/*
* lzx-compress.c
*
- * LZX compression routines
+ * A compressor that produces output compatible with the LZX compression format.
*/
/*
- * Copyright (C) 2012, 2013 Eric Biggers
+ * Copyright (C) 2012, 2013, 2014 Eric Biggers
*
* This file is part of wimlib, a library for working with WIM files.
*
/*
- * This file contains a compressor for the LZX compression format, as used in
- * the WIM file format.
+ * This file contains a compressor for the LZX ("Lempel-Ziv eXtended"?)
+ * compression format, as used in the WIM (Windows IMaging) file format. This
+ * code may need some slight modifications to be used outside of the WIM format.
+ * In particular, in other situations the LZX block header might be slightly
+ * different, and a sliding window rather than a fixed-size window might be
+ * required.
*
- * Format
- * ======
+ * ----------------------------------------------------------------------------
*
- * First, the primary reference for the LZX compression format is the
- * specification released by Microsoft.
+ * Format Overview
*
- * Second, the comments in lzx-decompress.c provide some more information about
- * the LZX compression format, including errors in the Microsoft specification.
+ * The primary reference for LZX is the specification released by Microsoft.
+ * However, the comments in lzx-decompress.c provide more information about LZX
+ * and note some errors in the Microsoft specification.
*
- * Do note that LZX shares many similarities with DEFLATE, the algorithm used by
- * zlib and gzip. Both LZX and DEFLATE use LZ77 matching and Huffman coding,
- * and certain other details are quite similar, such as the method for storing
- * Huffman codes. However, some of the main differences are:
+ * LZX shares many similarities with DEFLATE, the format used by zlib and gzip.
+ * Both LZX and DEFLATE use LZ77 matching and Huffman coding. Certain details
+ * are quite similar, such as the method for storing Huffman codes. However,
+ * the main differences are:
*
* - LZX preprocesses the data to attempt to make x86 machine code slightly more
* compressible before attempting to compress it further.
+ *
* - LZX uses a "main" alphabet which combines literals and matches, with the
* match symbols containing a "length header" (giving all or part of the match
* length) and a "position slot" (giving, roughly speaking, the order of
* magnitude of the match offset).
- * - LZX does not have static Huffman blocks; however it does have two types of
- * dynamic Huffman blocks ("aligned offset" and "verbatim").
+ *
+ * - LZX does not have static Huffman blocks (that is, the kind with preset
+ * Huffman codes); however it does have two types of dynamic Huffman blocks
+ * ("verbatim" and "aligned").
+ *
* - LZX has a minimum match length of 2 rather than 3.
+ *
* - In LZX, match offsets 0 through 2 actually represent entries in an LRU
* queue of match offsets. This is very useful for certain types of files,
* such as binary files that have repeating records.
*
- * Algorithms
- * ==========
- *
- * There are actually two distinct overall algorithms implemented here. We
- * shall refer to them as the "slow" algorithm and the "fast" algorithm. The
- * "slow" algorithm spends more time compressing to achieve a higher compression
- * ratio compared to the "fast" algorithm. More details are presented below.
- *
- * Slow algorithm
- * --------------
- *
- * The "slow" algorithm to generate LZX-compressed data is roughly as follows:
- *
- * 1. Preprocess the input data to translate the targets of x86 call instructions
- * to absolute offsets.
- *
- * 2. Build the suffix array and inverse suffix array for the input data. The
- * suffix array contains the indices of all suffixes of the input data,
- * sorted lexcographically by the corresponding suffixes. The "position" of
- * a suffix is the index of that suffix in the original string, whereas the
- * "rank" of a suffix is the index at which that suffix's position is found
- * in the suffix array.
- *
- * 3. Build the longest common prefix array corresponding to the suffix array.
- *
- * 4. For each suffix, find the highest lower ranked suffix that has a
- * lower position, the lowest higher ranked suffix that has a lower position,
- * and the length of the common prefix shared between each. This
- * information is later used to link suffix ranks into a doubly-linked list
- * for searching the suffix array.
- *
- * 5. Set a default cost model for matches/literals.
- *
- * 6. Determine the lowest cost sequence of LZ77 matches ((offset, length) pairs)
- * and literal bytes to divide the input into. Raw match-finding is done by
- * searching the suffix array using a linked list to avoid considering any
- * suffixes that start after the current position. Each run of the
- * match-finder returns the approximate lowest-cost longest match as well as
- * any shorter matches that have even lower approximate costs. Each such run
- * also adds the suffix rank of the current position into the linked list
- * being used to search the suffix array. Parsing, or match-choosing, is
- * solved as a minimum-cost path problem using a forward "optimal parsing"
- * algorithm based on the Deflate encoder from 7-Zip. This algorithm moves
- * forward calculating the minimum cost to reach each byte until either a
- * very long match is found or until a position is found at which no matches
- * start or overlap.
- *
- * 7. Build the Huffman codes needed to output the matches/literals.
- *
- * 8. Up to a certain number of iterations, use the resulting Huffman codes to
- * refine a cost model and go back to Step #6 to determine an improved
- * sequence of matches and literals.
- *
- * 9. Output the resulting block using the match/literal sequences and the
- * Huffman codes that were computed for the block.
- *
- * Note: the algorithm does not yet attempt to split the input into multiple LZX
- * blocks.
- *
- * Fast algorithm
- * --------------
- *
- * The fast algorithm (and the only one available in wimlib v1.5.1 and earlier)
- * spends much less time on the main bottlenecks of the compression process ---
- * that is, the match finding and match choosing. Matches are found and chosen
- * with hash chains using a greedy parse with one position of look-ahead. No
- * block splitting is done; only compressing the full input into an aligned
- * offset block is considered.
- *
- * API
- * ===
- *
- * The old API (retained for backward compatibility) consists of just one function:
- *
- * wimlib_lzx_compress()
- *
- * The new compressor has more potential parameters and needs more memory, so
- * the new API ties up memory allocations and compression parameters into a
- * context:
- *
- * wimlib_lzx_alloc_context()
- * wimlib_lzx_compress2()
- * wimlib_lzx_free_context()
- * wimlib_lzx_set_default_params()
- *
- * Both wimlib_lzx_compress() and wimlib_lzx_compress2() are designed to
- * compress an in-memory buffer of up to 32768 bytes. There is no sliding
- * window. This is suitable for the WIM format, which uses fixed-size chunks
- * that are seemingly always 32768 bytes. If needed, the compressor potentially
- * could be extended to support a larger and/or sliding window.
- *
- * Both wimlib_lzx_compress() and wimlib_lzx_compress2() return 0 if the data
- * could not be compressed to less than the size of the uncompressed data.
- * Again, this is suitable for the WIM format, which stores such data chunks
- * uncompressed.
- *
- * The functions in this LZX compression API are exported from the library,
- * although with the possible exception of wimlib_lzx_set_default_params(), this
- * is only in case other programs happen to have uses for it other than WIM
- * reading/writing as already handled through the rest of the library.
- *
- * Acknowledgments
- * ===============
- *
- * Acknowledgments to several open-source projects and research papers that made
- * it possible to implement this code:
- *
- * - divsufsort (author: Yuta Mori), for the suffix array construction code,
- * located in a separate directory (divsufsort/).
- *
- * - "Linear-Time Longest-Common-Prefix Computation in Suffix Arrays and Its
- * Applications" (Kasai et al. 2001), for the LCP array computation.
- *
- * - "LPF computation revisited" (Crochemore et al. 2009) for the prev and next
- * array computations.
- *
- * - 7-Zip (author: Igor Pavlov) for the algorithm for forward optimal parsing
- * (match-choosing).
- *
- * - zlib (author: Jean-loup Gailly and Mark Adler), for the hash table
- * match-finding algorithm (used in lz77.c).
- *
- * - lzx-compress (author: Matthew T. Russotto), on which some parts of this
- * code were originally based.
+ * ----------------------------------------------------------------------------
+ *
+ * Algorithmic Overview
+ *
+ * At a high level, any implementation of LZX compression must operate as
+ * follows:
+ *
+ * 1. Preprocess the input data to translate the targets of 32-bit x86 call
+ * instructions to absolute offsets. (Actually, this is required for WIM,
+ * but might not be in other places LZX is used.)
+ *
+ * 2. Find a sequence of LZ77-style matches and literal bytes that expands to
+ * the preprocessed data.
+ *
+ * 3. Divide the match/literal sequence into one or more LZX blocks, each of
+ * which may be "uncompressed", "verbatim", or "aligned".
+ *
+ * 4. Output each LZX block.
+ *
+ * Step (1) is fairly straightforward. It requires looking for 0xe8 bytes in
+ * the input data and performing a translation on the 4 bytes following each
+ * one.
+ *
+ * Step (4) is complicated, but it is mostly determined by the LZX format. The
+ * only real choice we have is what algorithm to use to build the length-limited
+ * canonical Huffman codes. See lzx_write_all_blocks() for details.
+ *
+ * That leaves steps (2) and (3) as where all the hard stuff happens. Focusing
+ * on step (2), we need to do LZ77-style parsing on the input data, or "window",
+ * to divide it into a sequence of matches and literals. Each position in the
+ * window might have multiple matches associated with it, and we need to choose
+ * which one, if any, to actually use. Therefore, the problem can really be
+ * divided into two areas of concern: (a) finding matches at a given position,
+ * which we shall call "match-finding", and (b) choosing whether to use a
+ * match or a literal at a given position, and if using a match, which one (if
+ * there is more than one available). We shall call this "match-choosing". We
+ * first consider match-finding, then match-choosing.
+ *
+ * ----------------------------------------------------------------------------
+ *
+ * Match-finding
+ *
+ * Given a position in the window, we want to find LZ77-style "matches" with
+ * that position at previous positions in the window. With LZX, the minimum
+ * match length is 2 and the maximum match length is 257. The only restriction
+ * on offsets is that LZX does not allow the last 2 bytes of the window to match
+ * the beginning of the window.
+ *
+ * There are a number of algorithms that can be used for this, including hash
+ * chains, binary trees, and suffix arrays. Binary trees generally work well
+ * for LZX compression since it uses medium-size windows (2^15 to 2^21 bytes).
+ * However, when compressing in a fast mode where many positions are skipped
+ * (not searched for matches), hash chains are faster.
+ *
+ * Since the match-finders are not specific to LZX, I will not explain them in
+ * detail here. Instead, see lz_hash_chains.c and lz_binary_trees.c.
+ *
+ * ----------------------------------------------------------------------------
+ *
+ * Match-choosing
+ *
+ * Usually, choosing the longest match is best because it encodes the most data
+ * in that one item. However, sometimes the longest match is not optimal
+ * because (a) choosing a long match now might prevent using an even longer
+ * match later, or (b) more generally, what we actually care about is the number
+ * of bits it will ultimately take to output each match or literal, which is
+ * actually dependent on the entropy encoding using by the underlying
+ * compression format. Consequently, a longer match usually, but not always,
+ * takes fewer bits to encode than multiple shorter matches or literals that
+ * cover the same data.
+ *
+ * This problem of choosing the truly best match/literal sequence is probably
+ * impossible to solve efficiently when combined with entropy encoding. If we
+ * knew how many bits it takes to output each match/literal, then we could
+ * choose the optimal sequence using shortest-path search a la Dijkstra's
+ * algorithm. However, with entropy encoding, the chosen match/literal sequence
+ * affects its own encoding. Therefore, we can't know how many bits it will
+ * take to actually output any one match or literal until we have actually
+ * chosen the full sequence of matches and literals.
+ *
+ * Notwithstanding the entropy encoding problem, we also aren't guaranteed to
+ * choose the optimal match/literal sequence unless the match-finder (see
+ * section "Match-finder") provides the match-chooser with all possible matches
+ * at each position. However, this is not computationally efficient. For
+ * example, there might be many matches of the same length, and usually (but not
+ * always) the best choice is the one with the smallest offset. So in practice,
+ * it's fine to only consider the smallest offset for a given match length at a
+ * given position. (Actually, for LZX, it's also worth considering repeat
+ * offsets.)
+ *
+ * In addition, as mentioned earlier, in LZX we have the choice of using
+ * multiple blocks, each of which resets the Huffman codes. This expands the
+ * search space even further. Therefore, to simplify the problem, we currently
+ * we don't attempt to actually choose the LZX blocks based on the data.
+ * Instead, we just divide the data into fixed-size blocks of LZX_DIV_BLOCK_SIZE
+ * bytes each, and always use verbatim or aligned blocks (never uncompressed).
+ * A previous version of this code recursively split the input data into
+ * equal-sized blocks, up to a maximum depth, and chose the lowest-cost block
+ * divisions. However, this made compression much slower and did not actually
+ * help very much. It remains an open question whether a sufficiently fast and
+ * useful block-splitting algorithm is possible for LZX. Essentially the same
+ * problem also applies to DEFLATE. The Microsoft LZX compressor seemingly does
+ * do block splitting, although I don't know how fast or useful it is,
+ * specifically.
+ *
+ * Now, back to the entropy encoding problem. The "solution" is to use an
+ * iterative approach to compute a good, but not necessarily optimal,
+ * match/literal sequence. Start with a fixed assignment of symbol costs and
+ * choose an "optimal" match/literal sequence based on those costs, using
+ * shortest-path seach a la Dijkstra's algorithm. Then, for each iteration of
+ * the optimization, update the costs based on the entropy encoding of the
+ * current match/literal sequence, then choose a new match/literal sequence
+ * based on the updated costs. Usually, the actual cost to output the current
+ * match/literal sequence will decrease in each iteration until it converges on
+ * a fixed point. This result may not be the truly optimal match/literal
+ * sequence, but it usually is much better than one chosen by doing a "greedy"
+ * parse where we always chooe the longest match.
+ *
+ * An alternative to both greedy parsing and iterative, near-optimal parsing is
+ * "lazy" parsing. Briefly, "lazy" parsing considers just the longest match at
+ * each position, but it waits to choose that match until it has also examined
+ * the next position. This is actually a useful approach; it's used by zlib,
+ * for example. Therefore, for fast compression we combine lazy parsing with
+ * the hash chain max-finder. For normal/high compression we combine
+ * near-optimal parsing with the binary tree match-finder.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
-#include "wimlib.h"
-#include "wimlib/compress.h"
+#include "wimlib/compressor_ops.h"
+#include "wimlib/compress_common.h"
+#include "wimlib/endianness.h"
#include "wimlib/error.h"
+#include "wimlib/lz_mf.h"
+#include "wimlib/lz_repsearch.h"
#include "wimlib/lzx.h"
#include "wimlib/util.h"
-#include <pthread.h>
-#include <math.h>
#include <string.h>
-#ifdef ENABLE_LZX_DEBUG
-# include <wimlib/decompress.h>
-#endif
-
-#include "divsufsort/divsufsort.h"
+#define LZX_OPTIM_ARRAY_LENGTH 4096
-typedef freq_t input_idx_t;
-typedef u32 block_cost_t;
-#define INFINITE_BLOCK_COST ((block_cost_t)~0U)
+#define LZX_DIV_BLOCK_SIZE 32768
-#define LZX_OPTIM_ARRAY_SIZE 4096
+#define LZX_CACHE_PER_POS 8
-/* Currently, this constant can't simply be changed because the code currently
- * uses a static number of position slots (and may make other assumptions as
- * well). */
-#define LZX_MAX_WINDOW_SIZE 32768
+#define LZX_MAX_MATCHES_PER_POS (LZX_MAX_MATCH_LEN - LZX_MIN_MATCH_LEN + 1)
-/* This may be WIM-specific */
-#define LZX_DEFAULT_BLOCK_SIZE 32768
-
-#define LZX_MAX_CACHE_PER_POS 10
+#define LZX_CACHE_LEN (LZX_DIV_BLOCK_SIZE * (LZX_CACHE_PER_POS + 1))
/* Codewords for the LZX main, length, and aligned offset Huffman codes */
struct lzx_codewords {
- u16 main[LZX_MAINCODE_NUM_SYMBOLS];
- u16 len[LZX_LENCODE_NUM_SYMBOLS];
- u16 aligned[LZX_ALIGNEDCODE_NUM_SYMBOLS];
+ u32 main[LZX_MAINCODE_MAX_NUM_SYMBOLS];
+ u32 len[LZX_LENCODE_NUM_SYMBOLS];
+ u32 aligned[LZX_ALIGNEDCODE_NUM_SYMBOLS];
};
/* Codeword lengths (in bits) for the LZX main, length, and aligned offset
* A 0 length means the codeword has zero frequency.
*/
struct lzx_lens {
- u8 main[LZX_MAINCODE_NUM_SYMBOLS];
+ u8 main[LZX_MAINCODE_MAX_NUM_SYMBOLS];
u8 len[LZX_LENCODE_NUM_SYMBOLS];
u8 aligned[LZX_ALIGNEDCODE_NUM_SYMBOLS];
};
*
* If a codeword has zero frequency, it must still be assigned some nonzero cost
* --- generally a high cost, since even if it gets used in the next iteration,
- * it probably will not be used very times. */
+ * it probably will not be used very many times. */
struct lzx_costs {
- u8 main[LZX_MAINCODE_NUM_SYMBOLS];
+ u8 main[LZX_MAINCODE_MAX_NUM_SYMBOLS];
u8 len[LZX_LENCODE_NUM_SYMBOLS];
u8 aligned[LZX_ALIGNEDCODE_NUM_SYMBOLS];
};
/* Tables for tallying symbol frequencies in the three LZX alphabets */
struct lzx_freqs {
- freq_t main[LZX_MAINCODE_NUM_SYMBOLS];
- freq_t len[LZX_LENCODE_NUM_SYMBOLS];
- freq_t aligned[LZX_ALIGNEDCODE_NUM_SYMBOLS];
+ u32 main[LZX_MAINCODE_MAX_NUM_SYMBOLS];
+ u32 len[LZX_LENCODE_NUM_SYMBOLS];
+ u32 aligned[LZX_ALIGNEDCODE_NUM_SYMBOLS];
};
/* LZX intermediate match/literal format */
-struct lzx_match {
+struct lzx_item {
/* Bit Description
*
* 31 1 if a match, 0 if a literal.
*
* 8-24 position footer. This is the offset of the real formatted
* offset from the position base. This can be at most 17 bits
- * (since lzx_extra_bits[LZX_NUM_POSITION_SLOTS - 1] is 17).
+ * (since lzx_extra_bits[LZX_MAX_POSITION_SLOTS - 1] is 17).
*
* 0-7 length of match, minus 2. This can be at most
* (LZX_MAX_MATCH_LEN - 2) == 255, so it will fit in 8 bits. */
u32 data;
};
-/* Raw LZ match/literal format: just a length and offset.
- *
- * The length is the number of bytes of the match, and the offset is the number
- * of bytes back in the input the match is from the current position.
- *
- * If @len < LZX_MIN_MATCH_LEN, then it's really just a literal byte and @offset is
- * meaningless. */
-struct raw_match {
- u16 len;
- input_idx_t offset;
-};
-
/* Specification for an LZX block. */
struct lzx_block_spec {
int block_type;
/* 0-based position in the window at which this block starts. */
- input_idx_t window_pos;
+ u32 window_pos;
/* The number of bytes of uncompressed data this block represents. */
- input_idx_t block_size;
+ u32 block_size;
- /* The position in the 'chosen_matches' array in the `struct
- * lzx_compressor' at which the match/literal specifications for
- * this block begin. */
- input_idx_t chosen_matches_start_pos;
+ /* The match/literal sequence for this block. */
+ struct lzx_item *chosen_items;
- /* The number of match/literal specifications for this block. */
- input_idx_t num_chosen_matches;
+ /* The length of the @chosen_items sequence. */
+ u32 num_chosen_items;
/* Huffman codes for this block. */
struct lzx_codes codes;
};
-/*
- * An array of these structures is used during the match-choosing algorithm.
