X-Git-Url: https://wimlib.net/git/?p=wimlib;a=blobdiff_plain;f=src%2Fdecompress_common.c;h=fa605f0cc08b21b301fc641a3e43088fd805b6a2;hp=973f467cc6e0c7ffe3a8bb557988f29e2f8bf8f7;hb=908381d2809a48acd9490ec080e51087ae1529fd;hpb=ed92ad52377e0ee686faec69ec5cbca291ab83c1 diff --git a/src/decompress_common.c b/src/decompress_common.c index 973f467c..fa605f0c 100644 --- a/src/decompress_common.c +++ b/src/decompress_common.c @@ -5,7 +5,7 @@ * * The following copying information applies to this specific source code file: * - * Written in 2012-2015 by Eric Biggers + * Written in 2012-2016 by Eric Biggers * * To the extent possible under law, the author(s) have dedicated all copyright * and related and neighboring rights to this software to the public domain @@ -24,259 +24,202 @@ # include "config.h" #endif -#include "wimlib/decompress_common.h" - #include -#define USE_WORD_FILL - -#ifdef __GNUC__ -# ifdef __SSE2__ -# undef USE_WORD_FILL -# define USE_SSE2_FILL -# include -# endif +#ifdef __SSE2__ +# include #endif -/* Construct a direct mapping entry in the lookup table. */ -#define MAKE_DIRECT_ENTRY(symbol, length) ((symbol) | ((length) << 11)) +#include "wimlib/decompress_common.h" /* * make_huffman_decode_table() - * - * Build a decoding table for a canonical prefix code, or "Huffman code". + * Given an alphabet of symbols and the length of each symbol's codeword in a + * canonical prefix code, build a table for quickly decoding symbols that were + * encoded with that code. * - * This takes as input the length of the codeword for each symbol in the - * alphabet and produces as output a table that can be used for fast - * decoding of prefix-encoded symbols using read_huffsym(). + * A _prefix code_ is an assignment of bitstrings called _codewords_ to symbols + * such that no whole codeword is a prefix of any other. A prefix code might be + * a _Huffman code_, which means that it is an optimum prefix code for a given + * list of symbol frequencies and was generated by the Huffman algorithm. + * Although the prefix codes processed here will ordinarily be "Huffman codes", + * strictly speaking the decoder cannot know whether a given code was actually + * generated by the Huffman algorithm or not. * - * Strictly speaking, a canonical prefix code might not be a Huffman - * code. But this algorithm will work either way; and in fact, since - * Huffman codes are defined in terms of symbol frequencies, there is no - * way for the decompressor to know whether the code is a true Huffman - * code or not until all symbols have been decoded. + * A prefix code is _canonical_ if and only if a longer codeword never + * lexicographically precedes a shorter codeword, and the lexicographic ordering + * of codewords of equal length is the same as the lexicographic ordering of the + * corresponding symbols. The advantage of using a canonical prefix code is + * that the codewords can be reconstructed from only the symbol => codeword + * length mapping. This eliminates the need to transmit the codewords + * explicitly. Instead, they can be enumerated in lexicographic order after + * sorting the symbols primarily by increasing codeword length and secondarily + * by increasing symbol value. * - * Because the prefix code is assumed to be "canonical", it can be - * reconstructed directly from the codeword lengths. A prefix code is - * canonical if and only if a longer codeword never lexicographically - * precedes a shorter codeword, and the lexicographic ordering of - * codewords of the same length is the same as the lexicographic ordering - * of the corresponding symbols. Consequently, we can sort the symbols - * primarily by codeword length and secondarily by symbol value, then - * reconstruct the prefix code by generating codewords lexicographically - * in that order. + * However, the decoder's real goal is to decode symbols with the code, not just + * generate the list of codewords. Consequently, this function directly builds + * a table for efficiently decoding symbols using the code. The basic idea is + * that given the next 'max_codeword_len' bits of input, the decoder can look up + * the next decoded symbol by indexing a table containing '2^max_codeword_len' + * entries. A codeword with length 'max_codeword_len' will have