+ if (out_chunk_size < ((u32)1 << 23)) {
+ chunks_per_msg = MAX_CHUNKS_PER_MSG;
+ msgs_per_thread = 2;
+ } else {
+ /* Big chunks: Just have one buffer per thread --- more would
+ * just waste memory. */
+ chunks_per_msg = 1;
+ msgs_per_thread = 1;
+ }