- * They correspond to consecutive positions in the window and are used to keep
- * track of the cost to reach each position, and the match/literal choices that
- * need to be chosen to reach that position.
- */
-struct lzx_optimal {
- /* The approximate minimum cost, in bits, to reach this position in the
- * window which has been found so far. */
- block_cost_t cost;
-
- /* The union here is just for clarity, since the fields are used in two
- * slightly different ways. Initially, the @prev structure is filled in
- * first, and links go from later in the window to earlier in the
- * window. Later, @next structure is filled in and links go from
- * earlier in the window to later in the window. */
- union {
- struct {
- /* Position of the start of the match or literal that
- * was taken to get to this position in the approximate
- * minimum-cost parse. */
- input_idx_t link;
-
- /* Offset (as in an LZ (length, offset) pair) of the
- * match or literal that was taken to get to this
- * position in the approximate minimum-cost parse. */
- input_idx_t match_offset;
- } prev;
- struct {
- /* Position at which the match or literal starting at
- * this position ends in the minimum-cost parse. */
- input_idx_t link;
-
- /* Offset (as in an LZ (length, offset) pair) of the
- * match or literal starting at this position in the
- * approximate minimum-cost parse. */
- input_idx_t match_offset;
- } next;
- };
-
- /* The match offset LRU queue that will exist when the approximate
- * minimum-cost path to reach this position is taken. */
- struct lzx_lru_queue queue;
-};
-
-/* Suffix array link */
-struct salink {
- /* Rank of highest ranked suffix that has rank lower than the suffix
- * corresponding to this structure and either has a lower position
- * (initially) or has a position lower than the highest position at
- * which matches have been searched for so far, or -1 if there is no
- * such suffix. */
- input_idx_t prev;
-
- /* Rank of lowest ranked suffix that has rank greater than the suffix
- * corresponding to this structure and either has a lower position
- * (intially) or has a position lower than the highest position at which
- * matches have been searched for so far, or -1 if there is no such
- * suffix. */
- input_idx_t next;
-
- /* Length of longest common prefix between the suffix corresponding to
- * this structure and the suffix with rank @prev, or 0 if @prev is -1.
- */
- input_idx_t lcpprev;
+struct lzx_compressor;
- /* Length of longest common prefix between the suffix corresponding to
- * this structure and the suffix with rank @next, or 0 if @next is -1.
- */
- input_idx_t lcpnext;
+struct lzx_compressor_params {
+ struct lz_match (*choose_item_func)(struct lzx_compressor *);
+ enum lz_mf_algo mf_algo;
+ u32 num_optim_passes;
+ u32 min_match_length;
+ u32 nice_match_length;
+ u32 max_search_depth;
};
/* State of the LZX compressor. */
struct lzx_compressor {
- /* The parameters that were used to create the compressor. */
- struct wimlib_lzx_params params;
-
/* The buffer of data to be compressed.
*
* 0xe8 byte preprocessing is done directly on the data here before
* further compression.
*
- * Note that this compressor does *not* use a sliding window!!!! It's
- * not needed in the WIM format, since every chunk is compressed
+ * Note that this compressor does *not* use a real sliding window!!!!
+ * It's not needed in the WIM format, since every chunk is compressed
* independently. This is by design, to allow random access to the
- * chunks.
- *
- * We reserve a few extra bytes to potentially allow reading off the end
- * of the array in the match-finding code for optimization purposes.
- */
- u8 window[LZX_MAX_WINDOW_SIZE + 12];
+ * chunks. */
+ u8 *cur_window;
/* Number of bytes of data to be compressed, which is the number of
- * bytes of data in @window that are actually valid. */
- input_idx_t window_size;
+ * bytes of data in @cur_window that are actually valid. */
+ u32 cur_window_size;
+
+ /* Allocated size of @cur_window. */
+ u32 max_window_size;
+
+ /* log2 order of the LZX window size for LZ match offset encoding
+ * purposes. Will be >= LZX_MIN_WINDOW_ORDER and <=
+ * LZX_MAX_WINDOW_ORDER.
+ *
+ * Note: 1 << @window_order is normally equal to @max_window_size, but
+ * it will be greater than @max_window_size in the event that the
+ * compressor was created with a non-power-of-2 block size. (See
+ * lzx_get_window_order().) */
+ unsigned window_order;
+
+ /* Compression parameters. */
+ struct lzx_compressor_params params;
+
+ unsigned (*get_matches_func)(struct lzx_compressor *, const struct lz_match **);
+ void (*skip_bytes_func)(struct lzx_compressor *, unsigned n);
+
+ /* Number of symbols in the main alphabet (depends on the @window_order
+ * since it determines the maximum allowed offset). */
+ unsigned num_main_syms;
/* The current match offset LRU queue. */
struct lzx_lru_queue queue;
/* Space for the sequences of matches/literals that were chosen for each
* block. */
- struct lzx_match *chosen_matches;
+ struct lzx_item *chosen_items;
/* Information about the LZX blocks the preprocessed input was divided
* into. */
/* The current cost model. */
struct lzx_costs costs;
- /* Suffix array for window.
- * This is a mapping from suffix rank to suffix position. */
- input_idx_t *SA;
-
- /* Inverse suffix array for window.
- * This is a mapping from suffix position to suffix rank.
- * If 0 <= r < window_size, then ISA[SA[r]] == r. */
- input_idx_t *ISA;
+ /* Lempel-Ziv match-finder. */
+ struct lz_mf *mf;
- /* Suffix array links.
- *
- * During a linear scan of the input string to find matches, this array
- * used to keep track of which rank suffixes in the suffix array appear
- * before the current position. Instead of searching in the original
- * suffix array, scans for matches at a given position traverse a linked
- * list containing only suffixes that appear before that position. */
- struct salink *salink;
-
- /* Position in window of next match to return.
- * Note: This cannot simply be modified, as the match-finder must still
- * be synchronized on the same position. To seek forwards or backwards,
- * use lzx_lz_skip_bytes() or lzx_lz_rewind_matchfinder(), respectively.
- */
- input_idx_t match_window_pos;
+ /* Position in window of next match to return. */
+ u32 match_window_pos;
- /* The match-finder shall ensure the length of matches does not exceed
- * this position in the input. */
- input_idx_t match_window_end;
+ /* The end-of-block position. We can't allow any matches to span this
+ * position. */
+ u32 match_window_end;
- /* Matches found by the match-finder are cached in the following array
- * to achieve a slight speedup when the same matches are needed on
+ /* When doing more than one match-choosing pass over the data, matches
+ * found by the match-finder are cached in the following array to
+ * achieve a slight speedup when the same matches are needed on
* subsequent passes. This is suboptimal because different matches may
* be preferred with different cost models, but seems to be a worthwhile
* speedup. */
- struct raw_match *cached_matches;
- unsigned cached_matches_pos;
- bool matches_cached;
+ struct lz_match *cached_matches;
+ struct lz_match *cache_ptr;
+ struct lz_match *cache_limit;
- /* Slow algorithm only: Temporary space used for match-choosing
- * algorithm.
- *
- * The size of this array must be at least LZX_MAX_MATCH_LEN but
- * otherwise is arbitrary. More space simply allows the match-choosing
- * algorithm to potentially find better matches (depending on the input,
- * as always). */
- struct lzx_optimal *optimum;
-
- /* Slow algorithm only: Variables used by the match-choosing algorithm.
+ /* Match-chooser state, used when doing near-optimal parsing.
*
* When matches have been chosen, optimum_cur_idx is set to the position
* in the window of the next match/literal to return and optimum_end_idx
* is set to the position in the window at the end of the last
* match/literal to return. */
- u32 optimum_cur_idx;
- u32 optimum_end_idx;
+ struct lzx_mc_pos_data *optimum;
+ unsigned optimum_cur_idx;
+ unsigned optimum_end_idx;
+
+ /* Previous match, used when doing lazy parsing. */
+ struct lz_match prev_match;
+};
+
+/*
+ * Match chooser position data:
+ *
+ * An array of these structures is used during the match-choosing algorithm.
+ * They correspond to consecutive positions in the window and are used to keep
+ * track of the cost to reach each position, and the match/literal choices that
+ * need to be chosen to reach that position.
+ */
+struct lzx_mc_pos_data {
+ /* The approximate minimum cost, in bits, to reach this position in the
+ * window which has been found so far. */
+ u32 cost;
+#define MC_INFINITE_COST ((u32)~0UL)
+
+ /* The union here is just for clarity, since the fields are used in two
+ * slightly different ways. Initially, the @prev structure is filled in
+ * first, and links go from later in the window to earlier in the
+ * window. Later, @next structure is filled in and links go from
+ * earlier in the window to later in the window. */
+ union {
+ struct {
+ /* Position of the start of the match or literal that
+ * was taken to get to this position in the approximate
+ * minimum-cost parse. */
+ u32 link;
+
+ /* Offset (as in an LZ (length, offset) pair) of the
+ * match or literal that was taken to get to this
+ * position in the approximate minimum-cost parse. */
+ u32 match_offset;
+ } prev;
+ struct {
+ /* Position at which the match or literal starting at
+ * this position ends in the minimum-cost parse. */
+ u32 link;
+
+ /* Offset (as in an LZ (length, offset) pair) of the
+ * match or literal starting at this position in the
+ * approximate minimum-cost parse. */
+ u32 match_offset;
+ } next;
+ };
+
+ /* Adaptive state that exists after an approximate minimum-cost path to
+ * reach this position is taken.
+ *
+ * Note: we update this whenever we update the pending minimum-cost
+ * path. This is in contrast to LZMA, which also has an optimal parser
+ * that maintains a repeat offset queue per position, but will only
+ * compute the queue once that position is actually reached in the
+ * parse, meaning that matches are being considered *starting* at that
+ * position. However, the two methods seem to have approximately the
+ * same performance if appropriate optimizations are used. Intuitively
+ * the LZMA method seems faster, but it actually suffers from 1-2 extra
+ * hard-to-predict branches at each position. Probably it works better
+ * for LZMA than LZX because LZMA has a larger adaptive state than LZX,
+ * and the LZMA encoder considers more possibilities. */
+ struct lzx_lru_queue queue;
+};
+
+
+/*
+ * Structure to keep track of the current state of sending bits to the
+ * compressed output buffer.
+ *
+ * The LZX bitstream is encoded as a sequence of 16-bit coding units.
+ */
+struct lzx_output_bitstream {
+
+ /* Bits that haven't yet been written to the output buffer. */
+ u32 bitbuf;
+
+ /* Number of bits currently held in @bitbuf. */
+ u32 bitcount;
+
+ /* Pointer to the start of the output buffer. */
+ le16 *start;
+
+ /* Pointer to the position in the output buffer at which the next coding
+ * unit should be written. */
+ le16 *next;
+
+ /* Pointer past the end of the output buffer. */
+ le16 *end;
};
-/* Returns the LZX position slot that corresponds to a given formatted offset.
+/*
+ * Initialize the output bitstream.
+ *
+ * @os
+ * The output bitstream structure to initialize.
+ * @buffer
+ * The buffer being written to.
+ * @size
+ * Size of @buffer, in bytes.
+ */
+static void
+lzx_init_output(struct lzx_output_bitstream *os, void *buffer, u32 size)
+{
+ os->bitbuf = 0;
+ os->bitcount = 0;
+ os->start = buffer;
+ os->next = os->start;
+ os->end = os->start + size / sizeof(le16);
+}
+
+/*
+ * Write some bits to the output bitstream.
*
- * Logically, this returns the smallest i such that
- * formatted_offset >= lzx_position_base[i].
+ * The bits are given by the low-order @num_bits bits of @bits. Higher-order
+ * bits in @bits cannot be set. At most 17 bits can be written at once.
*
- * The actual implementation below takes advantage of the regularity of the
- * numbers in the lzx_position_base array to calculate the slot directly from
- * the formatted offset without actually looking at the array.
+ * @max_bits is a compile-time constant that specifies the maximum number of
+ * bits that can ever be written at the call site. Currently, it is used to
+ * optimize away the conditional code for writing a second 16-bit coding unit
+ * when writing fewer than 17 bits.
+ *
+ * If the output buffer space is exhausted, then the bits will be ignored, and
+ * lzx_flush_output() will return 0 when it gets called.
*/
-static unsigned
-lzx_get_position_slot_raw(unsigned formatted_offset)
+static _always_inline_attribute void
+lzx_write_varbits(struct lzx_output_bitstream *os,
+ const u32 bits, const unsigned int num_bits,
+ const unsigned int max_num_bits)
{
-#if 0
- /*
- * Slots 36-49 (formatted_offset >= 262144) can be found by
- * (formatted_offset/131072) + 34 == (formatted_offset >> 17) + 34;
- * however, this check for formatted_offset >= 262144 is commented out
- * because WIM chunks cannot be that large.
- */
- if (formatted_offset >= 262144) {
- return (formatted_offset >> 17) + 34;
- } else
-#endif
- {
- /* Note: this part here only works if:
- *
- * 2 <= formatted_offset < 655360
- *
- * It is < 655360 because the frequency of the position bases
- * increases starting at the 655360 entry, and it is >= 2
- * because the below calculation fails if the most significant
- * bit is lower than the 2's place. */
- LZX_ASSERT(2 <= formatted_offset && formatted_offset < 655360);
- unsigned mssb_idx = bsr32(formatted_offset);
- return (mssb_idx << 1) |
- ((formatted_offset >> (mssb_idx - 1)) & 1);
+ /* This code is optimized for LZX, which never needs to write more than
+ * 17 bits at once. */
+ LZX_ASSERT(num_bits <= 17);
+ LZX_ASSERT(num_bits <= max_num_bits);
+ LZX_ASSERT(os->bitcount <= 15);
+
+ /* Add the bits to the bit buffer variable. @bitcount will be at most
+ * 15, so there will be just enough space for the maximum possible
+ * @num_bits of 17. */
+ os->bitcount += num_bits;
+ os->bitbuf = (os->bitbuf << num_bits) | bits;
+
+ /* Check whether any coding units need to be written. */
+ if (os->bitcount >= 16) {
+
+ os->bitcount -= 16;
+
+ /* Write a coding unit, unless it would overflow the buffer. */
+ if (os->next != os->end)
+ *os->next++ = cpu_to_le16(os->bitbuf >> os->bitcount);
+
+ /* If writing 17 bits, a second coding unit might need to be
+ * written. But because 'max_num_bits' is a compile-time
+ * constant, the compiler will optimize away this code at most
+ * call sites. */
+ if (max_num_bits == 17 && os->bitcount == 16) {
+ if (os->next != os->end)
+ *os->next++ = cpu_to_le16(os->bitbuf);
+ os->bitcount = 0;
+ }
}
}
+/* Use when @num_bits is a compile-time constant. Otherwise use
+ * lzx_write_varbits(). */
+static _always_inline_attribute void
+lzx_write_bits(struct lzx_output_bitstream *os,
+ const u32 bits, const unsigned int num_bits)
+{
+ lzx_write_varbits(os, bits, num_bits, num_bits);
+}
+
+/*
+ * Flush the last coding unit to the output buffer if needed. Return the total
+ * number of bytes written to the output buffer, or 0 if an overflow occurred.
+ */
+static u32
+lzx_flush_output(struct lzx_output_bitstream *os)
+{
+ if (os->next == os->end)
+ return 0;
+
+ if (os->bitcount != 0)
+ *os->next++ = cpu_to_le16(os->bitbuf << (16 - os->bitcount));
+
+ return (const u8 *)os->next - (const u8 *)os->start;
+}
/* Returns the LZX position slot that corresponds to a given match offset,
* taking into account the recent offset queue and updating it if the offset is
* found in it. */
static unsigned
-lzx_get_position_slot(unsigned offset, struct lzx_lru_queue *queue)
+lzx_get_position_slot(u32 offset, struct lzx_lru_queue *queue)
{
unsigned position_slot;
/* See if the offset was recently used. */
- for (unsigned i = 0; i < LZX_NUM_RECENT_OFFSETS; i++) {
+ for (int i = 0; i < LZX_NUM_RECENT_OFFSETS; i++) {
if (offset == queue->R[i]) {
/* Found it. */
position_slot = lzx_get_position_slot_raw(offset + LZX_OFFSET_OFFSET);
/* Bring the new offset to the front of the queue. */
- for (unsigned i = LZX_NUM_RECENT_OFFSETS - 1; i > 0; i--)
+ for (int i = LZX_NUM_RECENT_OFFSETS - 1; i > 0; i--)
queue->R[i] = queue->R[i - 1];
queue->R[0] = offset;
* a set of tables that map symbols to codewords and codeword lengths. */
static void
lzx_make_huffman_codes(const struct lzx_freqs *freqs,
- struct lzx_codes *codes)
+ struct lzx_codes *codes,
+ unsigned num_main_syms)
{
- make_canonical_huffman_code(LZX_MAINCODE_NUM_SYMBOLS,
+ make_canonical_huffman_code(num_main_syms,
LZX_MAX_MAIN_CODEWORD_LEN,
freqs->main,
codes->lens.main,
}
/*
- * Output an LZX match.
- *
- * @out: The bitstream to write the match to.
- * @block_type: The type of the LZX block (LZX_BLOCKTYPE_ALIGNED or LZX_BLOCKTYPE_VERBATIM)
- * @match: The match.
- * @codes: Pointer to a structure that contains the codewords for the
- * main, length, and aligned offset Huffman codes.
+ * Output a precomputed LZX match.
+ *
+ * @os:
+ * The bitstream to which to write the match.
+ * @block_type:
+ * The type of the LZX block (LZX_BLOCKTYPE_ALIGNED or
+ * LZX_BLOCKTYPE_VERBATIM)
+ * @match:
+ * The match data.
+ * @codes:
+ * Pointer to a structure that contains the codewords for the main, length,
+ * and aligned offset Huffman codes for the current LZX compressed block.
*/
static void
-lzx_write_match(struct output_bitstream *out, int block_type,
- struct lzx_match match, const struct lzx_codes *codes)
+lzx_write_match(struct lzx_output_bitstream *os, int block_type,
+ struct lzx_item match, const struct lzx_codes *codes)
{
- /* low 8 bits are the match length minus 2 */
unsigned match_len_minus_2 = match.data & 0xff;
- /* Next 17 bits are the position footer */
- unsigned position_footer = (match.data >> 8) & 0x1ffff; /* 17 bits */
- /* Next 6 bits are the position slot. */
- unsigned position_slot = (match.data >> 25) & 0x3f; /* 6 bits */
+ u32 position_footer = (match.data >> 8) & 0x1ffff;
+ unsigned position_slot = (match.data >> 25) & 0x3f;
unsigned len_header;
unsigned len_footer;
unsigned main_symbol;
unsigned num_extra_bits;
- unsigned verbatim_bits;
- unsigned aligned_bits;
/* If the match length is less than MIN_MATCH_LEN (= 2) +
- * NUM_PRIMARY_LENS (= 7), the length header contains
- * the match length minus MIN_MATCH_LEN, and there is no
- * length footer.
+ * NUM_PRIMARY_LENS (= 7), the length header contains the match length
+ * minus MIN_MATCH_LEN, and there is no length footer.
