#include "dentry.h"
#include "lookup_table.h"
#include "buffer_io.h"
-#include "lzx.h"
-#include "xpress.h"
#include "sha1.h"
#ifdef __WIN32__
int (*decompress)(const void *, unsigned, void *, unsigned);
/* Set the appropriate decompress function. */
if (resource_ctype == WIMLIB_COMPRESSION_TYPE_LZX)
- decompress = lzx_decompress;
+ decompress = wimlib_lzx_decompress;
else
- decompress = xpress_decompress;
+ decompress = wimlib_xpress_decompress;
/* The structure of a compressed resource consists of a table of chunk
* offsets followed by the chunks themselves. Each chunk consists of