exactly one + * entry in this table, whereas a codeword shorter than 'max_codeword_len' will + * have multiple entries in this table. Precisely, a codeword of length 'n' + * will have '2^(max_codeword_len - n)' entries. The index of each such entry, + * considered as a bitstring of length 'max_codeword_len', will contain the + * corresponding codeword as a prefix. * - * This function does not, however, generate the prefix code explicitly. - * Instead, it directly builds a table for decoding symbols using the - * code. The basic idea is this: given the next 'max_codeword_len' bits - * in the input, we can look up the decoded symbol by indexing a table - * containing 2**max_codeword_len entries. A codeword with length - * 'max_codeword_len' will have exactly one entry in this table, whereas - * a codeword shorter than 'max_codeword_len' will have multiple entries - * in this table. Precisely, a codeword of length n will be represented - * by 2**(max_codeword_len - n) entries in this table. The 0-based index - * of each such entry will contain the corresponding codeword as a prefix - * when zero-padded on the left to 'max_codeword_len' binary digits. + * That's the basic idea, but we extend it in two ways: * - * That's the basic idea, but we implement two optimizations regarding - * the format of the decode table itself: + * - Often the maximum codeword length is too long for it to be efficient to + * build the full decode table whenever a new code is used. Instead, we build + * a "root" table using only '2^table_bits' entries, where 'table_bits <= + * max_codeword_len'. Then, a lookup of 'table_bits' bits produces either a + * symbol directly (for codewords not longer than 'table_bits'), or the index + * of a subtable which must be indexed with additional bits of input to fully + * decode the symbol (for codewords longer than 'table_bits'). * - * - For many compression formats, the maximum codeword length is too - * long for it to be efficient to build the full decoding table - * whenever a new prefix code is used. Instead, we can build the table - * using only 2**table_bits entries, where 'table_bits' is some number - * less than or equal to 'max_codeword_len'. Then, only codewords of - * length 'table_bits' and shorter can be directly looked up. For - * longer codewords, the direct lookup instead produces the root of a - * binary tree. Using this tree, the decoder can do traditional - * bit-by-bit decoding of the remainder of the codeword. Child nodes - * are allocated in extra entries at the end of the table; leaf nodes - * contain symbols. Note that the long-codeword case is, in general, - * not performance critical, since in Huffman codes the most frequently - * used symbols are assigned the shortest codeword lengths. + * - Whenever the decoder decodes a symbol, it needs to know the codeword length + * so that it can remove the appropriate number of input bits. The obvious + * solution would be to simply retain the codeword lengths array and use the + * decoded symbol as an index into it. However, that would require two array + * accesses when decoding each symbol. Our strategy is to instead store the + * codeword length directly in the decode table entry along with the symbol. * - * - When we decode a symbol using a direct lookup of the table, we still - * need to know its length so that the bitstream can be advanced by the - * appropriate number of bits. The simple solution is to simply retain - * the 'lens' array and use the decoded symbol as an index into it. - * However, this requires two separate array accesses in the fast path. - * The optimization is to store the length directly in the decode - * table. We use the bottom 11 bits for the symbol and the top 5 bits - * for the length. In addition, to combine this optimization with the - * previous one, we introduce a special case where the top 2 bits of - * the length are both set if the entry is actually the root of a - * binary tree. + * See MAKE_DECODE_TABLE_ENTRY() for full details on the format of decode table + * entries, and see read_huffsym() for full details on how symbols are decoded. * * @decode_table: - * The array in which to create the decoding table. This must be - * 16-byte aligned and must have a length of at least - * ((2**table_bits) + 2 * num_syms) entries. This is permitted to - * alias @lens, since all information from @lens is consumed before -* anything is written to @decode_table. + * The array in which to build the decode table. This must have been + * declared by the DECODE_TABLE() macro. This may alias @lens, since all + * @lens are consumed before the decode table is written to. * * @num_syms: - * The number of symbols in the alphabet; also, the length of the - * 'lens' array. Must be less than or equal to - * DECODE_TABLE_MAX_SYMBOLS. + * The number of symbols in the alphabet. * * @table_bits: - * The order of the decode table size, as explained above. Must be - * less than or equal to DECODE_TABLE_MAX_TABLE_BITS. + * The log base 2 of the number of entries in the root table. * * @lens: - * An array of length @num_syms, indexable by symbol, that gives the - * length of the codeword, in bits, for that symbol. The length can - * be 0, which means that the symbol does not have a codeword - * assigned. This is permitted to alias @decode_table, since all - * information from @lens is consumed before anything is written to - * @decode_table. + * An array of length @num_syms, indexed by symbol, that gives the length + * of the codeword, in bits, for each symbol. The length can be 0, which + * means that the symbol does not have a codeword assigned. In addition, + * @lens may alias @decode_table, as noted above. * * @max_codeword_len: - * The longest codeword length allowed in the compression format. - * All entries in 'lens' must be less than or equal to this value. - * This must be less than or equal to DECODE_TABLE_MAX_CODEWORD_LEN. + * The maximum codeword length permitted for this code. All entries in + * 'lens' must be less than or equal to this value. * - * Returns 0 on success, or -1 if the lengths do not form a valid prefix - * code. + * Returns 0 on success, or -1 if the lengths do not form a valid prefix code. */ int -make_huffman_decode_table(u16 decode_table[const], - const unsigned num_syms, - const unsigned table_bits, - const u8 lens[const], - const unsigned max_codeword_len) +make_huffman_decode_table(u16 decode_table[], unsigned num_syms, + unsigned table_bits, const u8 lens[], + unsigned max_codeword_len) { - const unsigned table_num_entries = 1 << table_bits; - unsigned len_counts[max_codeword_len + 1]; + u16 len_counts[max_codeword_len + 1]; + u16 offsets[max_codeword_len + 1]; u16 sorted_syms[num_syms]; - int left; - void *decode_table_ptr; + s32 remainder = 1; + void *entry_ptr = decode_table; + unsigned codeword_len = 1; unsigned sym_idx; - unsigned codeword_len; - unsigned stores_per_loop; - unsigned decode_table_pos; - -#ifdef USE_WORD_FILL - const unsigned entries_per_word = WORDBYTES / sizeof(decode_table[0]); -#endif - -#ifdef USE_SSE2_FILL - const unsigned entries_per_xmm = sizeof(__m128i) / sizeof(decode_table[0]); -#endif + unsigned codeword; + unsigned subtable_pos; + unsigned subtable_bits; + unsigned subtable_prefix; - /* Count how many symbols have each possible codeword length. - * Note that a length of 0 indicates the corresponding symbol is not - * used in the code and therefore does not have a codeword. */ + /* Count how many codewords have each length, including 0. */ for (unsigned len = 0; len <= max_codeword_len; len++) len_counts[len] = 0; for (unsigned sym = 0; sym < num_syms; sym++) len_counts[lens[sym]]++; - /* We can assume all lengths are <= max_codeword_len, but we - * cannot assume they form a valid prefix code. A codeword of - * length n should require a proportion of the codespace equaling - * (1/2)^n. The code is valid if and only if the codespace is - * exactly filled by the lengths, by this measure. */ - left = 1; + /* It is already guaranteed that all lengths are <= max_codeword_len, + * but it cannot be assumed they form a complete prefix code. A + * codeword of length n should require a proportion of the codespace + * equaling (1/2)^n. The code is complete if and only if, by this + * measure, the codespace is exactly filled by the lengths. */ for (unsigned len = 1; len <= max_codeword_len; len++) { - left <<= 1; - left -= len_counts[len]; - if (unlikely(left < 0)) { - /* The lengths overflow the codespace; that is, the code - * is over-subscribed. */ + remainder = (remainder << 1) - len_counts[len]; + /* Do the lengths overflow the codespace? */ + if (unlikely(remainder < 0)) return -1; - } } - if (unlikely(left != 0)) { + if (remainder != 0) { /* The lengths do not fill the codespace; that is, they form an - * incomplete set. */ - if (left == (1 << max_codeword_len)) { - /* The code is completely empty. This is arguably - * invalid, but in fact it is valid in LZX and XPRESS, - * so we must allow it. By definition, no symbols can - * be decoded with an empty code. Consequently, we - * technically don't even need to fill in the decode - * table. However, to avoid accessing uninitialized - * memory if the algorithm nevertheless attempts to - * decode symbols using such a code, we zero out the - * decode table. */ - memset(decode_table, 0, - table_num_entries * sizeof(decode_table[0])); - return 0; - } - return -1; + * incomplete code. This is permitted only if the code is empty + * (contains no symbols). */ + + if (unlikely(remainder != 1U << max_codeword_len)) + return -1; + + /* The code is empty. When processing a well-formed stream, the + * decode table need not be initialized in this case. However, + * we cannot assume the stream is well-formed, so we must + * initialize the decode table anyway. Setting all entries to 0 + * makes the decode table always produce symbol '0' without + * consuming any bits, which is good enough. */ + memset(decode_table, 0, sizeof(decode_table[0]) << table_bits); + return 0; } - /* Sort the symbols primarily by length and secondarily by symbol order. - */ - { - unsigned offsets[max_codeword_len + 1]; + /* Sort the symbols primarily by increasing codeword length and + * secondarily by increasing symbol value. */ - /* Initialize 'offsets' so that offsets[len] for 1 <= len <= - * max_codeword_len is the number of codewords shorter than - * 'len' bits. */ - offsets[1] = 0; - for (unsigned len = 1; len < max_codeword_len; len++) - offsets[len + 1] = offsets[len] + len_counts[len]; + /* Initialize 'offsets' so that 'offsets[len]' is the number of + * codewords shorter than 'len' bits, including length 0. */ + offsets[0] = 0; + for (unsigned len = 0; len < max_codeword_len; len++) + offsets[len + 1] = offsets[len] + len_counts[len]; - /* Use the 'offsets' array to sort the symbols. - * Note that we do not include symbols that are not used in the - * code. Consequently, fewer than 'num_syms' entries in - * 'sorted_syms' may be filled. */ - for (unsigned sym = 0; sym < num_syms; sym++) - if (lens[sym] != 0) - sorted_syms[offsets[lens[sym]]++] = sym; - } + /* Use the 'offsets' array to sort the symbols. */ + for (unsigned sym = 0; sym < num_syms; sym++) + sorted_syms[offsets[lens[sym]]++] = sym; - /* Fill entries for codewords with length <= table_bits - * --- that is, those short enough for a direct mapping. + /* + * Fill the root table entries for codewords no longer than table_bits. * * The table will start with entries for the shortest codeword(s), which - * have the most entries. From there, the number of entries per + * will have the most entries. From there, the number of entries per * codeword will decrease. As an optimization, we may begin filling * entries with SSE2 vector accesses (8 entries/store), then change to - * 'machine_word_t' accesses (2 or 4 entries/store), then change to - * 16-bit accesses (1 entry/store). */ - decode_table_ptr = decode_table; - sym_idx = 0; - codeword_len = 1; -#ifdef USE_SSE2_FILL - /* Fill the entries one 128-bit vector at a time. - * This is 8 entries per store. */ - stores_per_loop = (1 << (table_bits - codeword_len)) / entries_per_xmm; - for (; stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) { + * word accesses (2 or 4 entries/store), then change to 16-bit accesses + * (1 entry/store). + */ + sym_idx = offsets[0]; + +#ifdef __SSE2__ + /* Fill entries one 128-bit vector (8 entries) at a time. */ + for (unsigned stores_per_loop = (1U << (table_bits - codeword_len)) / + (sizeof(__m128i) / sizeof(decode_table[0])); + stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) + { unsigned end_sym_idx = sym_idx + len_counts[codeword_len]; for (; sym_idx < end_sym_idx; sym_idx++) { - /* Note: unlike in the machine_word_t version below, the - * __m128i type already has __attribute__((may_alias)), - * so using it to access the decode table, which is an - * array of unsigned shorts, will not violate strict + /* Note: unlike in the "word" version below, the __m128i + * type already has __attribute__((may_alias)), so using + * it to access an array of u16 will not violate strict * aliasing. */ - u16 entry; - __m128i v; - __m128i *p; - unsigned n; - - entry = MAKE_DIRECT_ENTRY(sorted_syms[sym_idx], codeword_len); - - v = _mm_set1_epi16(entry); - p = (__m128i*)decode_table_ptr; - n = stores_per_loop; + __m128i v = _mm_set1_epi16( + MAKE_DECODE_TABLE_ENTRY(sorted_syms[sym_idx], + codeword_len)); + unsigned n = stores_per_loop; do { - *p++ = v; + *(__m128i *)entry_ptr = v; + entry_ptr += sizeof(v); } while (--n); - decode_table_ptr = p; } } -#endif /* USE_SSE2_FILL */ +#endif /* __SSE2__ */ -#ifdef USE_WORD_FILL - /* Fill the entries one machine word at a time. - * On 32-bit systems this is 2 entries per store, while on 64-bit - * systems this is 4 entries per store. */ - stores_per_loop = (1 << (table_bits - codeword_len)) / entries_per_word; - for (; stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) { +#ifdef __GNUC__ + /* Fill entries one word (2 or 4 entries) at a time. */ + for (unsigned stores_per_loop = (1U << (table_bits - codeword_len)) / + (WORDBYTES / sizeof(decode_table[0])); + stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) + { unsigned end_sym_idx = sym_idx + len_counts[codeword_len]; for (; sym_idx < end_sym_idx; sym_idx++) { @@ -285,140 +228,105 @@ make_huffman_decode_table(u16 decode_table[const], * the code with -fno-strict-aliasing to guarantee * correctness. To work around this problem, use the * gcc 'may_alias' extension. */ - typedef machine_word_t _may_alias_attribute aliased_word_t; - - machine_word_t v; - aliased_word_t *p; - unsigned n; - - STATIC_ASSERT(WORDBITS == 32 || WORDBITS == 64); - - v = MAKE_DIRECT_ENTRY(sorted_syms[sym_idx], codeword_len); - v |= v << 16; - v |= v << (WORDBITS == 64 ? 32 : 0); - - p = (aliased_word_t *)decode_table_ptr; - n = stores_per_loop; - + typedef machine_word_t + __attribute__((may_alias)) aliased_word_t; + aliased_word_t v = repeat_u16( + MAKE_DECODE_TABLE_ENTRY(sorted_syms[sym_idx], + codeword_len)); + unsigned n = stores_per_loop; do { - *p++ = v; + *(aliased_word_t *)entry_ptr = v; + entry_ptr += sizeof(v); } while (--n); - decode_table_ptr = p; } } -#endif /* USE_WORD_FILL */ +#endif /* __GNUC__ */ - /* Fill the entries one 16-bit integer at a time. */ - stores_per_loop = (1 << (table_bits - codeword_len)); - for (; stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) { + /* Fill entries one at a time. */ + for (unsigned stores_per_loop = (1U << (table_bits - codeword_len)); + stores_per_loop != 0; codeword_len++, stores_per_loop >>= 1) + { unsigned end_sym_idx = sym_idx + len_counts[codeword_len]; for (; sym_idx < end_sym_idx; sym_idx++) { - u16 entry; - u16 *p; - unsigned n; - - entry = MAKE_DIRECT_ENTRY(sorted_syms[sym_idx], codeword_len); - - p = (u16*)decode_table_ptr; - n = stores_per_loop; - + u16 v = MAKE_DECODE_TABLE_ENTRY(sorted_syms[sym_idx], + codeword_len); + unsigned n = stores_per_loop; do { - *p++ = entry; + *(u16 *)entry_ptr = v; + entry_ptr += sizeof(v); } while (--n); - - decode_table_ptr = p; } } - /* If we've filled in the entire table, we are done. Otherwise, - * there are codewords longer than table_bits for which we must - * generate binary trees. */ - - decode_table_pos = (u16*)decode_table_ptr - decode_table; - if (decode_table_pos != table_num_entries) { - unsigned j; - unsigned next_free_tree_slot; - unsigned cur_codeword; - - /* First, zero out the remaining entries. This is - * necessary so that these entries appear as - * "unallocated" in the next part. Each of these entries - * will eventually be filled with the representation of - * the root node of a binary tree. */ - j = decode_table_pos; - do { - decode_table[j] = 0; - } while (++j != table_num_entries); - - /* We allocate child nodes starting at the end of the - * direct lookup table. Note that there should be - * 2*num_syms extra entries for this purpose, although - * fewer than this may actually be needed. */ - next_free_tree_slot = table_num_entries; - - /* Iterate through each codeword with