*
- * Otherwise, the length header contains
- * NUM_PRIMARY_LENS, and the length footer contains
- * the match length minus NUM_PRIMARY_LENS minus
+ * Otherwise, the length header contains NUM_PRIMARY_LENS, and the
+ * length footer contains the match length minus NUM_PRIMARY_LENS minus
* MIN_MATCH_LEN. */
if (match_len_minus_2 < LZX_NUM_PRIMARY_LENS) {
len_header = match_len_minus_2;
- /* No length footer-- mark it with a special
- * value. */
- len_footer = (unsigned)(-1);
} else {
len_header = LZX_NUM_PRIMARY_LENS;
len_footer = match_len_minus_2 - LZX_NUM_PRIMARY_LENS;
}
/* Combine the position slot with the length header into a single symbol
- * that will be encoded with the main tree.
+ * that will be encoded with the main code.
*
* The actual main symbol is offset by LZX_NUM_CHARS because values
* under LZX_NUM_CHARS are used to indicate a literal byte rather than a
main_symbol = ((position_slot << 3) | len_header) + LZX_NUM_CHARS;
/* Output main symbol. */
- bitstream_put_bits(out, codes->codewords.main[main_symbol],
- codes->lens.main[main_symbol]);
+ lzx_write_varbits(os, codes->codewords.main[main_symbol],
+ codes->lens.main[main_symbol],
+ LZX_MAX_MAIN_CODEWORD_LEN);
/* If there is a length footer, output it using the
* length Huffman code. */
- if (len_footer != (unsigned)(-1)) {
- bitstream_put_bits(out, codes->codewords.len[len_footer],
- codes->lens.len[len_footer]);
+ if (len_header == LZX_NUM_PRIMARY_LENS) {
+ lzx_write_varbits(os, codes->codewords.len[len_footer],
+ codes->lens.len[len_footer],
+ LZX_MAX_LEN_CODEWORD_LEN);
}
+ /* Output the position footer. */
+
num_extra_bits = lzx_get_num_extra_bits(position_slot);
- /* For aligned offset blocks with at least 3 extra bits, output the
- * verbatim bits literally, then the aligned bits encoded using the
- * aligned offset tree. Otherwise, only the verbatim bits need to be
- * output. */
if ((block_type == LZX_BLOCKTYPE_ALIGNED) && (num_extra_bits >= 3)) {
- verbatim_bits = position_footer >> 3;
- bitstream_put_bits(out, verbatim_bits,
- num_extra_bits - 3);
+ /* Aligned offset blocks: The low 3 bits of the position footer
+ * are Huffman-encoded using the aligned offset code. The
+ * remaining bits are output literally. */
- aligned_bits = (position_footer & 7);
- bitstream_put_bits(out,
- codes->codewords.aligned[aligned_bits],
- codes->lens.aligned[aligned_bits]);
+ lzx_write_varbits(os,
+ position_footer >> 3, num_extra_bits - 3, 14);
+
+ lzx_write_varbits(os,
+ codes->codewords.aligned[position_footer & 7],
+ codes->lens.aligned[position_footer & 7],
+ LZX_MAX_ALIGNED_CODEWORD_LEN);
} else {
- /* verbatim bits is the same as the position
- * footer, in this case. */
- bitstream_put_bits(out, position_footer, num_extra_bits);
+ /* Verbatim blocks, or fewer than 3 extra bits: All position
+ * footer bits are output literally. */
+ lzx_write_varbits(os, position_footer, num_extra_bits, 17);
}
}
+/* Output an LZX literal (encoded with the main Huffman code). */
+static void
+lzx_write_literal(struct lzx_output_bitstream *os, unsigned literal,
+ const struct lzx_codes *codes)
+{
+ lzx_write_varbits(os, codes->codewords.main[literal],
+ codes->lens.main[literal], LZX_MAX_MAIN_CODEWORD_LEN);
+}
+
static unsigned
lzx_build_precode(const u8 lens[restrict],
const u8 prev_lens[restrict],
const unsigned num_syms,
- freq_t precode_freqs[restrict LZX_PRECODE_NUM_SYMBOLS],
+ u32 precode_freqs[restrict LZX_PRECODE_NUM_SYMBOLS],
u8 output_syms[restrict num_syms],
u8 precode_lens[restrict LZX_PRECODE_NUM_SYMBOLS],
- u16 precode_codewords[restrict LZX_PRECODE_NUM_SYMBOLS],
+ u32 precode_codewords[restrict LZX_PRECODE_NUM_SYMBOLS],
unsigned *num_additional_bits_ret)
{
memset(precode_freqs, 0,
* literally.
*
* output_syms[] will be filled in with the length symbols that will be
- * output, including RLE codes, not yet encoded using the pre-tree.
+ * output, including RLE codes, not yet encoded using the precode.
*
* cur_run_len keeps track of how many code word lengths are in the
* current run of identical lengths. */
*
* The extra length symbol is encoded as a difference
* from the length of the codeword for the first symbol
- * in the run in the previous tree.
+ * in the run in the previous code.
* */
while (cur_run_len >= 4) {
unsigned additional_bits;
/* Any remaining lengths in the run are outputted without RLE,
* as a difference from the length of that codeword in the
- * previous tree. */
+ * previous code. */
while (cur_run_len > 0) {
signed char delta;
}
/*
- * Writes a compressed Huffman code to the output, preceded by the precode for
- * it.
- *
- * The Huffman code is represented in the output as a series of path lengths
- * from which the canonical Huffman code can be reconstructed. The path lengths
- * themselves are compressed using a separate Huffman code, the precode, which
- * consists of LZX_PRECODE_NUM_SYMBOLS (= 20) symbols that cover all possible
- * code lengths, plus extra codes for repeated lengths. The path lengths of the
- * precode precede the path lengths of the larger code and are uncompressed,
- * consisting of 20 entries of 4 bits each.
- *
- * @out: Bitstream to write the code to.
- * @lens: The code lengths for the Huffman code, indexed by symbol.
- * @prev_lens: Code lengths for this Huffman code, indexed by symbol,
- * in the *previous block*, or all zeroes if this is the
- * first block.
- * @num_syms: The number of symbols in the code.
+ * Output a Huffman code in the compressed form used in LZX.
+ *
+ * The Huffman code is represented in the output as a logical series of codeword
+ * lengths from which the Huffman code, which must be in canonical form, can be
+ * reconstructed.
+ *
+ * The codeword lengths are themselves compressed using a separate Huffman code,
+ * the "precode", which contains a symbol for each possible codeword length in
+ * the larger code as well as several special symbols to represent repeated
+ * codeword lengths (a form of run-length encoding). The precode is itself
+ * constructed in canonical form, and its codeword lengths are represented
+ * literally in 20 4-bit fields that immediately precede the compressed codeword
+ * lengths of the larger code.
+ *
+ * Furthermore, the codeword lengths of the larger code are actually represented
+ * as deltas from the codeword lengths of the corresponding code in the previous
+ * block.
+ *
+ * @os:
+ * Bitstream to which to write the compressed Huffman code.
+ * @lens:
+ * The codeword lengths, indexed by symbol, in the Huffman code.
+ * @prev_lens:
+ * The codeword lengths, indexed by symbol, in the corresponding Huffman
+ * code in the previous block, or all zeroes if this is the first block.
+ * @num_syms:
+ * The number of symbols in the Huffman code.
*/
static void
-lzx_write_compressed_code(struct output_bitstream *out,
+lzx_write_compressed_code(struct lzx_output_bitstream *os,
const u8 lens[restrict],
const u8 prev_lens[restrict],
unsigned num_syms)
{
- freq_t precode_freqs[LZX_PRECODE_NUM_SYMBOLS];
+ u32 precode_freqs[LZX_PRECODE_NUM_SYMBOLS];
u8 output_syms[num_syms];
u8 precode_lens[LZX_PRECODE_NUM_SYMBOLS];
- u16 precode_codewords[LZX_PRECODE_NUM_SYMBOLS];
+ u32 precode_codewords[LZX_PRECODE_NUM_SYMBOLS];
unsigned i;
unsigned num_output_syms;
u8 precode_sym;
/* Write the lengths of the precode codes to the output. */
for (i = 0; i < LZX_PRECODE_NUM_SYMBOLS; i++)
- bitstream_put_bits(out, precode_lens[i],
- LZX_PRECODE_ELEMENT_SIZE);
+ lzx_write_bits(os, precode_lens[i], LZX_PRECODE_ELEMENT_SIZE);
/* Write the length symbols, encoded with the precode, to the output. */
for (i = 0; i < num_output_syms; ) {
precode_sym = output_syms[i++];
- bitstream_put_bits(out, precode_codewords[precode_sym],
- precode_lens[precode_sym]);
+ lzx_write_varbits(os, precode_codewords[precode_sym],
+ precode_lens[precode_sym],
+ LZX_MAX_PRE_CODEWORD_LEN);
switch (precode_sym) {
case 17:
- bitstream_put_bits(out, output_syms[i++], 4);
+ lzx_write_bits(os, output_syms[i++], 4);
break;
case 18:
- bitstream_put_bits(out, output_syms[i++], 5);
+ lzx_write_bits(os, output_syms[i++], 5);
break;
case 19:
- bitstream_put_bits(out, output_syms[i++], 1);
- bitstream_put_bits(out,
- precode_codewords[output_syms[i]],
- precode_lens[output_syms[i]]);
+ lzx_write_bits(os, output_syms[i++], 1);
+ lzx_write_varbits(os, precode_codewords[output_syms[i]],
+ precode_lens[output_syms[i]],
+ LZX_MAX_PRE_CODEWORD_LEN);
i++;
break;
default:
}
/*
- * Writes all compressed matches and literal bytes in an LZX block to the the
- * output bitstream.
+ * Write all matches and literal bytes (which were precomputed) in an LZX
+ * compressed block to the output bitstream in the final compressed
+ * representation.
*
- * @ostream
+ * @os
* The output bitstream.
* @block_type
- * The type of the block (LZX_BLOCKTYPE_ALIGNED or LZX_BLOCKTYPE_VERBATIM).
- * @match_tab
- * The array of matches/literals that will be output (length @match_count).
- * @match_count
- * Number of matches/literals to be output.
+ * The chosen type of the LZX compressed block (LZX_BLOCKTYPE_ALIGNED or
+ * LZX_BLOCKTYPE_VERBATIM).
+ * @items
+ * The array of matches/literals to output.
+ * @num_items
+ * Number of matches/literals to output (length of @items).
* @codes
- * Pointer to a structure that contains the codewords for the main, length,
- * and aligned offset Huffman codes.
+ * The main, length, and aligned offset Huffman codes for the current
+ * LZX compressed block.
*/
static void
-lzx_write_matches_and_literals(struct output_bitstream *ostream,
- int block_type,
- const struct lzx_match match_tab[],
- unsigned match_count,
- const struct lzx_codes *codes)
+lzx_write_items(struct lzx_output_bitstream *os, int block_type,
+ const struct lzx_item items[], u32 num_items,
+ const struct lzx_codes *codes)
{
- for (unsigned i = 0; i < match_count; i++) {
- struct lzx_match match = match_tab[i];
-
- /* High bit of the match indicates whether the match is an
- * actual match (1) or a literal uncompressed byte (0) */
- if (match.data & 0x80000000) {
- /* match */
- lzx_write_match(ostream, block_type,
- match, codes);
- } else {
- /* literal byte */
- bitstream_put_bits(ostream,
- codes->codewords.main[match.data],
- codes->lens.main[match.data]);
- }
+ for (u32 i = 0; i < num_items; i++) {
+ /* The high bit of the 32-bit intermediate representation
+ * indicates whether the item is an actual LZ-style match (1) or
+ * a literal byte (0). */
+ if (items[i].data & 0x80000000)
+ lzx_write_match(os, block_type, items[i], codes);
+ else
+ lzx_write_literal(os, items[i].data, codes);
}
}
-static void
-lzx_assert_codes_valid(const struct lzx_codes * codes)
-{
-#ifdef ENABLE_LZX_DEBUG
- unsigned i;
-
- for (i = 0; i < LZX_MAINCODE_NUM_SYMBOLS; i++)
- LZX_ASSERT(codes->lens.main[i] <= LZX_MAX_MAIN_CODEWORD_LEN);
-
- for (i = 0; i < LZX_LENCODE_NUM_SYMBOLS; i++)
- LZX_ASSERT(codes->lens.len[i] <= LZX_MAX_LEN_CODEWORD_LEN);
-
- for (i = 0; i < LZX_ALIGNEDCODE_NUM_SYMBOLS; i++)
- LZX_ASSERT(codes->lens.aligned[i] <= LZX_MAX_ALIGNED_CODEWORD_LEN);
-
- const unsigned tablebits = 10;
- u16 decode_table[(1 << tablebits) +
- (2 * max(LZX_MAINCODE_NUM_SYMBOLS, LZX_LENCODE_NUM_SYMBOLS))]
- _aligned_attribute(DECODE_TABLE_ALIGNMENT);
- LZX_ASSERT(0 == make_huffman_decode_table(decode_table,
- LZX_MAINCODE_NUM_SYMBOLS,
- min(tablebits, LZX_MAINCODE_TABLEBITS),
- codes->lens.main,
- LZX_MAX_MAIN_CODEWORD_LEN));
- LZX_ASSERT(0 == make_huffman_decode_table(decode_table,
- LZX_LENCODE_NUM_SYMBOLS,
- min(tablebits, LZX_LENCODE_TABLEBITS),
- codes->lens.len,
- LZX_MAX_LEN_CODEWORD_LEN));
- LZX_ASSERT(0 == make_huffman_decode_table(decode_table,
- LZX_ALIGNEDCODE_NUM_SYMBOLS,
- min(tablebits, LZX_ALIGNEDCODE_TABLEBITS),
- codes->lens.aligned,
- LZX_MAX_ALIGNED_CODEWORD_LEN));
-#endif /* ENABLE_LZX_DEBUG */
-}
-
/* Write an LZX aligned offset or verbatim block to the output. */
static void
lzx_write_compressed_block(int block_type,
- unsigned block_size,
- struct lzx_match * chosen_matches,
- unsigned num_chosen_matches,
+ u32 block_size,
+ unsigned window_order,
+ unsigned num_main_syms,
+ struct lzx_item * chosen_items,
+ u32 num_chosen_items,
const struct lzx_codes * codes,
const struct lzx_codes * prev_codes,
- struct output_bitstream * ostream)
+ struct lzx_output_bitstream * os)
{
- unsigned i;
-
LZX_ASSERT(block_type == LZX_BLOCKTYPE_ALIGNED ||
block_type == LZX_BLOCKTYPE_VERBATIM);
- LZX_ASSERT(block_size <= LZX_MAX_WINDOW_SIZE);
- LZX_ASSERT(num_chosen_matches <= LZX_MAX_WINDOW_SIZE);
- lzx_assert_codes_valid(codes);
/* The first three bits indicate the type of block and are one of the
* LZX_BLOCKTYPE_* constants. */
- bitstream_put_bits(ostream, block_type, LZX_BLOCKTYPE_NBITS);
+ lzx_write_bits(os, block_type, 3);
- /* The next bit indicates whether the block size is the default (32768),
- * indicated by a 1 bit, or whether the block size is given by the next
- * 16 bits, indicated by a 0 bit. */
+ /* Output the block size.
+ *
+ * The original LZX format seemed to always encode the block size in 3
+ * bytes. However, the implementation in WIMGAPI, as used in WIM files,
+ * uses the first bit to indicate whether the block is the default size
+ * (32768) or a different size given explicitly by the next 16 bits.
+ *
+ * By default, this compressor uses a window size of 32768 and therefore
+ * follows the WIMGAPI behavior. However, this compressor also supports
+ * window sizes greater than 32768 bytes, which do not appear to be
+ * supported by WIMGAPI. In such cases, we retain the default size bit
+ * to mean a size of 32768 bytes but output non-default block size in 24
+ * bits rather than 16. The compatibility of this behavior is unknown
+ * because WIMs created with chunk size greater than 32768 can seemingly
+ * only be opened by wimlib anyway. */
if (block_size == LZX_DEFAULT_BLOCK_SIZE) {
- bitstream_put_bits(ostream, 1, 1);
+ lzx_write_bits(os, 1, 1);
} else {
- bitstream_put_bits(ostream, 0, 1);
- bitstream_put_bits(ostream, block_size, LZX_BLOCKSIZE_NBITS);
+ lzx_write_bits(os, 0, 1);
+
+ if (window_order >= 16)
+ lzx_write_bits(os, block_size >> 16, 8);
+
+ lzx_write_bits(os, block_size & 0xFFFF, 16);
+ }
+
+ /* Output the aligned offset code. */
+ if (block_type == LZX_BLOCKTYPE_ALIGNED) {
+ for (int i = 0; i < LZX_ALIGNEDCODE_NUM_SYMBOLS; i++) {
+ lzx_write_bits(os, codes->lens.aligned[i],
+ LZX_ALIGNEDCODE_ELEMENT_SIZE);
+ }
}
- /* Write out lengths of the main code. Note that the LZX specification
- * incorrectly states that the aligned offset code comes after the
- * length code, but in fact it is the very first tree to be written
- * (before the main code). */
- if (block_type == LZX_BLOCKTYPE_ALIGNED)
- for (i = 0; i < LZX_ALIGNEDCODE_NUM_SYMBOLS; i++)
- bitstream_put_bits(ostream, codes->lens.aligned[i],
- LZX_ALIGNEDCODE_ELEMENT_SIZE);
-
- LZX_DEBUG("Writing main code...");
-
- /* Write the pre-tree and lengths for the first LZX_NUM_CHARS symbols in
- * the main code, which are the codewords for literal bytes. */
- lzx_write_compressed_code(ostream,
- codes->lens.main,
+ /* Output the main code (two parts). */
+ lzx_write_compressed_code(os, codes->lens.main,
prev_codes->lens.main,
LZX_NUM_CHARS);
-
- /* Write the pre-tree and lengths for the rest of the main code, which
- * are the codewords for match headers. */
- lzx_write_compressed_code(ostream,
- codes->lens.main + LZX_NUM_CHARS,
+ lzx_write_compressed_code(os, codes->lens.main + LZX_NUM_CHARS,
prev_codes->lens.main + LZX_NUM_CHARS,
- LZX_MAINCODE_NUM_SYMBOLS - LZX_NUM_CHARS);
-
- LZX_DEBUG("Writing length code...");
+ num_main_syms - LZX_NUM_CHARS);
- /* Write the pre-tree and lengths for the length code. */
- lzx_write_compressed_code(ostream,
- codes->lens.len,
+ /* Output the length code. */
+ lzx_write_compressed_code(os, codes->lens.len,
prev_codes->lens.len,
LZX_LENCODE_NUM_SYMBOLS);
- LZX_DEBUG("Writing matches and literals...");
-
- /* Write the actual matches and literals. */
- lzx_write_matches_and_literals(ostream, block_type,
- chosen_matches, num_chosen_matches,
- codes);
-
- LZX_DEBUG("Done writing block.");
+ /* Output the compressed matches and literals. */
+ lzx_write_items(os, block_type, chosen_items, num_chosen_items, codes);
}
/* Write out the LZX blocks that were computed. */
static void
-lzx_write_all_blocks(struct lzx_compressor *ctx, struct output_bitstream *ostream)
+lzx_write_all_blocks(struct lzx_compressor *c, struct lzx_output_bitstream *os)
{
- const struct lzx_codes *prev_codes = &ctx->zero_codes;
- for (unsigned i = 0; i < ctx->num_blocks; i++) {
- const struct lzx_block_spec *spec = &ctx->block_specs[i];
- LZX_DEBUG("Writing block %u/%u (type=%d, size=%u, num_chosen_matches=%u)...",
- i + 1, ctx->num_blocks,
- spec->block_type, spec->block_size,
- spec->num_chosen_matches);
+ const struct lzx_codes *prev_codes = &c->zero_codes;
+ for (unsigned i = 0; i < c->num_blocks; i++) {
+ const struct lzx_block_spec *spec = &c->block_specs[i];
lzx_write_compressed_block(spec->block_type,
spec->block_size,
- &ctx->chosen_matches[spec->chosen_matches_start_pos],
- spec->num_chosen_matches,
+ c->window_order,
+ c->num_main_syms,
+ spec->chosen_items,
+ spec->num_chosen_items,
&spec->codes,
prev_codes,
- ostream);
+ os);
+
prev_codes = &spec->codes;
}
}
/* Constructs an LZX match from a literal byte and updates the main code symbol
* frequencies. */
-static u32
-lzx_record_literal(u8 literal, void *_freqs)
+static inline u32
+lzx_tally_literal(u8 lit, struct lzx_freqs *freqs)
{
- struct lzx_freqs *freqs = _freqs;
-
- freqs->main[literal]++;
-
- return (u32)literal;
+ freqs->main[lit]++;
+ return (u32)lit;
}
/* Constructs an LZX match from an offset and a length, and updates the LRU
* queue and the frequency of symbols in the main, length, and aligned offset
* alphabets. The return value is a 32-bit number that provides the match in an
* intermediate representation documented below. */
-static u32
-lzx_record_match(unsigned match_offset, unsigned match_len,
- void *_freqs, void *_queue)
+static inline u32
+lzx_tally_match(unsigned match_len, u32 match_offset,
+ struct lzx_freqs *freqs, struct lzx_lru_queue *queue)
{
- struct lzx_freqs *freqs = _freqs;
- struct lzx_lru_queue *queue = _queue;
unsigned position_slot;
- unsigned position_footer;
+ u32 position_footer;
u32 len_header;
unsigned main_symbol;
unsigned len_footer;
* as part of the main symbol) and a position footer. */
position_slot = lzx_get_position_slot(match_offset, queue);
position_footer = (match_offset + LZX_OFFSET_OFFSET) &
- ((1U << lzx_get_num_extra_bits(position_slot)) - 1);
+ (((u32)1 << lzx_get_num_extra_bits(position_slot)) - 1);
/* The match length shall be encoded as a length header (itself encoded
* as part of the main symbol) and an optional length footer. */
freqs->aligned[position_footer & 7]++;
/* Pack the position slot, position footer, and match length into an
- * intermediate representation.
