--- /dev/null
+/*
+ * lzx_constants.h
+ *
+ * Constants for the LZX compression format.
+ */
+
+#ifndef _LZX_CONSTANTS_H
+#define _LZX_CONSTANTS_H
+
+/* The smallest and largest allowed match lengths. */
+#define LZX_MIN_MATCH_LEN 2
+#define LZX_MAX_MATCH_LEN 257
+
+/* Number of values an uncompressed literal byte can represent. */
+#define LZX_NUM_CHARS 256
+
+/* Valid values of the 3-bit block type field. */
+#define LZX_BLOCKTYPE_VERBATIM 1
+#define LZX_BLOCKTYPE_ALIGNED 2
+#define LZX_BLOCKTYPE_UNCOMPRESSED 3
+
+/* Maximum value of the "length header" portion of a main symbol. If the length
+ * header has this value, then the match length is at least LZX_NUM_PRIMARY_LENS
+ * + LZX_MIN_MATCH_LEN, and a length symbol follows. */
+#define LZX_NUM_PRIMARY_LENS 7
+
+/* Maximum number of position slots. The actual number of position slots will
+ * depend on the window size. */
+#define LZX_MAX_POSITION_SLOTS 51
+
+#define LZX_MIN_WINDOW_ORDER 15
+#define LZX_MAX_WINDOW_ORDER 21
+#define LZX_MIN_WINDOW_SIZE (1U << LZX_MIN_WINDOW_ORDER) /* 32768 */
+#define LZX_MAX_WINDOW_SIZE (1U << LZX_MAX_WINDOW_ORDER) /* 2097152 */
+
+/* Maximum number of symbols in the main code. The actual number of symbols in
+ * the main code will depend on the window size. */
+#define LZX_MAINCODE_MAX_NUM_SYMBOLS (LZX_NUM_CHARS + (LZX_MAX_POSITION_SLOTS << 3))
+
+/* Number of symbols in the length code. */
+#define LZX_LENCODE_NUM_SYMBOLS 249
+
+/* Number of symbols in the pre-code. */
+#define LZX_PRECODE_NUM_SYMBOLS 20
+
+/* Number of bits in which each pre-code codeword length is represented. */
+#define LZX_PRECODE_ELEMENT_SIZE 4
+
+/* Number of symbols in the aligned offset code. */
+#define LZX_ALIGNEDCODE_NUM_SYMBOLS 8
+
+/* Number of bits in which each aligned offset codeword length is represented. */
+#define LZX_ALIGNEDCODE_ELEMENT_SIZE 3
+
+/* Maximum lengths (in bits) for length-limited Huffman code construction. */
+#define LZX_MAX_MAIN_CODEWORD_LEN 16
+#define LZX_MAX_LEN_CODEWORD_LEN 16
+#define LZX_MAX_PRE_CODEWORD_LEN 16
+#define LZX_MAX_ALIGNED_CODEWORD_LEN 8
+
+/* For LZX-compressed blocks in WIM resources, this value is always used as the
+ * filesize parameter for the call instruction (0xe8 byte) preprocessing, even
+ * though the blocks themselves are not this size, and the size of the actual
+ * file resource in the WIM file is very likely to be something entirely
+ * different as well. */
+#define LZX_WIM_MAGIC_FILESIZE 12000000
+
+/* Assumed LZX block size when the encoded block size begins with a 0 bit.
+ * This is probably WIM-specific. */
+#define LZX_DEFAULT_BLOCK_SIZE 32768
+
+/* Number of offsets in the recent (or "repeat") offsets queue. */
+#define LZX_NUM_RECENT_OFFSETS 3
+
+/* An offset of n bytes is actually encoded as (n + LZX_OFFSET_OFFSET). */
+#define LZX_OFFSET_OFFSET (LZX_NUM_RECENT_OFFSETS - 1)
+
+#endif /* _LZX_CONSTANTS_H */