length greater than - * 'table_bits', primarily in order of codeword length - * and secondarily in order of symbol. */ - for (cur_codeword = decode_table_pos << 1; - codeword_len <= max_codeword_len; - codeword_len++, cur_codeword <<= 1) - { - unsigned end_sym_idx = sym_idx + len_counts[codeword_len]; - for (; sym_idx < end_sym_idx; sym_idx++, cur_codeword++) - { - /* 'sym' is the symbol represented by the - * codeword. */ - unsigned sym = sorted_syms[sym_idx]; - - unsigned extra_bits = codeword_len - table_bits; + /* If all symbols were processed, then no subtables are required. */ + if (sym_idx == num_syms) + return 0; + + /* At least one subtable is required. Process the remaining symbols. */ + codeword = ((u16 *)entry_ptr - decode_table) << 1; + subtable_pos = 1U << table_bits; + subtable_bits = table_bits; + subtable_prefix = -1; + do { + while (len_counts[codeword_len] == 0) { + codeword_len++; + codeword <<= 1; + } - unsigned node_idx = cur_codeword >> extra_bits; + unsigned prefix = codeword >> (codeword_len - table_bits); + + /* Start a new subtable if the first 'table_bits' bits of the + * codeword don't match the prefix for the previous subtable, or + * if this will be the first subtable. */ + if (prefix != subtable_prefix) { + + subtable_prefix = prefix; + + /* + * Calculate the subtable length. If the codeword + * length exceeds 'table_bits' by n, then the subtable + * needs at least 2^n entries. But it may need more; if + * there are fewer than 2^n codewords of length + * 'table_bits + n' remaining, then n will need to be + * incremented to bring in longer codewords until the + * subtable can be filled completely. Note that it + * always will, eventually, be possible to fill the + * subtable, since it was previously verified that the + * code is complete. + */ + subtable_bits = codeword_len - table_bits; + remainder = (s32)1 << subtable_bits; + for (;;) { + remainder -= len_counts[table_bits + + subtable_bits]; + if (remainder <= 0) + break; + subtable_bits++; + remainder <<= 1; + } - /* Go through each bit of the current codeword - * beyond the prefix of length @table_bits and - * walk the appropriate binary tree, allocating - * any slots that have not yet been allocated. - * - * Note that the 'pointer' entry to the binary - * tree, which is stored in the direct lookup - * portion of the table, is represented - * identically to other internal (non-leaf) - * nodes of the binary tree; it can be thought - * of as simply the root of the tree. The - * representation of these internal nodes is - * simply the index of the left child combined - * with the special bits 0xC000 to distinguish - * the entry from direct mapping and leaf node - * entries. */ - do { + /* Create the entry that points from the root table to + * the subtable. This entry contains the index of the + * start of the subtable and the number of bits with + * which the subtable is indexed (the log base 2 of the + * number of entries it contains). */ + decode_table[subtable_prefix] = + MAKE_DECODE_TABLE_ENTRY(subtable_pos, + subtable_bits); + } - /* At least one bit remains in the - * codeword, but the current node is an - * unallocated leaf. Change it to an - * internal node. */ - if (decode_table[node_idx] == 0) { - decode_table[node_idx] = - next_free_tree_slot | 0xC000; - decode_table[next_free_tree_slot++] = 0; - decode_table[next_free_tree_slot++] = 0; - } + /* Fill the subtable entries for this symbol. */ + u16 entry = MAKE_DECODE_TABLE_ENTRY(sorted_syms[sym_idx], + codeword_len - table_bits); + unsigned n = 1U << (subtable_bits - (codeword_len - + table_bits)); + do { + decode_table[subtable_pos++] = entry; + } while (--n); - /* Go to the left child if the next bit - * in the codeword is 0; otherwise go to - * the right child. */ - node_idx = decode_table[node_idx] & 0x3FFF; - --extra_bits; - node_idx += (cur_codeword >> extra_bits) & 1; - } while (extra_bits != 0); + len_counts[codeword_len]--; + codeword++; + } while (++sym_idx < num_syms); - /* We've traversed the tree using the entire - * codeword, and we're now at the entry where - * the actual symbol will be stored. This is - * distinguished from internal nodes by not - * having its high two bits set. */ - decode_table[node_idx] = sym; - } - } - } return 0; }