- *
- * bits description
- * ---- -----------------------------------------------------------
- *
- * 31 1 if a match, 0 if a literal.
- *
- * 30-25 position slot. This can be at most 50, so it will fit in 6
- * bits.
- *
- * 8-24 position footer. This is the offset of the real formatted
- * offset from the position base. This can be at most 17 bits
- * (since lzx_extra_bits[LZX_NUM_POSITION_SLOTS - 1] is 17).
- *
- * 0-7 length of match, offset by 2. This can be at most
- * (LZX_MAX_MATCH_LEN - 2) == 255, so it will fit in 8 bits. */
- BUILD_BUG_ON(LZX_NUM_POSITION_SLOTS > 64);
- LZX_ASSERT(lzx_get_num_extra_bits(LZX_NUM_POSITION_SLOTS - 1) <= 17);
- BUILD_BUG_ON(LZX_MAX_MATCH_LEN - LZX_MIN_MATCH_LEN + 1 > 256);
+ * intermediate representation. See `struct lzx_item' for details.
+ */
+ LZX_ASSERT(LZX_MAX_POSITION_SLOTS <= 64);
+ LZX_ASSERT(lzx_get_num_extra_bits(LZX_MAX_POSITION_SLOTS - 1) <= 17);
+ LZX_ASSERT(LZX_MAX_MATCH_LEN - LZX_MIN_MATCH_LEN + 1 <= 256);
+
+ LZX_ASSERT(position_slot <= (1U << (31 - 25)) - 1);
+ LZX_ASSERT(position_footer <= (1U << (25 - 8)) - 1);
+ LZX_ASSERT(adjusted_match_len <= (1U << (8 - 0)) - 1);
return 0x80000000 |
(position_slot << 25) |
(position_footer << 8) |
/* Returns the cost, in bits, to output a literal byte using the specified cost
* model. */
-static unsigned
+static u32
lzx_literal_cost(u8 c, const struct lzx_costs * costs)
{
return costs->main[c];
}
-/* Given a (length, offset) pair that could be turned into a valid LZX match as
- * well as costs for the codewords in the main, length, and aligned Huffman
- * codes, return the approximate number of bits it will take to represent this
- * match in the compressed output. Take into account the match offset LRU
- * queue and optionally update it. */
-static unsigned
-lzx_match_cost(unsigned length, unsigned offset, const struct lzx_costs *costs,
- struct lzx_lru_queue *queue)
+/* Returns the cost, in bits, to output a repeat offset match of the specified
+ * length and position slot (repeat index) using the specified cost model. */
+static u32
+lzx_repmatch_cost(u32 len, unsigned position_slot, const struct lzx_costs *costs)
{
- unsigned position_slot;
unsigned len_header, main_symbol;
- unsigned cost = 0;
-
- position_slot = lzx_get_position_slot(offset, queue);
+ u32 cost = 0;
- len_header = min(length - LZX_MIN_MATCH_LEN, LZX_NUM_PRIMARY_LENS);
+ len_header = min(len - LZX_MIN_MATCH_LEN, LZX_NUM_PRIMARY_LENS);
main_symbol = ((position_slot << 3) | len_header) + LZX_NUM_CHARS;
/* Account for main symbol. */
cost += costs->main[main_symbol];
- /* Account for extra position information. */
- unsigned num_extra_bits = lzx_get_num_extra_bits(position_slot);
- if (num_extra_bits >= 3) {
- cost += num_extra_bits - 3;
- cost += costs->aligned[(offset + LZX_OFFSET_OFFSET) & 7];
- } else {
- cost += num_extra_bits;
- }
-
/* Account for extra length information. */
if (len_header == LZX_NUM_PRIMARY_LENS)
- cost += costs->len[length - LZX_MIN_MATCH_LEN - LZX_NUM_PRIMARY_LENS];
+ cost += costs->len[len - LZX_MIN_MATCH_LEN - LZX_NUM_PRIMARY_LENS];
return cost;
-
-}
-
-/* Fast heuristic cost evaluation to use in the inner loop of the match-finder.
- * Unlike lzx_match_cost() which does a true cost evaluation, this simply
- * prioritize matches based on their offset. */
-static block_cost_t
-lzx_match_cost_fast(unsigned offset, const struct lzx_lru_queue *queue)
-{
- /* It seems well worth it to take the time to give priority to recently
- * used offsets. */
- for (unsigned i = 0; i < LZX_NUM_RECENT_OFFSETS; i++)
- if (offset == queue->R[i])
- return i;
-
- BUILD_BUG_ON(LZX_MAX_WINDOW_SIZE >= (block_cost_t)~0U);
- return offset;
}
-/* Set the cost model @ctx->costs from the Huffman codeword lengths specified in
+/* Set the cost model @c->costs from the Huffman codeword lengths specified in
* @lens.
*
* The cost model and codeword lengths are almost the same thing, but the
* length) to take into account the fact that uses of these symbols are expected
* to be rare. */
static void
-lzx_set_costs(struct lzx_compressor * ctx, const struct lzx_lens * lens)
+lzx_set_costs(struct lzx_compressor *c, const struct lzx_lens * lens,
+ unsigned nostat)
{
unsigned i;
/* Main code */
- for (i = 0; i < LZX_MAINCODE_NUM_SYMBOLS; i++) {
- ctx->costs.main[i] = lens->main[i];
- if (ctx->costs.main[i] == 0)
- ctx->costs.main[i] = ctx->params.alg_params.slow.main_nostat_cost;
- }
+ for (i = 0; i < c->num_main_syms; i++)
+ c->costs.main[i] = lens->main[i] ? lens->main[i] : nostat;
/* Length code */
- for (i = 0; i < LZX_LENCODE_NUM_SYMBOLS; i++) {
- ctx->costs.len[i] = lens->len[i];
- if (ctx->costs.len[i] == 0)
- ctx->costs.len[i] = ctx->params.alg_params.slow.len_nostat_cost;
- }
+ for (i = 0; i < LZX_LENCODE_NUM_SYMBOLS; i++)
+ c->costs.len[i] = lens->len[i] ? lens->len[i] : nostat;
/* Aligned offset code */
- for (i = 0; i < LZX_ALIGNEDCODE_NUM_SYMBOLS; i++) {
- ctx->costs.aligned[i] = lens->aligned[i];
- if (ctx->costs.aligned[i] == 0)
- ctx->costs.aligned[i] = ctx->params.alg_params.slow.aligned_nostat_cost;
- }
+ for (i = 0; i < LZX_ALIGNEDCODE_NUM_SYMBOLS; i++)
+ c->costs.aligned[i] = lens->aligned[i] ? lens->aligned[i] : nostat / 2;
}
-/* Advance the suffix array match-finder to the next position. */
-static void
-lzx_lz_update_salink(input_idx_t i,
- const input_idx_t SA[restrict],
- const input_idx_t ISA[restrict],
- struct salink link[restrict])
+/* Don't allow matches to span the end of an LZX block. */
+static inline u32
+maybe_truncate_matches(struct lz_match matches[], u32 num_matches,
+ struct lzx_compressor *c)
{
- /* r = Rank of the suffix at the current position. */
- const input_idx_t r = ISA[i];
-
- /* next = rank of LOWEST ranked suffix that is ranked HIGHER than the
- * current suffix AND has a LOWER position, or -1 if none exists. */
- const input_idx_t next = link[r].next;
-
- /* prev = rank of HIGHEST ranked suffix that is ranked LOWER than the
- * current suffix AND has a LOWER position, or -1 if none exists. */
- const input_idx_t prev = link[r].prev;
-
- /* Link the suffix at the current position into the linked list that
- * contains all suffixes in the suffix array that are appear at or
- * before the current position, sorted by rank.
- *
- * Save the values of all fields we overwrite so that rollback is
- * possible. */
- if (next != (input_idx_t)~0U) {
+ if (c->match_window_end < c->cur_window_size && num_matches != 0) {
+ u32 limit = c->match_window_end - c->match_window_pos;
- link[next].prev = r;
- link[next].lcpprev = link[r].lcpnext;
- }
+ if (limit >= LZX_MIN_MATCH_LEN) {
- if (prev != (input_idx_t)~0U) {
+ u32 i = num_matches - 1;
+ do {
+ if (matches[i].len >= limit) {
+ matches[i].len = limit;
- link[prev].next = r;
- link[prev].lcpnext = link[r].lcpprev;
+ /* Truncation might produce multiple
+ * matches with length 'limit'. Keep at
+ * most 1. */
+ num_matches = i + 1;
+ }
+ } while (i--);
+ } else {
+ num_matches = 0;
+ }
}
+ return num_matches;
}
-/* Rewind the suffix array match-finder to the specified position.
- *
- * This undoes a series of updates by lzx_lz_update_salink(). */
-static void
-lzx_lz_rewind_matchfinder(struct lzx_compressor *ctx,
- const unsigned orig_pos)
+static unsigned
+lzx_get_matches_fillcache_singleblock(struct lzx_compressor *c,
+ const struct lz_match **matches_ret)
{
- LZX_DEBUG("Rewind match-finder %u => %u", ctx->match_window_pos, orig_pos);
-
- if (ctx->match_window_pos == orig_pos)
- return;
-
- /* NOTE: this has been optimized for the current algorithm where no
- * block-splitting is done and matches are cached, so that the suffix
- * array match-finder only runs through the input one time. Generalized
- * rewinds of the suffix array match-finder are possible, but require
- * incrementally saving fields being overwritten in
- * lzx_lz_update_salink(), then restoring them here in reverse order.
- */
+ struct lz_match *cache_ptr;
+ struct lz_match *matches;
+ unsigned num_matches;
- LZX_ASSERT(ctx->match_window_pos > orig_pos);
- LZX_ASSERT(orig_pos == 0);
- ctx->matches_cached = true;
- ctx->cached_matches_pos = 0;
- ctx->match_window_pos = orig_pos;
+ cache_ptr = c->cache_ptr;
+ matches = cache_ptr + 1;
+ if (likely(cache_ptr <= c->cache_limit)) {
+ num_matches = lz_mf_get_matches(c->mf, matches);
+ cache_ptr->len = num_matches;
+ c->cache_ptr = matches + num_matches;
+ } else {
+ num_matches = 0;
+ }
+ c->match_window_pos++;
+ *matches_ret = matches;
+ return num_matches;
}
-/*
- * Use the suffix array match-finder to retrieve a list of LZ matches at the
- * current position.
- *
- * [in] @i Current position in the window.
- * [in] @SA Suffix array for the window.
- * [in] @ISA Inverse suffix array for the window.
- * [inout] @link Suffix array links used internally by the match-finder.
- * [out] @matches The (length, offset) pairs of the resulting matches will
- * be written here, sorted in decreasing order by
- * length. All returned lengths will be unique.
- * [in] @queue Recently used match offsets, used when evaluating the
- * cost of matches.
- * [in] @min_match_len Minimum match length to return.
- * [in] @max_matches_to_consider Maximum number of matches to consider at
- * the position.
- * [in] @max_matches_to_return Maximum number of matches to return.
- *
- * The return value is the number of matches found and written to @matches.
- */
static unsigned
-lzx_lz_get_matches(const input_idx_t i,
- const input_idx_t SA[const restrict],
- const input_idx_t ISA[const restrict],
- struct salink link[const restrict],
- struct raw_match matches[const restrict],
- const struct lzx_lru_queue * const restrict queue,
- const unsigned min_match_len,
- const uint32_t max_matches_to_consider,
- const uint32_t max_matches_to_return)
+lzx_get_matches_fillcache_multiblock(struct lzx_compressor *c,
+ const struct lz_match **matches_ret)
{
- /* r = Rank of the suffix at the current position. */
- const input_idx_t r = ISA[i];
-
- /* Prepare for searching the current position. */
- lzx_lz_update_salink(i, SA, ISA, link);
-
- /* L = rank of next suffix to the left;
- * R = rank of next suffix to the right;
- * lenL = length of match between current position and the suffix with rank L;
- * lenR = length of match between current position and the suffix with rank R.
- *
- * This is left and right relative to the rank of the current suffix.
- * Since the suffixes in the suffix array are sorted, the longest
- * matches are immediately to the left and right (using the linked list
- * to ignore all suffixes that occur later in the window). The match
- * length decreases the farther left and right we go. We shall keep the
- * length on both sides in sync in order to choose the lowest-cost match
- * of each length.
- */
- input_idx_t L = link[r].prev;
- input_idx_t R = link[r].next;
- input_idx_t lenL = link[r].lcpprev;
- input_idx_t lenR = link[r].lcpnext;
-
- /* nmatches = number of matches found so far. */
- unsigned nmatches = 0;
-
- /* best_cost = cost of lowest-cost match found so far.
- *
- * We keep track of this so that we can ignore shorter matches that do
- * not have lower costs than a longer matches already found.
- */
- block_cost_t best_cost = INFINITE_BLOCK_COST;
-
- /* count_remaining = maximum number of possible matches remaining to be
- * considered. */
- uint32_t count_remaining = max_matches_to_consider;
-
- /* pending = match currently being considered for a specific length. */
- struct raw_match pending;
- block_cost_t pending_cost;
-
- while (lenL >= min_match_len || lenR >= min_match_len)
- {
- pending.len = lenL;
- pending_cost = INFINITE_BLOCK_COST;
- block_cost_t cost;
-
- /* Extend left. */
- if (lenL >= min_match_len && lenL >= lenR) {
- for (;;) {
-
- if (--count_remaining == 0)
- goto out_save_pending;
-
- input_idx_t offset = i - SA[L];
-
- /* Save match if it has smaller cost. */
- cost = lzx_match_cost_fast(offset, queue);
- if (cost < pending_cost) {
- pending.offset = offset;
- pending_cost = cost;
- }
+ struct lz_match *cache_ptr;
+ struct lz_match *matches;
+ unsigned num_matches;
- if (link[L].lcpprev < lenL) {
- /* Match length decreased. */
-
- lenL = link[L].lcpprev;
-
- /* Save the pending match unless the
- * right side still may have matches of
- * this length to be scanned, or if a
- * previous (longer) match had lower
- * cost. */
- if (pending.len > lenR) {
- if (pending_cost < best_cost) {
- best_cost = pending_cost;
- matches[nmatches++] = pending;
- if (nmatches == max_matches_to_return)
- return nmatches;
- }
- pending.len = lenL;
- pending_cost = INFINITE_BLOCK_COST;
- }
- if (lenL < min_match_len || lenL < lenR)
- break;
- }
- L = link[L].prev;
- }
- }
+ cache_ptr = c->cache_ptr;
+ matches = cache_ptr + 1;
+ if (likely(cache_ptr <= c->cache_limit)) {
+ num_matches = lz_mf_get_matches(c->mf, matches);
+ num_matches = maybe_truncate_matches(matches, num_matches, c);
+ cache_ptr->len = num_matches;
+ c->cache_ptr = matches + num_matches;
+ } else {
+ num_matches = 0;
+ }
+ c->match_window_pos++;
+ *matches_ret = matches;
+ return num_matches;
+}
- pending.len = lenR;
+static unsigned
+lzx_get_matches_usecache(struct lzx_compressor *c,
+ const struct lz_match **matches_ret)
+{
+ struct lz_match *cache_ptr;
+ struct lz_match *matches;
+ unsigned num_matches;
- /* Extend right. */
- if (lenR >= min_match_len && lenR > lenL) {
- for (;;) {
+ cache_ptr = c->cache_ptr;
+ matches = cache_ptr + 1;
+ if (cache_ptr <= c->cache_limit) {
+ num_matches = cache_ptr->len;
+ c->cache_ptr = matches + num_matches;
+ } else {
+ num_matches = 0;
+ }
+ c->match_window_pos++;
+ *matches_ret = matches;
+ return num_matches;
+}
- if (--count_remaining == 0)
- goto out_save_pending;
+static unsigned
+lzx_get_matches_usecache_nocheck(struct lzx_compressor *c,
+ const struct lz_match **matches_ret)
+{
+ struct lz_match *cache_ptr;
+ struct lz_match *matches;
+ unsigned num_matches;
- input_idx_t offset = i - SA[R];
+ cache_ptr = c->cache_ptr;
+ matches = cache_ptr + 1;
+ num_matches = cache_ptr->len;
+ c->cache_ptr = matches + num_matches;
+ c->match_window_pos++;
+ *matches_ret = matches;
+ return num_matches;
+}
- /* Save match if it has smaller cost. */
- cost = lzx_match_cost_fast(offset, queue);
- if (cost < pending_cost) {
- pending.offset = offset;
- pending_cost = cost;
- }
+static unsigned
+lzx_get_matches_nocache_singleblock(struct lzx_compressor *c,
+ const struct lz_match **matches_ret)
+{
+ struct lz_match *matches;
+ unsigned num_matches;
- if (link[R].lcpnext < lenR) {
- /* Match length decreased. */
+ matches = c->cache_ptr;
+ num_matches = lz_mf_get_matches(c->mf, matches);
+ c->match_window_pos++;
+ *matches_ret = matches;
+ return num_matches;
+}
- lenR = link[R].lcpnext;
+static unsigned
+lzx_get_matches_nocache_multiblock(struct lzx_compressor *c,
+ const struct lz_match **matches_ret)
+{
+ struct lz_match *matches;
+ unsigned num_matches;
- /* Save the pending match unless a
- * previous (longer) match had lower
- * cost. */
- if (pending_cost < best_cost) {
- matches[nmatches++] = pending;
- best_cost = pending_cost;
- if (nmatches == max_matches_to_return)
- return nmatches;
- }
+ matches = c->cache_ptr;
+ num_matches = lz_mf_get_matches(c->mf, matches);
+ num_matches = maybe_truncate_matches(matches, num_matches, c);
+ c->match_window_pos++;
+ *matches_ret = matches;
+ return num_matches;
+}
- if (lenR < min_match_len || lenR <= lenL)
- break;
+/*
+ * Find matches at the next position in the window.
+ *
+ * Returns the number of matches found and sets *matches_ret to point to the
+ * matches array. The matches will be sorted by strictly increasing length and
+ * offset.
+ */
+static inline unsigned
+lzx_get_matches(struct lzx_compressor *c,
+ const struct lz_match **matches_ret)
+{
+ return (*c->get_matches_func)(c, matches_ret);
+}
- pending.len = lenR;
- pending_cost = INFINITE_BLOCK_COST;
- }
- R = link[R].next;
- }
- }
+static void
+lzx_skip_bytes_fillcache(struct lzx_compressor *c, unsigned n)
+{
+ struct lz_match *cache_ptr;
+
+ cache_ptr = c->cache_ptr;
+ c->match_window_pos += n;
+ lz_mf_skip_positions(c->mf, n);
+ if (cache_ptr <= c->cache_limit) {
+ do {
+ cache_ptr->len = 0;
+ cache_ptr += 1;
+ } while (--n && cache_ptr <= c->cache_limit);
}
- goto out;
-
-out_save_pending:
- if (pending_cost != INFINITE_BLOCK_COST)
- matches[nmatches++] = pending;
-
-out:
- return nmatches;
+ c->cache_ptr = cache_ptr;
}
-
-/* Tell the match-finder to skip the specified number of bytes (@n) in the
- * input. */
static void
-lzx_lz_skip_bytes(struct lzx_compressor *ctx, unsigned n)
+lzx_skip_bytes_usecache(struct lzx_compressor *c, unsigned n)
{
- LZX_ASSERT(n <= ctx->match_window_end - ctx->match_window_pos);
- if (ctx->matches_cached) {
- ctx->match_window_pos += n;
- while (n--) {
- ctx->cached_matches_pos +=
- ctx->cached_matches[ctx->cached_matches_pos].len + 1;
- }
- } else {
- while (n--) {
- ctx->cached_matches[ctx->cached_matches_pos++].len = 0;
- lzx_lz_update_salink(ctx->match_window_pos++, ctx->SA,
- ctx->ISA, ctx->salink);
- }
+ struct lz_match *cache_ptr;
+
+ cache_ptr = c->cache_ptr;
+ c->match_window_pos += n;
+ if (cache_ptr <= c->cache_limit) {
+ do {
+ cache_ptr += 1 + cache_ptr->len;
+ } while (--n && cache_ptr <= c->cache_limit);
}
+ c->cache_ptr = cache_ptr;
}
-/* Retrieve a list of matches available at the next position in the input.
- *
- * The matches are written to ctx->matches in decreasing order of length, and
- * the return value is the number of matches found. */
-static unsigned
-lzx_lz_get_matches_caching(struct lzx_compressor *ctx,
- const struct lzx_lru_queue *queue,
- struct raw_match **matches_ret)
+static void
+lzx_skip_bytes_usecache_nocheck(struct lzx_compressor *c, unsigned n)
{
- unsigned num_matches;
- struct raw_match *matches;
-
- LZX_ASSERT(ctx->match_window_pos <= ctx->match_window_end);
-
- matches = &ctx->cached_matches[ctx->cached_matches_pos + 1];
-
- if (ctx->matches_cached) {
- num_matches = matches[-1].len;
- } else {
- unsigned min_match_len = LZX_MIN_MATCH_LEN;
- if (!ctx->params.alg_params.slow.use_len2_matches)
- min_match_len = max(min_match_len, 3);
- const uint32_t max_search_depth = ctx->params.alg_params.slow.max_search_depth;
- const uint32_t max_matches_per_pos = ctx->params.alg_params.slow.max_matches_per_pos;
+ struct lz_match *cache_ptr;
- if (unlikely(max_search_depth == 0 || max_matches_per_pos == 0))
- num_matches = 0;
- else
- num_matches = lzx_lz_get_matches(ctx->match_window_pos,
- ctx->SA,
- ctx->ISA,
- ctx->salink,
- matches,
- queue,
- min_match_len,
- max_search_depth,
- max_matches_per_pos);
- matches[-1].len = num_matches;
- }
- ctx->cached_matches_pos += num_matches + 1;
- *matches_ret = matches;
-
- /* Cap the length of returned matches to the number of bytes remaining,
- * if it is not the whole window. */
- if (ctx->match_window_end < ctx->window_size) {
- unsigned maxlen = ctx->match_window_end - ctx->match_window_pos;
- for (unsigned i = 0; i < num_matches; i++)
- if (matches[i].len > maxlen)
- matches[i].len = maxlen;
- }
-#if 0
- fprintf(stderr, "Pos %u/%u: %u matches\n",
- ctx->match_window_pos, ctx->match_window_end, num_matches);
- for (unsigned i = 0; i < num_matches; i++)
- fprintf(stderr, "\tLen %u Offset %u\n", matches[i].len, matches[i].offset);
-#endif
+ cache_ptr = c->cache_ptr;
+ c->match_window_pos += n;
+ do {
+ cache_ptr += 1 + cache_ptr->len;
+ } while (--n);
+ c->cache_ptr = cache_ptr;
+}
-#ifdef ENABLE_LZX_DEBUG
- for (unsigned i = 0; i < num_matches; i++) {
- LZX_ASSERT(matches[i].len >= LZX_MIN_MATCH_LEN);
- LZX_ASSERT(matches[i].len <= LZX_MAX_MATCH_LEN);
- LZX_ASSERT(matches[i].len <= ctx->match_window_end - ctx->match_window_pos);
- LZX_ASSERT(matches[i].offset > 0);
- LZX_ASSERT(matches[i].offset <= ctx->match_window_pos);
- LZX_ASSERT(!memcmp(&ctx->window[ctx->match_window_pos],
- &ctx->window[ctx->match_window_pos - matches[i].offset],
- matches[i].len));
- }
-#endif
+static void
+lzx_skip_bytes_nocache(struct lzx_compressor *c, unsigned n)
+{
+ c->match_window_pos += n;
+ lz_mf_skip_positions(c->mf, n);
+}
- ctx->match_window_pos++;
- return num_matches;
+/*
+ * Skip the specified number of positions in the window (don't search for
+ * matches at them).
+ */
+static inline void
+lzx_skip_bytes(struct lzx_compressor *c, unsigned n)
+{
+ return (*c->skip_bytes_func)(c, n);
}
/*
*
* Returns the first match in the list.
*/
-static struct raw_match
-lzx_lz_reverse_near_optimal_match_list(struct lzx_compressor *ctx,
- unsigned cur_pos)
+static struct lz_match
+lzx_match_chooser_reverse_list(struct lzx_compressor *c, unsigned cur_pos)
{
unsigned prev_link, saved_prev_link;
unsigned prev_match_offset, saved_prev_match_offset;
- ctx->optimum_end_idx = cur_pos;
+ c->optimum_end_idx = cur_pos;
- saved_prev_link = ctx->optimum[cur_pos].prev.link;
- saved_prev_match_offset = ctx->optimum[cur_pos].prev.match_offset;
+ saved_prev_link = c->optimum[cur_pos].prev.link;
+ saved_prev_match_offset = c->optimum[cur_pos].prev.match_offset;
do {
prev_link = saved_prev_link;
prev_match_offset = saved_prev_match_offset;
- saved_prev_link = ctx->optimum[prev_link].prev.link;
- saved_prev_match_offset = ctx->optimum[prev_link].prev.match_offset;
+ saved_prev_link = c->optimum[prev_link].prev.link;
+ saved_prev_match_offset = c->optimum[prev_link].prev.match_offset;
- ctx->optimum[prev_link].next.link = cur_pos;
- ctx->optimum[prev_link].next.match_offset = prev_match_offset;
+ c->optimum[prev_link].next.link = cur_pos;
+ c->optimum[prev_link].next.match_offset = prev_match_offset;
cur_pos = prev_link;
} while (cur_pos != 0);
- ctx->optimum_cur_idx = ctx->optimum[0].next.link;
+ c->optimum_cur_idx = c->optimum[0].next.link;
- return (struct raw_match)
- { .len = ctx->optimum_cur_idx,
- .offset = ctx->optimum[0].next.match_offset,
+ return (struct lz_match)
+ { .len = c->optimum_cur_idx,
+ .offset = c->optimum[0].next.match_offset,
};
}
/*
- * lzx_lz_get_near_optimal_match() -
+ * Find the longest repeat offset match.
*
- * Choose the optimal match or literal to use at the next position in the input.
+ * If no match of at least LZX_MIN_MATCH_LEN bytes is found, then return 0.
*
- * Unlike a greedy parser that always takes the longest match, or even a
- * parser with one match/literal look-ahead like zlib, the algorithm used here
- * may look ahead many matches/literals to determine the optimal match/literal to
- * output next. The motivation is that the compression ratio is improved if the
- * compressor can do things like use a shorter-than-possible match in order to
- * allow a longer match later, and also take into account the Huffman code cost
- * model rather than simply assuming that longer is better.
+ * If a match of at least LZX_MIN_MATCH_LEN bytes is found, then return its
+ * length and set *slot_ret to the index of its offset in @queue.
+ */
+static inline u32
+lzx_repsearch(const u8 * const strptr, const u32 bytes_remaining,
+ const struct lzx_lru_queue *queue, unsigned *slot_ret)
+{
+ BUILD_BUG_ON(LZX_MIN_MATCH_LEN != 2);
+ return lz_repsearch(strptr, bytes_remaining, LZX_MAX_MATCH_LEN,
+ queue->R, LZX_NUM_RECENT_OFFSETS, slot_ret);
+}
+
+/*
+ * lzx_choose_near_optimal_match() -
+ *
+ * Choose an approximately optimal match or literal to use at the next position
+ * in the string, or "window", being LZ-encoded.
*
- * Still, this is not truly an optimal parser because very long matches are
- * taken immediately, and the raw match-finder takes some shortcuts. This is
- * done to avoid considering many different alternatives that are unlikely to
- * be significantly better.
+ * This is based on algorithms used in 7-Zip, including the DEFLATE encoder
+ * and the LZMA encoder, written by Igor Pavlov.
*
- * This algorithm is based on that used in 7-Zip's DEFLATE encoder.
+ * Unlike a greedy parser that always takes the longest match, or even a "lazy"
+ * parser with one match/literal look-ahead like zlib, the algorithm used here
+ * may look ahead many matches/literals to determine the approximately optimal
+ * match/literal to code next. The motivation is that the compression ratio is
+ * improved if the compressor can do things like use a shorter-than-possible
+ * match in order to allow a longer match later, and also take into account the
+ * estimated real cost of coding each match/literal based on the underlying
+ * entropy encoding.
+ *
+ * Still, this is not a true optimal parser for several reasons:
+ *
+ * - Real compression formats use entropy encoding of the literal/match
+ * sequence, so the real cost of coding each match or literal is unknown until
+ * the parse is fully determined. It can be approximated based on iterative
+ * parses, but the end result is not guaranteed to be globally optimal.
+ *
+ * - Very long matches are chosen immediately. This is because locations with
+ * long matches are likely to have many possible alternatives that would cause
+ * slow optimal parsing, but also such locations are already highly
+ * compressible so it is not too harmful to just grab the longest match.
+ *
+ * - Not all possible matches at each location are considered because the
+ * underlying match-finder limits the number and type of matches produced at
+ * each position. For example, for a given match length it's usually not
+ * worth it to only consider matches other than the lowest-offset match,
+ * except in the case of a repeat offset.
+ *
+ * - Although we take into account the adaptive state (in LZX, the recent offset
+ * queue), coding decisions made with respect to the adaptive state will be
+ * locally optimal but will not necessarily be globally optimal. This is
+ * because the algorithm only keeps the least-costly path to get to a given
+ * location and does not take into account that a slightly more costly path
+ * could result in a different adaptive state that ultimately results in a
+ * lower global cost.
+ *
+ * - The array space used by this function is bounded, so in degenerate cases it
+ * is forced to start returning matches/literals before the algorithm has
+ * really finished.
*
* Each call to this function does one of two things:
*
- * 1. Build a near-optimal sequence of matches/literals, up to some point, that
+ * 1. Build a sequence of near-optimal matches/literals, up to some point, that
* will be returned by subsequent calls to this function, then return the
* first one.
*
* OR
*
* 2. Return the next match/literal previously computed by a call to this
- * function;
- *
- * This function relies on the following state in the compressor context:
- *
- * ctx->window (read-only: preprocessed data being compressed)
- * ctx->cost (read-only: cost model to use)
- * ctx->optimum (internal state; leave uninitialized)
- * ctx->optimum_cur_idx (must set to 0 before first call)
- * ctx->optimum_end_idx (must set to 0 before first call)
- *
- * Plus any state used by the raw match-finder.
+ * function.
*
* The return value is a (length, offset) pair specifying the match or literal
- * chosen. For literals, the length is less than LZX_MIN_MATCH_LEN and the
- * offset is meaningless.
+ * chosen. For literals, the length is 0 or 1 and the offset is meaningless.
*/
-static struct raw_match
-lzx_lz_get_near_optimal_match(struct lzx_compressor * ctx)
+static struct lz_match
+lzx_choose_near_optimal_item(struct lzx_compressor *c)
{
- unsigned num_possible_matches;
- struct raw_match *possible_matches;
- struct raw_match match;
- unsigned longest_match_len;
-
- if (ctx->optimum_cur_idx != ctx->optimum_end_idx) {
+ unsigned num_matches;
+ const struct lz_match *matches;
+ struct lz_match match;
+ u32 longest_len;
+ u32 longest_rep_len;
+ unsigned longest_rep_slot;
+ unsigned cur_pos;
+ unsigned end_pos;
+ struct lzx_mc_pos_data *optimum = c->optimum;
+
+ if (c->optimum_cur_idx != c->optimum_end_idx) {
/* Case 2: Return the next match/literal already found. */
- match.len = ctx->optimum[ctx->optimum_cur_idx].next.link -
- ctx->optimum_cur_idx;
- match.offset = ctx->optimum[ctx->optimum_cur_idx].next.match_offset;
+ match.len = optimum[c->optimum_cur_idx].next.link -
+ c->optimum_cur_idx;
+ match.offset = optimum[c->optimum_cur_idx].next.match_offset;
- ctx->optimum_cur_idx = ctx->optimum[ctx->optimum_cur_idx].next.link;
+ c->optimum_cur_idx = optimum[c->optimum_cur_idx].next.link;
return match;
}
/* Case 1: Compute a new list of matches/literals to return. */
- ctx->optimum_cur_idx = 0;
- ctx->optimum_end_idx = 0;
+ c->optimum_cur_idx = 0;
+ c->optimum_end_idx = 0;
- /* Get matches at this position. */
- num_possible_matches = lzx_lz_get_matches_caching(ctx, &ctx->queue, &possible_matches);
+ /* Search for matches at repeat offsets. As a heuristic, we only keep
+ * the one with the longest match length. */
+ if (likely(c->match_window_pos >= 1)) {
+ longest_rep_len = lzx_repsearch(&c->cur_window[c->match_window_pos],
+ c->match_window_end - c->match_window_pos,
+ &c->queue,
+ &longest_rep_slot);
+ } else {
+ longest_rep_len = 0;
+ }
- /* If no matches found, return literal. */
- if (num_possible_matches == 0)
- return (struct raw_match){ .len = 0 };
+ /* If there's a long match with a repeat offset, choose it immediately. */
+ if (longest_rep_len >= c->params.nice_match_length) {
+ lzx_skip_bytes(c, longest_rep_len);
+ return (struct lz_match) {
+ .len = longest_rep_len,
+ .offset = c->queue.R[longest_rep_slot],
+ };
+ }
- /* The matches that were found are sorted in decreasing order by length.
- * Get the length of the longest one. */
- longest_match_len = possible_matches[0].len;
+ /* Find other matches. */
+ num_matches = lzx_get_matches(c, &matches);
- /* Greedy heuristic: if the longest match that was found is greater
- * than the number of fast bytes, return it immediately; don't both
- * doing more work. */
- if (longest_match_len > ctx->params.alg_params.slow.num_fast_bytes) {
- lzx_lz_skip_bytes(ctx, longest_match_len - 1);
- return possible_matches[0];
+ /* If there's a long match, choose it immediately. */
+ if (num_matches) {
+ longest_len = matches[num_matches - 1].len;
+ if (longest_len >= c->params.nice_match_length) {
+ lzx_skip_bytes(c, longest_len - 1);
+ return matches[num_matches - 1];
+ }
+ } else {
+ longest_len = 1;
}
- /* Calculate the cost to reach the next position by outputting a
- * literal. */
- ctx->optimum[0].queue = ctx->queue;
- ctx->optimum[1].queue = ctx->optimum[0].queue;
- ctx->optimum[1].cost = lzx_literal_cost(ctx->window[ctx->match_window_pos],
- &ctx->costs);
- ctx->optimum[1].prev.link = 0;
+ /* Calculate the cost to reach the next position by coding a literal. */
+ optimum[1].queue = c->queue;
+ optimum[1].cost = lzx_literal_cost(c->cur_window[c->match_window_pos - 1],
+ &c->costs);
+ optimum[1].prev.link = 0;
/* Calculate the cost to reach any position up to and including that
- * reached by the longest match, using the shortest (i.e. closest) match
- * that reaches each position. */
- BUILD_BUG_ON(LZX_MIN_MATCH_LEN != 2);
- for (unsigned len = LZX_MIN_MATCH_LEN, match_idx = num_possible_matches - 1;
- len <= longest_match_len; len++) {
-
- LZX_ASSERT(match_idx < num_possible_matches);
-
- ctx->optimum[len].queue = ctx->optimum[0].queue;
- ctx->optimum[len].prev.link = 0;
- ctx->optimum[len].prev.match_offset = possible_matches[match_idx].offset;
- ctx->optimum[len].cost = lzx_match_cost(len,
- possible_matches[match_idx].offset,
- &ctx->costs,
- &ctx->optimum[len].queue);
- if (len == possible_matches[match_idx].len)
- match_idx--;
+ * reached by the longest match.
+ *
+ * Note: We consider only the lowest-offset match that reaches each
+ * position.
+ *
+ * Note: Some of the cost calculation stays the same for each offset,
+ * regardless of how many lengths it gets used for. Therefore, to
+ * improve performance, we hand-code the cost calculation instead of
+ * calling lzx_match_cost() to do a from-scratch cost evaluation at each
+ * length. */
+ for (unsigned i = 0, len = 2; i < num_matches; i++) {
+ u32 offset;
+ struct lzx_lru_queue queue;
+ u32 position_cost;
+ unsigned position_slot;
+ unsigned num_extra_bits;
+
+ offset = matches[i].offset;
+ queue = c->queue;
+ position_cost = 0;
+
+ position_slot = lzx_get_position_slot(offset, &queue);
+ num_extra_bits = lzx_get_num_extra_bits(position_slot);
+ if (num_extra_bits >= 3) {
+ position_cost += num_extra_bits - 3;
+ position_cost += c->costs.aligned[(offset + LZX_OFFSET_OFFSET) & 7];
+ } else {
+ position_cost += num_extra_bits;
+ }
+
+ do {
+ unsigned len_header;
+ unsigned main_symbol;
+ u32 cost;
+
+ cost = position_cost;
+
+ len_header = min(len - LZX_MIN_MATCH_LEN, LZX_NUM_PRIMARY_LENS);
+ main_symbol = ((position_slot << 3) | len_header) + LZX_NUM_CHARS;
+ cost += c->costs.main[main_symbol];
+ if (len_header == LZX_NUM_PRIMARY_LENS)
+ cost += c->costs.len[len - LZX_MIN_MATCH_LEN - LZX_NUM_PRIMARY_LENS];
+
+ optimum[len].queue = queue;
+ optimum[len].prev.link = 0;
+ optimum[len].prev.match_offset = offset;
+ optimum[len].cost = cost;
+ } while (++len <= matches[i].len);
}
+ end_pos = longest_len;
- unsigned cur_pos = 0;
+ if (longest_rep_len) {
- /* len_end: greatest index forward at which costs have been calculated
- * so far */
- unsigned len_end = longest_match_len;
+ LZX_ASSERT(longest_rep_len >= LZX_MIN_MATCH_LEN);
- for (;;) {
- /* Advance to next position. */
- cur_pos++;
+ u32 cost;
- if (cur_pos == len_end || cur_pos == LZX_OPTIM_ARRAY_SIZE)
- return lzx_lz_reverse_near_optimal_match_list(ctx, cur_pos);
+ while (end_pos < longest_rep_len)
+ optimum[++end_pos].cost = MC_INFINITE_COST;
- /* retrieve the number of matches available at this position */
- num_possible_matches = lzx_lz_get_matches_caching(ctx, &ctx->optimum[cur_pos].queue,
- &possible_matches);
+ cost = lzx_repmatch_cost(longest_rep_len, longest_rep_slot,
+ &c->costs);
+ if (cost <= optimum[longest_rep_len].cost) {
+ optimum[longest_rep_len].queue = c->queue;
+ swap(optimum[longest_rep_len].queue.R[0],
+ optimum[longest_rep_len].queue.R[longest_rep_slot]);
+ optimum[longest_rep_len].prev.link = 0;
+ optimum[longest_rep_len].prev.match_offset =
+ optimum[longest_rep_len].queue.R[0];
+ optimum[longest_rep_len].cost = cost;
+ }
+ }
- unsigned new_len = 0;
+ /* Step forward, calculating the estimated minimum cost to reach each
+ * position. The algorithm may find multiple paths to reach each
+ * position; only the lowest-cost path is saved.
+ *
+ * The progress of the parse is tracked in the @optimum array, which for
+ * each position contains the minimum cost to reach that position, the
+ * index of the start of the match/literal taken to reach that position
+ * through the minimum-cost path, the offset of the match taken (not
+ * relevant for literals), and the adaptive state that will exist at
+ * that position after the minimum-cost path is taken. The @cur_pos
+ * variable stores the position at which the algorithm is currently
+ * considering coding choices, and the @end_pos variable stores the
+ * greatest position at which the costs of coding choices have been
+ * saved.
+ *
+ * The loop terminates when any one of the following conditions occurs:
+ *
+ * 1. A match with length greater than or equal to @nice_match_length is
+ * found. When this occurs, the algorithm chooses this match
+ * unconditionally, and consequently the near-optimal match/literal
+ * sequence up to and including that match is fully determined and it
+ * can begin returning the match/literal list.
+ *
+ * 2. @cur_pos reaches a position not overlapped by a preceding match.
+ * In such cases, the near-optimal match/literal sequence up to
+ * @cur_pos is fully determined and it can begin returning the
+ * match/literal list.
+ *
+ * 3. Failing either of the above in a degenerate case, the loop
+ * terminates when space in the @optimum array is exhausted.
+ * This terminates the algorithm and forces it to start returning
+ * matches/literals even though they may not be globally optimal.
+ *
+ * Upon loop termination, a nonempty list of matches/literals will have
+ * been produced and stored in the @optimum array. These
+ * matches/literals are linked in reverse order, so the last thing this
+ * function does is reverse this list and return the first
+ * match/literal, leaving the rest to be returned immediately by
+ * subsequent calls to this function.
+ */
+ cur_pos = 0;
+ for (;;) {
+ u32 cost;
- if (num_possible_matches != 0) {
- new_len = possible_matches[0].len;
+ /* Advance to next position. */
+ cur_pos++;
- /* Greedy heuristic: if we found a match greater than
- * the number of fast bytes, stop immediately. */
- if (new_len > ctx->params.alg_params.slow.num_fast_bytes) {
+ /* Check termination conditions (2) and (3) noted above. */
+ if (cur_pos == end_pos || cur_pos == LZX_OPTIM_ARRAY_LENGTH)
+ return lzx_match_chooser_reverse_list(c, cur_pos);
+
+ /* Search for matches at repeat offsets. Again, as a heuristic
+ * we only keep the longest one. */
+ longest_rep_len = lzx_repsearch(&c->cur_window[c->match_window_pos],
+ c->match_window_end - c->match_window_pos,
+ &optimum[cur_pos].queue,
+ &longest_rep_slot);
+
+ /* If we found a long match at a repeat offset, choose it
+ * immediately. */
+ if (longest_rep_len >= c->params.nice_match_length) {
+ /* Build the list of matches to return and get
+ * the first one. */
+ match = lzx_match_chooser_reverse_list(c, cur_pos);
+
+ /* Append the long match to the end of the list. */
+ optimum[cur_pos].next.match_offset =
+ optimum[cur_pos].queue.R[longest_rep_slot];
+ optimum[cur_pos].next.link = cur_pos + longest_rep_len;
+ c->optimum_end_idx = cur_pos + longest_rep_len;
+
+ /* Skip over the remaining bytes of the long match. */
+ lzx_skip_bytes(c, longest_rep_len);
+
+ /* Return first match in the list. */
+ return match;
+ }
+ /* Find other matches. */
+ num_matches = lzx_get_matches(c, &matches);
+
+ /* If there's a long match, choose it immediately. */
+ if (num_matches) {
+ longest_len = matches[num_matches - 1].len;
+ if (longest_len >= c->params.nice_match_length) {
/* Build the list of matches to return and get
* the first one. */
- match = lzx_lz_reverse_near_optimal_match_list(ctx, cur_pos);
+ match = lzx_match_chooser_reverse_list(c, cur_pos);
/* Append the long match to the end of the list. */
- ctx->optimum[cur_pos].next.match_offset =
- possible_matches[0].offset;
- ctx->optimum[cur_pos].next.link = cur_pos + new_len;
- ctx->optimum_end_idx = cur_pos + new_len;
+ optimum[cur_pos].next.match_offset =
+ matches[num_matches - 1].offset;
+ optimum[cur_pos].next.link = cur_pos + longest_len;
+ c->optimum_end_idx = cur_pos + longest_len;
/* Skip over the remaining bytes of the long match. */
- lzx_lz_skip_bytes(ctx, new_len - 1);
+ lzx_skip_bytes(c, longest_len - 1);
- /* Return first match in the list */
+ /* Return first match in the list. */
return match;
}
+ } else {
+ longest_len = 1;
}
- /* Consider proceeding with a literal byte. */
- block_cost_t cur_cost = ctx->optimum[cur_pos].cost;
- block_cost_t cur_plus_literal_cost = cur_cost +
- lzx_literal_cost(ctx->window[ctx->match_window_pos - 1],
- &ctx->costs);
- if (cur_plus_literal_cost < ctx->optimum[cur_pos + 1].cost) {
- ctx->optimum[cur_pos + 1].cost = cur_plus_literal_cost;
- ctx->optimum[cur_pos + 1].prev.link = cur_pos;
- ctx->optimum[cur_pos + 1].queue = ctx->optimum[cur_pos].queue;
+ /* If we are reaching any positions for the first time, we need
+ * to initialize their costs to infinity. */
+ while (end_pos < cur_pos + longest_len)
+ optimum[++end_pos].cost = MC_INFINITE_COST;
+
+ /* Consider coding a literal. */
+ cost = optimum[cur_pos].cost +
+ lzx_literal_cost(c->cur_window[c->match_window_pos - 1],
+ &c->costs);
+ if (cost < optimum[cur_pos + 1].cost) {
+ optimum[cur_pos + 1].queue = optimum[cur_pos].queue;
+ optimum[cur_pos + 1].cost = cost;
+ optimum[cur_pos + 1].prev.link = cur_pos;
}
- if (num_possible_matches == 0)
- continue;
+ /* Consider coding a match.
+ *
+ * The hard-coded cost calculation is done for the same reason
+ * stated in the comment for the similar loop earlier.
+ * Actually, it is *this* one that has the biggest effect on
+ * performance; overall LZX compression is > 10% faster with
+ * this code compared to calling lzx_match_cost() with each
+ * length. */
+ for (unsigned i = 0, len = 2; i < num_matches; i++) {
+ u32 offset;
+ u32 position_cost;
+ unsigned position_slot;
+ unsigned num_extra_bits;
+
+ offset = matches[i].offset;
+ position_cost = optimum[cur_pos].cost;
+
+ /* Yet another optimization: instead of calling
+ * lzx_get_position_slot(), hand-inline the search of
+ * the repeat offset queue. Then we can omit the
+ * extra_bits calculation for repeat offset matches, and
+ * also only compute the updated queue if we actually do
+ * find a new lowest cost path. */
+ for (position_slot = 0; position_slot < LZX_NUM_RECENT_OFFSETS; position_slot++)
+ if (offset == optimum[cur_pos].queue.R[position_slot])
+ goto have_position_cost;
+
+ position_slot = lzx_get_position_slot_raw(offset + LZX_OFFSET_OFFSET);
+
+ num_extra_bits = lzx_get_num_extra_bits(position_slot);
+ if (num_extra_bits >= 3) {
+ position_cost += num_extra_bits - 3;
+ position_cost += c->costs.aligned[
+ (offset + LZX_OFFSET_OFFSET) & 7];
+ } else {
+ position_cost += num_extra_bits;
+ }
+
+ have_position_cost:
+
+ do {
+ unsigned len_header;
+ unsigned main_symbol;
+ u32 cost;
- /* Consider proceeding with a match. */
-
- while (len_end < cur_pos + new_len)
- ctx->optimum[++len_end].cost = INFINITE_BLOCK_COST;
-
- for (unsigned len = LZX_MIN_MATCH_LEN, match_idx = num_possible_matches - 1;
- len <= new_len; len++) {
- LZX_ASSERT(match_idx < num_possible_matches);
- struct lzx_lru_queue q = ctx->optimum[cur_pos].queue;
- block_cost_t cost = cur_cost + lzx_match_cost(len,
- possible_matches[match_idx].offset,
- &ctx->costs,
- &q);
-
- if (cost < ctx->optimum[cur_pos + len].cost) {
- ctx->optimum[cur_pos + len].cost = cost;
- ctx->optimum[cur_pos + len].prev.link = cur_pos;
- ctx->optimum[cur_pos + len].prev.match_offset =
- possible_matches[match_idx].offset;
- ctx->optimum[cur_pos + len].queue = q;
+ cost = position_cost;
+
+ len_header = min(len - LZX_MIN_MATCH_LEN,
+ LZX_NUM_PRIMARY_LENS);
+ main_symbol = ((position_slot << 3) | len_header) +
+ LZX_NUM_CHARS;
+ cost += c->costs.main[main_symbol];
+ if (len_header == LZX_NUM_PRIMARY_LENS) {
+ cost += c->costs.len[len -
+ LZX_MIN_MATCH_LEN -
+ LZX_NUM_PRIMARY_LENS];
+ }
+ if (cost < optimum[cur_pos + len].cost) {
+ if (position_slot < LZX_NUM_RECENT_OFFSETS) {
+ optimum[cur_pos + len].queue = optimum[cur_pos].queue;
+ swap(optimum[cur_pos + len].queue.R[0],
+ optimum[cur_pos + len].queue.R[position_slot]);
+ } else {
+ optimum[cur_pos + len].queue.R[0] = offset;
+ optimum[cur_pos + len].queue.R[1] = optimum[cur_pos].queue.R[0];
+ optimum[cur_pos + len].queue.R[2] = optimum[cur_pos].queue.R[1];
+ }
+ optimum[cur_pos + len].prev.link = cur_pos;
+ optimum[cur_pos + len].prev.match_offset = offset;
+ optimum[cur_pos + len].cost = cost;
+ }
+ } while (++len <= matches[i].len);
+ }
+
+ /* Consider coding a repeat offset match.
+ *
+ * As a heuristic, we only consider the longest length of the
+ * longest repeat offset match. This does not, however,
+ * necessarily mean that we will never consider any other repeat
+ * offsets, because above we detect repeat offset matches that
+ * were found by the regular match-finder. Therefore, this
+ * special handling of the longest repeat-offset match is only
+ * helpful for coding a repeat offset match that was *not* found
+ * by the match-finder, e.g. due to being obscured by a less
+ * distant match that is at least as long.
+ *
+ * Note: an alternative, used in LZMA, is to consider every
+ * length of every repeat offset match. This is a more thorough
+ * search, and it makes it unnecessary to detect repeat offset
+ * matches that were found by the regular match-finder. But by
+ * my tests, for LZX the LZMA method slows down the compressor
+ * by ~10% and doesn't actually help the compression ratio too
+ * much.
+ *
+ * Also tested a compromise approach: consider every 3rd length
+ * of the longest repeat offset match. Still didn't seem quite
+ * worth it, though.
+ */
+ if (longest_rep_len) {
+
+ LZX_ASSERT(longest_rep_len >= LZX_MIN_MATCH_LEN);
+
+ while (end_pos < cur_pos + longest_rep_len)
+ optimum[++end_pos].cost = MC_INFINITE_COST;
+
+ cost = optimum[cur_pos].cost +
+ lzx_repmatch_cost(longest_rep_len, longest_rep_slot,
+ &c->costs);
+ if (cost <= optimum[cur_pos + longest_rep_len].cost) {
+ optimum[cur_pos + longest_rep_len].queue =
+ optimum[cur_pos].queue;
+ swap(optimum[cur_pos + longest_rep_len].queue.R[0],
+ optimum[cur_pos + longest_rep_len].queue.R[longest_rep_slot]);
+ optimum[cur_pos + longest_rep_len].prev.link =
+ cur_pos;
+ optimum[cur_pos + longest_rep_len].prev.match_offset =
+ optimum[cur_pos + longest_rep_len].queue.R[0];
+ optimum[cur_pos + longest_rep_len].cost =
+ cost;
}
+ }
+ }
+}
- if (len == possible_matches[match_idx].len)
- match_idx--;
+static struct lz_match
+lzx_choose_lazy_item(struct lzx_compressor *c)
+{
+ const struct lz_match *matches;
+ struct lz_match cur_match;
+ struct lz_match next_match;
+ u32 num_matches;
+
+ if (c->prev_match.len) {
+ cur_match = c->prev_match;
+ c->prev_match.len = 0;
+ } else {
+ num_matches = lzx_get_matches(c, &matches);
+ if (num_matches == 0 ||
+ (matches[num_matches - 1].len <= 3 &&
+ (matches[num_matches - 1].len <= 2 ||
+ matches[num_matches - 1].offset > 4096)))
+ {
+ return (struct lz_match) { };
}
+
+ cur_match = matches[num_matches - 1];
+ }
+
+ if (cur_match.len >= c->params.nice_match_length) {
+ lzx_skip_bytes(c, cur_match.len - 1);
+ return cur_match;
+ }
+
+ num_matches = lzx_get_matches(c, &matches);
+ if (num_matches == 0 ||
+ (matches[num_matches - 1].len <= 3 &&
+ (matches[num_matches - 1].len <= 2 ||
+ matches[num_matches - 1].offset > 4096)))
+ {
+ lzx_skip_bytes(c, cur_match.len - 2);
+ return cur_match;
+ }
+
+ next_match = matches[num_matches - 1];
+
+ if (next_match.len <= cur_match.len) {
+ lzx_skip_bytes(c, cur_match.len - 2);
+ return cur_match;
+ } else {
+ c->prev_match = next_match;
+ return (struct lz_match) { };
}
}
/*
- * Set default symbol costs.
+ * Return the next match or literal to use, delegating to the currently selected
+ * match-choosing algorithm.
+ *
+ * If the length of the returned 'struct lz_match' is less than
+ * LZX_MIN_MATCH_LEN, then it is really a literal.
*/
+static inline struct lz_match
+lzx_choose_item(struct lzx_compressor *c)
+{
+ return (*c->params.choose_item_func)(c);
+}
+
+/* Set default symbol costs for the LZX Huffman codes. */
static void
-lzx_set_default_costs(struct lzx_costs * costs)
+lzx_set_default_costs(struct lzx_costs * costs, unsigned num_main_syms)
{
unsigned i;
- /* Literal symbols */
+ /* Main code (part 1): Literal symbols */
for (i = 0; i < LZX_NUM_CHARS; i++)
costs->main[i] = 8;
- /* Match header symbols */
- for (; i < LZX_MAINCODE_NUM_SYMBOLS; i++)
+ /* Main code (part 2): Match header symbols */
+ for (; i < num_main_syms; i++)
costs->main[i] = 10;
- /* Length symbols */
+ /* Length code */
for (i = 0; i < LZX_LENCODE_NUM_SYMBOLS; i++)
costs->len[i] = 8;
- /* Aligned offset symbols */
+ /* Aligned offset code */
for (i = 0; i < LZX_ALIGNEDCODE_NUM_SYMBOLS; i++)
costs->aligned[i] = 3;
}
-/* Given the frequencies of symbols in a compressed block and the corresponding
- * Huffman codes, return LZX_BLOCKTYPE_ALIGNED or LZX_BLOCKTYPE_VERBATIM if an
- * aligned offset or verbatim block, respectively, will take fewer bits to
- * output. */
+/* Given the frequencies of symbols in an LZX-compressed block and the
+ * corresponding Huffman codes, return LZX_BLOCKTYPE_ALIGNED or
+ * LZX_BLOCKTYPE_VERBATIM if an aligned offset or verbatim block, respectively,
+ * will take fewer bits to output. */
static int
lzx_choose_verbatim_or_aligned(const struct lzx_freqs * freqs,
const struct lzx_codes * codes)
/* Verbatim blocks have a constant 3 bits per position footer. Aligned
* offset blocks have an aligned offset symbol per position footer, plus
- * an extra 24 bits to output the lengths necessary to reconstruct the
- * aligned offset code itself. */
+ * an extra 24 bits per block to output the lengths necessary to
+ * reconstruct the aligned offset code itself. */
for (unsigned i = 0; i < LZX_ALIGNEDCODE_NUM_SYMBOLS; i++) {
verbatim_cost += 3 * freqs->aligned[i];
aligned_cost += codes->lens.aligned[i] * freqs->aligned[i];
return LZX_BLOCKTYPE_VERBATIM;
}
-/* Find a near-optimal sequence of matches/literals with which to output the
- * specified LZX block, then set its type to that which has the minimum cost to
- * output. */
+/* Find a sequence of matches/literals with which to output the specified LZX
+ * block, then set the block's type to that which has the minimum cost to output
+ * (either verbatim or aligned). */
static void
-lzx_optimize_block(struct lzx_compressor *ctx, struct lzx_block_spec *spec,
- unsigned num_passes)
+lzx_choose_items_for_block(struct lzx_compressor *c, struct lzx_block_spec *spec)
{
- const struct lzx_lru_queue orig_queue = ctx->queue;
+ const struct lzx_lru_queue orig_queue = c->queue;
+ u32 num_passes_remaining = c->params.num_optim_passes;
struct lzx_freqs freqs;
+ const u8 *window_ptr;
+ const u8 *window_end;
+ struct lzx_item *next_chosen_item;
+ struct lz_match lz_match;
+ struct lzx_item lzx_item;
- ctx->match_window_end = spec->window_pos + spec->block_size;
- spec->chosen_matches_start_pos = spec->window_pos;
+ LZX_ASSERT(num_passes_remaining >= 1);
+ LZX_ASSERT(lz_mf_get_position(c->mf) == spec->window_pos);
- LZX_ASSERT(num_passes >= 1);
+ c->match_window_end = spec->window_pos + spec->block_size;
+
+ if (c->params.num_optim_passes > 1) {
+ if (spec->block_size == c->cur_window_size)
+ c->get_matches_func = lzx_get_matches_fillcache_singleblock;
+ else
+ c->get_matches_func = lzx_get_matches_fillcache_multiblock;
+ c->skip_bytes_func = lzx_skip_bytes_fillcache;
+ } else {
+ if (spec->block_size == c->cur_window_size)
+ c->get_matches_func = lzx_get_matches_nocache_singleblock;
+ else
+ c->get_matches_func = lzx_get_matches_nocache_multiblock;
+ c->skip_bytes_func = lzx_skip_bytes_nocache;
+ }
/* The first optimal parsing pass is done using the cost model already
- * set in ctx->costs. Each later pass is done using a cost model
- * computed from the previous pass. */
- for (unsigned pass = 0; pass < num_passes; pass++) {
+ * set in c->costs. Each later pass is done using a cost model
+ * computed from the previous pass.
+ *
+ * To improve performance we only generate the array containing the
+ * matches and literals in intermediate form on the final pass. */
- lzx_lz_rewind_matchfinder(ctx, spec->window_pos);
- ctx->queue = orig_queue;
- spec->num_chosen_matches = 0;
+ while (--num_passes_remaining) {
+ c->match_window_pos = spec->window_pos;
+ c->cache_ptr = c->cached_matches;
memset(&freqs, 0, sizeof(freqs));
+ window_ptr = &c->cur_window[spec->window_pos];
+ window_end = window_ptr + spec->block_size;
- for (unsigned i = spec->window_pos; i < spec->window_pos + spec->block_size; ) {
- struct raw_match raw_match;
- struct lzx_match lzx_match;
+ while (window_ptr != window_end) {
- raw_match = lzx_lz_get_near_optimal_match(ctx);
- if (raw_match.len >= LZX_MIN_MATCH_LEN) {
- lzx_match.data = lzx_record_match(raw_match.offset, raw_match.len,
- &freqs, &ctx->queue);
- i += raw_match.len;
+ lz_match = lzx_choose_item(c);
+
+ LZX_ASSERT(!(lz_match.len == LZX_MIN_MATCH_LEN &&
+ lz_match.offset == c->max_window_size -
+ LZX_MIN_MATCH_LEN));
+ if (lz_match.len >= LZX_MIN_MATCH_LEN) {
+ lzx_tally_match(lz_match.len, lz_match.offset,
+ &freqs, &c->queue);
+ window_ptr += lz_match.len;
} else {
- lzx_match.data = lzx_record_literal(ctx->window[i], &freqs);
- i += 1;
+ lzx_tally_literal(*window_ptr, &freqs);
+ window_ptr += 1;
}
- ctx->chosen_matches[spec->chosen_matches_start_pos +
- spec->num_chosen_matches++] = lzx_match;
}
-
- lzx_make_huffman_codes(&freqs, &spec->codes);
- if (pass < num_passes - 1)
- lzx_set_costs(ctx, &spec->codes.lens);
- }
- spec->block_type = lzx_choose_verbatim_or_aligned(&freqs, &spec->codes);
-}
-
-static void
-lzx_optimize_blocks(struct lzx_compressor *ctx)
-{
- lzx_lru_queue_init(&ctx->queue);
- ctx->optimum_cur_idx = 0;
- ctx->optimum_end_idx = 0;
-
- const unsigned num_passes = ctx->params.alg_params.slow.num_optim_passes;
-
- for (unsigned i = 0; i < ctx->num_blocks; i++)
- lzx_optimize_block(ctx, &ctx->block_specs[i], num_passes);
-}
-
-/* Initialize the suffix array match-finder for the specified input. */
-static void
-lzx_lz_init_matchfinder(const u8 T[const restrict],
- const input_idx_t n,
- input_idx_t SA[const restrict],
- input_idx_t ISA[const restrict],
- struct salink link[const restrict],
- const unsigned max_match_len)
-{
- /* Compute SA (Suffix Array). */
-
- {
- saidx_t sa[n];
- /* ISA and link are used as temporary space. */
- BUILD_BUG_ON(LZX_MAX_WINDOW_SIZE * sizeof(ISA[0]) < 256 * sizeof(saidx_t));
- BUILD_BUG_ON(LZX_MAX_WINDOW_SIZE * 2 * sizeof(link[0]) < 256 * 256 * sizeof(saidx_t));
- divsufsort(T, sa, n, (saidx_t*)ISA, (saidx_t*)link);
- for (input_idx_t i = 0; i < n; i++)
- SA[i] = sa[i];
- }
-
-#ifdef ENABLE_LZX_DEBUG
-
- LZX_ASSERT(n > 0);
-
- /* Verify suffix array. */
- {
- bool found[n];
- ZERO_ARRAY(found);
- for (input_idx_t r = 0; r < n; r++) {
- input_idx_t i = SA[r];
- LZX_ASSERT(i < n);
- LZX_ASSERT(!found[i]);
- found[i] = true;
+ lzx_make_huffman_codes(&freqs, &spec->codes, c->num_main_syms);
+ lzx_set_costs(c, &spec->codes.lens, 15);
+ c->queue = orig_queue;
+ if (c->cache_ptr <= c->cache_limit) {
+ c->get_matches_func = lzx_get_matches_usecache_nocheck;
+ c->skip_bytes_func = lzx_skip_bytes_usecache_nocheck;
+ } else {
+ c->get_matches_func = lzx_get_matches_usecache;
+ c->skip_bytes_func = lzx_skip_bytes_usecache;
}
}
- for (input_idx_t r = 0; r < n - 1; r++) {
+ c->match_window_pos = spec->window_pos;
+ c->cache_ptr = c->cached_matches;
+ memset(&freqs, 0, sizeof(freqs));
+ window_ptr = &c->cur_window[spec->window_pos];
+ window_end = window_ptr + spec->block_size;
- input_idx_t i1 = SA[r];
- input_idx_t i2 = SA[r + 1];
+ spec->chosen_items = &c->chosen_items[spec->window_pos];
+ next_chosen_item = spec->chosen_items;
- input_idx_t n1 = n - i1;
- input_idx_t n2 = n - i2;
+ unsigned unseen_cost = 9;
+ while (window_ptr != window_end) {
- LZX_ASSERT(memcmp(&T[i1], &T[i2], min(n1, n2)) <= 0);
- }
- LZX_DEBUG("Verified SA (len %u)", n);
-#endif /* ENABLE_LZX_DEBUG */
+ lz_match = lzx_choose_item(c);
- /* Compute ISA (Inverse Suffix Array) */
- for (input_idx_t r = 0; r < n; r++)
- ISA[SA[r]] = r;
-
- {
- input_idx_t LCP[n];
- /* Compute LCP (longest common prefix) array.
- *
- * Algorithm adapted from Kasai et al. 2001: "Linear-Time
- * Longest-Common-Prefix Computation in Suffix Arrays and Its
- * Applications". */
- {
- input_idx_t h = 0;
- for (input_idx_t i = 0; i < n; i++) {
- input_idx_t r = ISA[i];
- if (r > 0) {
- input_idx_t j = SA[r - 1];
-
- input_idx_t lim = min(n - i, n - j);
-
- while (h < lim && T[i + h] == T[j + h])
- h++;
- LCP[r] = h;
- if (h > 0)
- h--;
- }
- }
- }
-
- #ifdef ENABLE_LZX_DEBUG
- /* Verify LCP array. */
- for (input_idx_t r = 0; r < n - 1; r++) {
- LZX_ASSERT(ISA[SA[r]] == r);
- LZX_ASSERT(ISA[SA[r + 1]] == r + 1);
-
- input_idx_t i1 = SA[r];
- input_idx_t i2 = SA[r + 1];
- input_idx_t lcp = LCP[r + 1];
-
- input_idx_t n1 = n - i1;
- input_idx_t n2 = n - i2;
-
- LZX_ASSERT(lcp <= min(n1, n2));
-
- LZX_ASSERT(memcmp(&T[i1], &T[i2], lcp) == 0);
- if (lcp < min(n1, n2))
- LZX_ASSERT(T[i1 + lcp] != T[i2 + lcp]);
- }
- #endif /* ENABLE_LZX_DEBUG */
-
- /* Compute salink.next and salink.lcpnext.
- *
- * Algorithm adapted from Crochemore et al. 2009:
- * "LPF computation revisited".
- *
- * Note: we cap lcpnext to the maximum match length so that the
- * match-finder need not worry about it later. */
- link[n - 1].next = (input_idx_t)~0U;
- link[n - 1].prev = (input_idx_t)~0U;
- link[n - 1].lcpnext = 0;
- link[n - 1].lcpprev = 0;
- for (input_idx_t r = n - 2; r != (input_idx_t)~0U; r--) {
- input_idx_t t = r + 1;
- input_idx_t l = LCP[t];
- while (t != (input_idx_t)~0 && SA[t] > SA[r]) {
- l = min(l, link[t].lcpnext);
- t = link[t].next;
- }
- link[r].next = t;
- link[r].lcpnext = min(l, max_match_len);
- LZX_ASSERT(t == (input_idx_t)~0U || l <= n - SA[t]);
- LZX_ASSERT(l <= n - SA[r]);
- LZX_ASSERT(memcmp(&T[SA[r]], &T[SA[t]], l) == 0);
+ LZX_ASSERT(!(lz_match.len == LZX_MIN_MATCH_LEN &&
+ lz_match.offset == c->max_window_size -
+ LZX_MIN_MATCH_LEN));
+ if (lz_match.len >= LZX_MIN_MATCH_LEN) {
+ lzx_item.data = lzx_tally_match(lz_match.len,
+ lz_match.offset,
+ &freqs, &c->queue);
+ window_ptr += lz_match.len;
+ } else {
+ lzx_item.data = lzx_tally_literal(*window_ptr, &freqs);
+ window_ptr += 1;
}
+ *next_chosen_item++ = lzx_item;
- /* Compute salink.prev and salink.lcpprev.
- *
- * Algorithm adapted from Crochemore et al. 2009:
- * "LPF computation revisited".
- *
- * Note: we cap lcpprev to the maximum match length so that the
- * match-finder need not worry about it later. */
- link[0].prev = (input_idx_t)~0;
- link[0].next = (input_idx_t)~0;
- link[0].lcpprev = 0;
- link[0].lcpnext = 0;
- for (input_idx_t r = 1; r < n; r++) {
- input_idx_t t = r - 1;
- input_idx_t l = LCP[r];
- while (t != (input_idx_t)~0 && SA[t] > SA[r]) {
- l = min(l, link[t].lcpprev);
- t = link[t].prev;
- }
- link[r].prev = t;
- link[r].lcpprev = min(l, max_match_len);
- LZX_ASSERT(t == (input_idx_t)~0 || l <= n - SA[t]);
- LZX_ASSERT(l <= n - SA[r]);
- LZX_ASSERT(memcmp(&T[SA[r]], &T[SA[t]], l) == 0);
+ /* When doing one-pass "near-optimal" parsing, update the cost
+ * model occassionally. */
+ if (unlikely((next_chosen_item - spec->chosen_items) % 2048 == 0) &&
+ c->params.choose_item_func == lzx_choose_near_optimal_item &&
+ c->params.num_optim_passes == 1)
+ {
+ lzx_make_huffman_codes(&freqs, &spec->codes, c->num_main_syms);
+ lzx_set_costs(c, &spec->codes.lens, unseen_cost);
+ if (unseen_cost < 15)
+ unseen_cost++;
}
}
+ spec->num_chosen_items = next_chosen_item - spec->chosen_items;
+ lzx_make_huffman_codes(&freqs, &spec->codes, c->num_main_syms);
+ spec->block_type = lzx_choose_verbatim_or_aligned(&freqs, &spec->codes);
}
/* Prepare the input window into one or more LZX blocks ready to be output. */
static void
-lzx_prepare_blocks(struct lzx_compressor * ctx)
+lzx_prepare_blocks(struct lzx_compressor *c)
{
- /* Initialize the match-finder. */
- lzx_lz_init_matchfinder(ctx->window, ctx->window_size,
- ctx->SA, ctx->ISA, ctx->salink,
- LZX_MAX_MATCH_LEN);
- ctx->cached_matches_pos = 0;
- ctx->matches_cached = false;
- ctx->match_window_pos = 0;
-
/* Set up a default cost model. */
- lzx_set_default_costs(&ctx->costs);
+ if (c->params.choose_item_func == lzx_choose_near_optimal_item)
+ lzx_set_default_costs(&c->costs, c->num_main_syms);
+
+ /* Set up the block specifications.
+ * TODO: The compression ratio could be slightly improved by performing
+ * data-dependent block splitting instead of using fixed-size blocks.
+ * Doing so well is a computationally hard problem, however. */
+ c->num_blocks = DIV_ROUND_UP(c->cur_window_size, LZX_DIV_BLOCK_SIZE);
+ for (unsigned i = 0; i < c->num_blocks; i++) {
+ u32 pos = LZX_DIV_BLOCK_SIZE * i;
+ c->block_specs[i].window_pos = pos;
+ c->block_specs[i].block_size = min(c->cur_window_size - pos,
+ LZX_DIV_BLOCK_SIZE);
+ }
- /* Assume that the entire input will be one LZX block. */
- ctx->block_specs[0].window_pos = 0;
- ctx->block_specs[0].block_size = ctx->window_size;
- ctx->num_blocks = 1;
+ /* Load the window into the match-finder. */
+ lz_mf_load_window(c->mf, c->cur_window, c->cur_window_size);
/* Determine sequence of matches/literals to output for each block. */
- lzx_optimize_blocks(ctx);
+ lzx_lru_queue_init(&c->queue);
+ c->optimum_cur_idx = 0;
+ c->optimum_end_idx = 0;
+ c->prev_match.len = 0;
+ for (unsigned i = 0; i < c->num_blocks; i++)
+ lzx_choose_items_for_block(c, &c->block_specs[i]);
}
-/*
- * This is the fast version of lzx_prepare_blocks(). This version "quickly"
- * prepares a single compressed block containing the entire input. See the
- * description of the "Fast algorithm" at the beginning of this file for more
- * information.
- *
- * Input --- the preprocessed data:
- *
- * ctx->window[]
- * ctx->window_size
- *
- * Working space:
- * ctx->queue
- *
- * Output --- the block specification and the corresponding match/literal data:
- *
- * ctx->block_specs[]
- * ctx->num_blocks
- * ctx->chosen_matches[]
- */
static void
-lzx_prepare_block_fast(struct lzx_compressor * ctx)
+lzx_build_params(unsigned int compression_level,
+ u32 max_window_size,
+ struct lzx_compressor_params *lzx_params)
{
- unsigned num_matches;
- struct lzx_freqs freqs;
- struct lzx_block_spec *spec;
-
- /* Parameters to hash chain LZ match finder
- * (lazy with 1 match lookahead) */
- static const struct lz_params lzx_lz_params = {
- /* Although LZX_MIN_MATCH_LEN == 2, length 2 matches typically
- * aren't worth choosing when using greedy or lazy parsing. */
- .min_match = 3,
- .max_match = LZX_MAX_MATCH_LEN,
- .good_match = LZX_MAX_MATCH_LEN,
- .nice_match = LZX_MAX_MATCH_LEN,
- .max_chain_len = LZX_MAX_MATCH_LEN,
- .max_lazy_match = LZX_MAX_MATCH_LEN,
- .too_far = 4096,
- };
-
- /* Initialize symbol frequencies and match offset LRU queue. */
- memset(&freqs, 0, sizeof(struct lzx_freqs));
- lzx_lru_queue_init(&ctx->queue);
-
- /* Determine series of matches/literals to output. */
- num_matches = lz_analyze_block(ctx->window,
- ctx->window_size,
- (u32*)ctx->chosen_matches,
- lzx_record_match,
- lzx_record_literal,
- &freqs,
- &ctx->queue,
- &freqs,
- &lzx_lz_params);
-
-
- /* Set up block specification. */
- spec = &ctx->block_specs[0];
- spec->block_type = LZX_BLOCKTYPE_ALIGNED;
- spec->window_pos = 0;
- spec->block_size = ctx->window_size;
- spec->num_chosen_matches = num_matches;
- spec->chosen_matches_start_pos = 0;
- lzx_make_huffman_codes(&freqs, &spec->codes);
- ctx->num_blocks = 1;
+ if (compression_level < 25) {
+ lzx_params->choose_item_func = lzx_choose_lazy_item;
+ lzx_params->num_optim_passes = 1;
+ if (max_window_size <= 262144)
+ lzx_params->mf_algo = LZ_MF_HASH_CHAINS;
+ else
+ lzx_params->mf_algo = LZ_MF_BINARY_TREES;
+ lzx_params->min_match_length = 3;
+ lzx_params->nice_match_length = 25 + compression_level * 2;
+ lzx_params->max_search_depth = 25 + compression_level;
+ } else {
+ lzx_params->choose_item_func = lzx_choose_near_optimal_item;
+ lzx_params->num_optim_passes = compression_level / 20;
+ if (max_window_size <= 32768 && lzx_params->num_optim_passes == 1)
+ lzx_params->mf_algo = LZ_MF_HASH_CHAINS;
+ else
+ lzx_params->mf_algo = LZ_MF_BINARY_TREES;
+ lzx_params->min_match_length = (compression_level >= 45) ? 2 : 3;
+ lzx_params->nice_match_length = min(((u64)compression_level * 32) / 50,
+ LZX_MAX_MATCH_LEN);
+ lzx_params->max_search_depth = min(((u64)compression_level * 50) / 50,
+ LZX_MAX_MATCH_LEN);
+ }
}
static void
-do_call_insn_translation(u32 *call_insn_target, int input_pos,
- s32 file_size)
+lzx_build_mf_params(const struct lzx_compressor_params *lzx_params,
+ u32 max_window_size, struct lz_mf_params *mf_params)
{
- s32 abs_offset;
- s32 rel_offset;
-
- rel_offset = le32_to_cpu(*call_insn_target);
- if (rel_offset >= -input_pos && rel_offset < file_size) {
- if (rel_offset < file_size - input_pos) {
- /* "good translation" */
- abs_offset = rel_offset + input_pos;
- } else {
- /* "compensating translation" */
- abs_offset = rel_offset - file_size;
- }
- *call_insn_target = cpu_to_le32(abs_offset);
- }
+ memset(mf_params, 0, sizeof(*mf_params));
+
+ mf_params->algorithm = lzx_params->mf_algo;
+ mf_params->max_window_size = max_window_size;
+ mf_params->min_match_len = lzx_params->min_match_length;
+ mf_params->max_match_len = LZX_MAX_MATCH_LEN;
+ mf_params->max_search_depth = lzx_params->max_search_depth;
+ mf_params->nice_match_len = lzx_params->nice_match_length;
}
-/* This is the reverse of undo_call_insn_preprocessing() in lzx-decompress.c.
- * See the comment above that function for more information. */
static void
-do_call_insn_preprocessing(u8 data[], int size)
-{
- for (int i = 0; i < size - 10; i++) {
- if (data[i] == 0xe8) {
- do_call_insn_translation((u32*)&data[i + 1], i,
- LZX_WIM_MAGIC_FILESIZE);
- i += 4;
- }
- }
-}
+lzx_free_compressor(void *_c);
-/* API function documented in wimlib.h */
-WIMLIBAPI unsigned
-wimlib_lzx_compress2(const void * const restrict uncompressed_data,
- unsigned const uncompressed_len,
- void * const restrict compressed_data,
- struct wimlib_lzx_context * const restrict lzx_ctx)
+static u64
+lzx_get_needed_memory(size_t max_block_size, unsigned int compression_level)
{
- struct lzx_compressor *ctx = (struct lzx_compressor*)lzx_ctx;
- struct output_bitstream ostream;
- unsigned compressed_len;
+ struct lzx_compressor_params params;
+ u64 size = 0;
+ unsigned window_order;
+ u32 max_window_size;
- if (uncompressed_len < 100) {
- LZX_DEBUG("Too small to bother compressing.");
+ window_order = lzx_get_window_order(max_block_size);
+ if (window_order == 0)
return 0;
- }
+ max_window_size = max_block_size;
- if (uncompressed_len > 32768) {
- LZX_DEBUG("Only up to 32768 bytes of uncompressed data are supported.");
- return 0;
- }
+ lzx_build_params(compression_level, max_window_size, ¶ms);
- wimlib_assert(lzx_ctx != NULL);
+ size += sizeof(struct lzx_compressor);
- LZX_DEBUG("Attempting to compress %u bytes...", uncompressed_len);
+ size += max_window_size;
- /* The input data must be preprocessed. To avoid changing the original
- * input, copy it to a temporary buffer. */
- memcpy(ctx->window, uncompressed_data, uncompressed_len);
- ctx->window_size = uncompressed_len;
-
- /* This line is unnecessary; it just avoids inconsequential accesses of
- * uninitialized memory that would show up in memory-checking tools such
- * as valgrind. */
- memset(&ctx->window[ctx->window_size], 0, 12);
-
- LZX_DEBUG("Preprocessing data...");
-
- /* Before doing any actual compression, do the call instruction (0xe8
- * byte) translation on the uncompressed data. */
- do_call_insn_preprocessing(ctx->window, ctx->window_size);
-
- LZX_DEBUG("Preparing blocks...");
+ size += DIV_ROUND_UP(max_window_size, LZX_DIV_BLOCK_SIZE) *
+ sizeof(struct lzx_block_spec);
- /* Prepare the compressed data. */
- if (ctx->params.algorithm == WIMLIB_LZX_ALGORITHM_FAST)
- lzx_prepare_block_fast(ctx);
- else
- lzx_prepare_blocks(ctx);
-
- LZX_DEBUG("Writing compressed blocks...");
+ size += max_window_size * sizeof(struct lzx_item);
- /* Generate the compressed data. */
- init_output_bitstream(&ostream, compressed_data, ctx->window_size - 1);
- lzx_write_all_blocks(ctx, &ostream);
-
- LZX_DEBUG("Flushing bitstream...");
- if (flush_output_bitstream(&ostream)) {
- /* If the bitstream cannot be flushed, then the output space was
- * exhausted. */
- LZX_DEBUG("Data did not compress to less than original length!");
- return 0;
+ size += lz_mf_get_needed_memory(params.mf_algo, max_window_size);
+ if (params.choose_item_func == lzx_choose_near_optimal_item) {
+ size += (LZX_OPTIM_ARRAY_LENGTH + params.nice_match_length) *
+ sizeof(struct lzx_mc_pos_data);
}
-
- /* Compute the length of the compressed data. */
- compressed_len = ostream.bit_output - (u8*)compressed_data;
-
- LZX_DEBUG("Done: compressed %u => %u bytes.",
- uncompressed_len, compressed_len);
-
- /* Verify that we really get the same thing back when decompressing.
- * Although this could be disabled by default in all cases, it only
- * takes around 2-3% of the running time of the slow algorithm to do the
- * verification. */
- if (ctx->params.algorithm == WIMLIB_LZX_ALGORITHM_SLOW
- #if defined(ENABLE_LZX_DEBUG) || defined(ENABLE_VERIFY_COMPRESSION)
- || 1
- #endif
- )
- {
- u8 buf[uncompressed_len];
- int ret;
-
- ret = wimlib_lzx_decompress(compressed_data, compressed_len,
- buf, uncompressed_len);
- if (ret) {
- ERROR("Failed to decompress data we "
- "compressed using LZX algorithm");
- wimlib_assert(0);
- return 0;
- }
-
- if (memcmp(uncompressed_data, buf, uncompressed_len)) {
- ERROR("Data we compressed using LZX algorithm "
- "didn't decompress to original");
- wimlib_assert(0);
- return 0;
- }
- }
- return compressed_len;
-}
-
-static bool
-lzx_params_compatible(const struct wimlib_lzx_params *oldparams,
- const struct wimlib_lzx_params *newparams)
-{
- return 0 == memcmp(oldparams, newparams, sizeof(struct wimlib_lzx_params));
+ if (params.num_optim_passes > 1)
+ size += LZX_CACHE_LEN * sizeof(struct lz_match);
+ else
+ size += LZX_MAX_MATCHES_PER_POS * sizeof(struct lz_match);
+ return size;
}
-static struct wimlib_lzx_params lzx_user_default_params;
-static struct wimlib_lzx_params *lzx_user_default_params_ptr;
-
-static bool
-lzx_params_valid(const struct wimlib_lzx_params *params)
+static int
+lzx_create_compressor(size_t max_block_size, unsigned int compression_level,
+ void **c_ret)
{
- /* Validate parameters. */
- if (params->size_of_this != sizeof(struct wimlib_lzx_params)) {
- LZX_DEBUG("Invalid parameter structure size!");
- return false;
+ struct lzx_compressor *c;
+ struct lzx_compressor_params params;
+ struct lz_mf_params mf_params;
+ unsigned window_order;
+ u32 max_window_size;
+
+ window_order = lzx_get_window_order(max_block_size);
+ if (window_order == 0)
+ return WIMLIB_ERR_INVALID_PARAM;
+ max_window_size = max_block_size;
+
+ lzx_build_params(compression_level, max_window_size, ¶ms);
+ lzx_build_mf_params(¶ms, max_window_size, &mf_params);
+ if (!lz_mf_params_valid(&mf_params))
+ return WIMLIB_ERR_INVALID_PARAM;
+
+ c = CALLOC(1, sizeof(struct lzx_compressor));
+ if (!c)
+ goto oom;
+
+ c->params = params;
+ c->num_main_syms = lzx_get_num_main_syms(window_order);
+ c->max_window_size = max_window_size;
+ c->window_order = window_order;
+
+ c->cur_window = ALIGNED_MALLOC(max_window_size, 16);
+ if (!c->cur_window)
+ goto oom;
+
+ c->block_specs = MALLOC(DIV_ROUND_UP(max_window_size,
+ LZX_DIV_BLOCK_SIZE) *
+ sizeof(struct lzx_block_spec));
+ if (!c->block_specs)
+ goto oom;
+
+ c->chosen_items = MALLOC(max_window_size * sizeof(struct lzx_item));
+ if (!c->chosen_items)
+ goto oom;
+
+ c->mf = lz_mf_alloc(&mf_params);
+ if (!c->mf)
+ goto oom;
+
+ if (params.choose_item_func == lzx_choose_near_optimal_item) {
+ c->optimum = MALLOC((LZX_OPTIM_ARRAY_LENGTH +
+ params.nice_match_length) *
+ sizeof(struct lzx_mc_pos_data));
+ if (!c->optimum)
+ goto oom;
}
- if (params->algorithm != WIMLIB_LZX_ALGORITHM_SLOW &&
- params->algorithm != WIMLIB_LZX_ALGORITHM_FAST)
- {
- LZX_DEBUG("Invalid algorithm.");
- return false;
- }
-
- if (params->algorithm == WIMLIB_LZX_ALGORITHM_SLOW) {
- if (params->alg_params.slow.num_optim_passes < 1)
- {
- LZX_DEBUG("Invalid number of optimization passes!");
- return false;
- }
-
- if (params->alg_params.slow.main_nostat_cost < 1 ||
- params->alg_params.slow.main_nostat_cost > 16)
- {
- LZX_DEBUG("Invalid main_nostat_cost!");
- return false;
- }
-
- if (params->alg_params.slow.len_nostat_cost < 1 ||
- params->alg_params.slow.len_nostat_cost > 16)
- {
- LZX_DEBUG("Invalid len_nostat_cost!");
- return false;
- }
-
- if (params->alg_params.slow.aligned_nostat_cost < 1 ||
- params->alg_params.slow.aligned_nostat_cost > 8)
- {
- LZX_DEBUG("Invalid aligned_nostat_cost!");
- return false;
- }
- }
- return true;
-}
-
-/* API function documented in wimlib.h */
-WIMLIBAPI int
-wimlib_lzx_set_default_params(const struct wimlib_lzx_params * params)
-{
- if (params) {
- if (!lzx_params_valid(params))
- return WIMLIB_ERR_INVALID_PARAM;
- lzx_user_default_params = *params;
- lzx_user_default_params_ptr = &lzx_user_default_params;
+ if (params.num_optim_passes > 1) {
+ c->cached_matches = MALLOC(LZX_CACHE_LEN *
+ sizeof(struct lz_match));
+ if (!c->cached_matches)
+ goto oom;
+ c->cache_limit = c->cached_matches + LZX_CACHE_LEN -
+ (LZX_MAX_MATCHES_PER_POS + 1);
} else {
- lzx_user_default_params_ptr = NULL;
+ c->cached_matches = MALLOC(LZX_MAX_MATCHES_PER_POS *
+ sizeof(struct lz_match));
+ if (!c->cached_matches)
+ goto oom;
}
+
+ *c_ret = c;
return 0;
+
+oom:
+ lzx_free_compressor(c);
+ return WIMLIB_ERR_NOMEM;
}
-/* API function documented in wimlib.h */
-WIMLIBAPI int
-wimlib_lzx_alloc_context(const struct wimlib_lzx_params *params,
- struct wimlib_lzx_context **ctx_pp)
+static size_t
+lzx_compress(const void *uncompressed_data, size_t uncompressed_size,
+ void *compressed_data, size_t compressed_size_avail, void *_c)
{
+ struct lzx_compressor *c = _c;
+ struct lzx_output_bitstream os;
- LZX_DEBUG("Allocating LZX context...");
-
- struct lzx_compressor *ctx;
-
- static const struct wimlib_lzx_params fast_default = {
- .size_of_this = sizeof(struct wimlib_lzx_params),
- .algorithm = WIMLIB_LZX_ALGORITHM_FAST,
- .use_defaults = 0,
- .alg_params = {
- .fast = {
- },
- },
- };
- static const struct wimlib_lzx_params slow_default = {
- .size_of_this = sizeof(struct wimlib_lzx_params),
- .algorithm = WIMLIB_LZX_ALGORITHM_SLOW,
- .use_defaults = 0,
- .alg_params = {
- .slow = {
- .use_len2_matches = 1,
- .num_fast_bytes = 32,
- .num_optim_passes = 2,
- .max_search_depth = 50,
- .max_matches_per_pos = 3,
- .main_nostat_cost = 15,
- .len_nostat_cost = 15,
- .aligned_nostat_cost = 7,
- },
- },
- };
-
- if (params) {
- if (!lzx_params_valid(params))
- return WIMLIB_ERR_INVALID_PARAM;
- } else {
- LZX_DEBUG("Using default algorithm and parameters.");
- if (lzx_user_default_params_ptr)
- params = lzx_user_default_params_ptr;
- else
- params = &slow_default;
- }
-
- if (params->use_defaults) {
- if (params->algorithm == WIMLIB_LZX_ALGORITHM_SLOW)
- params = &slow_default;
- else
- params = &fast_default;
- }
-
- if (ctx_pp) {
- ctx = *(struct lzx_compressor**)ctx_pp;
-
- if (ctx && lzx_params_compatible(&ctx->params, params))
- return 0;
- } else {
- LZX_DEBUG("Check parameters only.");
+ /* Don't bother compressing very small inputs. */
+ if (uncompressed_size < 100)
return 0;
- }
-
- LZX_DEBUG("Allocating memory.");
- ctx = MALLOC(sizeof(struct lzx_compressor));
- if (ctx == NULL)
- goto err;
-
- size_t block_specs_length;
-
-#if 0
- if (params->algorithm == WIMLIB_LZX_ALGORITHM_SLOW)
- block_specs_length = 1U << params->alg_params.slow.num_split_passes;
- else
-#endif
- block_specs_length = 1U;
- ctx->block_specs = MALLOC(block_specs_length * sizeof(ctx->block_specs[0]));
- if (ctx->block_specs == NULL)
- goto err_free_ctx;
-
- if (params->algorithm == WIMLIB_LZX_ALGORITHM_SLOW) {
- ctx->SA = MALLOC(3U * LZX_MAX_WINDOW_SIZE * sizeof(ctx->SA[0]));
- if (ctx->SA == NULL)
- goto err_free_block_specs;
- ctx->ISA = ctx->SA + LZX_MAX_WINDOW_SIZE;
- ctx->salink = MALLOC(LZX_MAX_WINDOW_SIZE * sizeof(ctx->salink[0]));
- if (ctx->salink == NULL)
- goto err_free_SA;
- } else {
- ctx->SA = NULL;
- ctx->ISA = NULL;
- ctx->salink = NULL;
- }
-
- if (params->algorithm == WIMLIB_LZX_ALGORITHM_SLOW) {
- ctx->optimum = MALLOC((LZX_OPTIM_ARRAY_SIZE + LZX_MAX_MATCH_LEN) *
- sizeof(ctx->optimum[0]));
- if (ctx->optimum == NULL)
- goto err_free_salink;
- } else {
- ctx->optimum = NULL;
- }
-
- if (params->algorithm == WIMLIB_LZX_ALGORITHM_SLOW) {
- uint32_t cache_per_pos;
-
- cache_per_pos = params->alg_params.slow.max_matches_per_pos;
- if (cache_per_pos > LZX_MAX_CACHE_PER_POS)
- cache_per_pos = LZX_MAX_CACHE_PER_POS;
-
- ctx->cached_matches = MALLOC(LZX_MAX_WINDOW_SIZE * (cache_per_pos + 1) *
- sizeof(ctx->cached_matches[0]));
- if (ctx->cached_matches == NULL)
- goto err_free_optimum;
- } else {
- ctx->cached_matches = NULL;
- }
-
- ctx->chosen_matches = MALLOC(LZX_MAX_WINDOW_SIZE *
- sizeof(ctx->chosen_matches[0]));
- if (ctx->chosen_matches == NULL)
- goto err_free_cached_matches;
-
- memcpy(&ctx->params, params, sizeof(struct wimlib_lzx_params));
- memset(&ctx->zero_codes, 0, sizeof(ctx->zero_codes));
+ /* The input data must be preprocessed. To avoid changing the original
+ * input, copy it to a temporary buffer. */
+ memcpy(c->cur_window, uncompressed_data, uncompressed_size);
+ c->cur_window_size = uncompressed_size;
- LZX_DEBUG("Successfully allocated new LZX context.");
+ /* Preprocess the data. */
+ lzx_do_e8_preprocessing(c->cur_window, c->cur_window_size);
- wimlib_lzx_free_context(*ctx_pp);
- *ctx_pp = (struct wimlib_lzx_context*)ctx;
- return 0;
+ /* Prepare the compressed data. */
+ lzx_prepare_blocks(c);
-err_free_cached_matches:
- FREE(ctx->cached_matches);
-err_free_optimum:
- FREE(ctx->optimum);
-err_free_salink:
- FREE(ctx->salink);
-err_free_SA:
- FREE(ctx->SA);
-err_free_block_specs:
- FREE(ctx->block_specs);
-err_free_ctx:
- FREE(ctx);
-err:
- LZX_DEBUG("Ran out of memory.");
- return WIMLIB_ERR_NOMEM;
+ /* Generate the compressed data and return its size, or 0 if an overflow
+ * occurred. */
+ lzx_init_output(&os, compressed_data, compressed_size_avail);
+ lzx_write_all_blocks(c, &os);
+ return lzx_flush_output(&os);
}
-/* API function documented in wimlib.h */
-WIMLIBAPI void
-wimlib_lzx_free_context(struct wimlib_lzx_context *_ctx)
+static void
+lzx_free_compressor(void *_c)
{
- struct lzx_compressor *ctx = (struct lzx_compressor*)_ctx;
-
- if (ctx) {
- FREE(ctx->chosen_matches);
- FREE(ctx->cached_matches);
- FREE(ctx->optimum);
- FREE(ctx->salink);
- FREE(ctx->SA);
- FREE(ctx->block_specs);
- FREE(ctx);
+ struct lzx_compressor *c = _c;
+
+ if (c) {
+ ALIGNED_FREE(c->cur_window);
+ FREE(c->block_specs);
+ FREE(c->chosen_items);
+ lz_mf_free(c->mf);
+ FREE(c->optimum);
+ FREE(c->cached_matches);
+ FREE(c);
}
}
-/* API function documented in wimlib.h */
-WIMLIBAPI unsigned
-wimlib_lzx_compress(const void * const restrict uncompressed_data,
- unsigned const uncompressed_len,
- void * const restrict compressed_data)
-{
- int ret;
- struct wimlib_lzx_context *ctx = NULL;
- unsigned compressed_len;
-
- ret = wimlib_lzx_alloc_context(NULL, &ctx);
- if (ret) {
- wimlib_assert(ret != WIMLIB_ERR_INVALID_PARAM);
- WARNING("Couldn't allocate LZX compression context: %"TS"",
- wimlib_get_error_string(ret));
- return 0;
- }
-
- compressed_len = wimlib_lzx_compress2(uncompressed_data,
- uncompressed_len,
- compressed_data,
- ctx);
-
- wimlib_lzx_free_context(ctx);
-
- return compressed_len;
-}
+const struct compressor_ops lzx_compressor_ops = {
+ .get_needed_memory = lzx_get_needed_memory,
+ .create_compressor = lzx_create_compressor,
+ .compress = lzx_compress,
+ .free_compressor = lzx_free_compressor,
+};