/* * decomp.c * * Functions used for decompression. */ /* * Copyright (C) 2012 Eric Biggers * * This file is part of wimlib, a library for working with WIM files. * * wimlib is free software; you can redistribute it and/or modify it under the * terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * wimlib is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with wimlib; if not, see http://www.gnu.org/licenses/. */ #include "decomp.h" #include /* Reads @n bytes from the bitstream @stream into the location pointed to by @dest. * The bitstream must be 16-bit aligned. */ int bitstream_read_bytes(struct input_bitstream *stream, size_t n, void *dest) { /* Precondition: The bitstream is 16-byte aligned. */ wimlib_assert(stream->bitsleft % 16 == 0); u8 *p = dest; /* Get the bytes currently in the buffer variable. */ while (stream->bitsleft != 0) { if (n-- == 0) return 0; *p++ = bitstream_peek_bits(stream, 8); bitstream_remove_bits(stream, 8); } /* Get the rest directly from the pointer to the data. Of course, it's * necessary to check there are really n bytes available. */ if (n > stream->data_bytes_left) { ERROR("Unexpected end of input when " "reading %zu bytes from bitstream " "(only have %u bytes left)\n", n, stream->data_bytes_left); return 1; } memcpy(p, stream->data, n); stream->data += n; stream->data_bytes_left -= n; /* It's possible to copy an odd number of bytes and leave the stream in * an inconsistent state. Fix it by reading the next byte, if it is * there. */ if ((n & 1) && stream->data_bytes_left != 0) { stream->bitsleft = 8; stream->data_bytes_left--; stream->bitbuf |= (input_bitbuf_t)(*stream->data) << (sizeof(input_bitbuf_t) * 8 - 8); stream->data++; } return 0; } /* Aligns the bitstream on a 16-bit boundary. * * Note: M$'s idea of "alignment" means that for some reason, a 16-bit word * should be skipped over if the buffer happens to already be aligned on such a * boundary. This only applies for realigning the stream after the blocktype * and length fields of an uncompressed block, however; it does not apply when * realigning the stream after the end of the uncompressed block. */ int align_input_bitstream(struct input_bitstream *stream, bool skip_word_if_aligned) { int ret; if (stream->bitsleft % 16 != 0) { bitstream_remove_bits(stream, stream->bitsleft % 16); } else if (skip_word_if_aligned) { if (stream->bitsleft == 0) { ret = bitstream_ensure_bits(stream, 16); if (ret != 0) { ERROR("Unexpected end of input when " "aligning bitstream!\n"); return ret; } } bitstream_remove_bits(stream, 16); } return 0; } /* * Builds a fast huffman decoding table from a canonical huffman code lengths * table. Based on code written by David Tritscher. * * @decode_table: The array in which to create the fast huffman decoding * table. It must have a length of at least * (2**num_bits) + 2 * num_syms to guarantee * that there is enough space. * * @num_syms: Total number of symbols in the Huffman tree. * * @num_bits: Any symbols with a code length of num_bits or less can be * decoded in one lookup of the table. 2**num_bits * must be greater than or equal to @num_syms if there are * any Huffman codes longer than @num_bits. * * @lens: An array of length @num_syms, indexable by symbol, that * gives the length of that symbol. Because the Huffman * tree is in canonical form, it can be reconstructed by * only knowing the length of the code for each symbol. * * @make_codeword_len: An integer that gives the longest possible codeword * length. * * Returns 0 on success; returns 1 if the length values do not correspond to a * valid Huffman tree, or if there are codes of length greater than @num_bits * but 2**num_bits < num_syms. * * What exactly is the format of the fast Huffman decoding table? The first * (1 << num_bits) entries of the table are indexed by chunks of the input of * size @num_bits. If the next Huffman code in the input happens to have a * length of exactly @num_bits, the symbol is simply read directly from the * decoding table. Alternatively, if the next Huffman code has length _less * than_ @num_bits, the symbol is also read directly from the decode table; this * is possible because every entry in the table that is indexed by an integer * that has the shorter code as a binary prefix is filled in with the * appropriate symbol. If a code has length n <= num_bits, it will have * 2**(num_bits - n) possible suffixes, and thus that many entries in the * decoding table. * * It's a bit more complicated if the next Huffman code has length of more than * @num_bits. The table entry indexed by the first @num_bits of that code * cannot give the appropriate symbol directly, because that entry is guaranteed * to be referenced by the Huffman codes for multiple symbols. And while the * LZX compression format does not allow codes longer than 16 bits, a table of * size (2 ** 16) = 65536 entries would be too slow to create. * * There are several different ways to make it possible to look up the symbols * for codes longer than @num_bits. A common way is to make the entries for the * prefixes of length @num_bits of those entries be pointers to additional * decoding tables that are indexed by some number of additional bits of the * code symbol. The technique used here is a bit simpler, however. We just * store the needed subtrees of the Huffman tree in the decoding table after the * lookup entries, beginning at index (2**num_bits). Real pointers are * replaced by indices into the decoding table, and we distinguish symbol * entries from pointers by the fact that values less than @num_syms must be * symbol values. */ int make_huffman_decode_table(u16 decode_table[], uint num_syms, uint num_bits, const u8 lens[], uint max_code_len) { /* Number of entries in the decode table. */ u32 table_num_entries = 1 << num_bits; /* Current position in the decode table. */ u32 decode_table_pos = 0; /* Fill entries for codes short enough for a direct mapping. Here we * are taking advantage of the ordering of the codes, since they are for * a canonical Huffman tree. It must be the case that all the codes of * some length @code_length, zero-extended or one-extended, numerically * precede all the codes of length @code_length + 1. Furthermore, if we * have 2 symbols A and B, such that A is listed before B in the lens * array, and both symbols have the same code length, then we know that * the code for A numerically precedes the code for B. * */ for (uint code_len = 1; code_len <= num_bits; code_len++) { /* Number of entries that a code of length @code_length would * need. */ u32 code_num_entries = 1 << (num_bits - code_len); /* For each symbol of length @code_len, fill in its entries in * the decode table. */ for (uint sym = 0; sym < num_syms; sym++) { if (lens[sym] != code_len) continue; /* Check for table overrun. This can only happen if the * given lengths do not correspond to a valid Huffman * tree. */ if (decode_table_pos >= table_num_entries) { ERROR("Huffman decoding table overrun: " "pos = %u, num_entries = %u\n", decode_table_pos, table_num_entries); return 1; } /* Fill all possible lookups of this symbol with * the symbol itself. */ for (uint i = 0; i < code_num_entries; i++) decode_table[decode_table_pos + i] = sym; /* Increment the position in the decode table by * the number of entries that were just filled * in. */ decode_table_pos += code_num_entries; } } /* If all entries of the decode table have been filled in, there are no * codes longer than num_bits, so we are done filling in the decode * table. */ if (decode_table_pos == table_num_entries) return 0; /* Otherwise, fill in the remaining entries, which correspond to codes longer * than @num_bits. */ /* First, zero out the rest of the entries; this is necessary so * that the entries appear as "unallocated" in the next part. */ for (uint i = decode_table_pos; i < table_num_entries; i++) decode_table[i] = 0; /* Assert that 2**num_bits is at least num_syms. If this wasn't the * case, we wouldn't be able to distinguish pointer entries from symbol * entries. */ wimlib_assert((1 << num_bits) >= num_syms); /* The current Huffman code. */ uint current_code = decode_table_pos; /* The tree nodes are allocated starting at * decode_table[table_num_entries]. Remember that the full size of the * table, including the extra space for the tree nodes, is actually * 2**num_bits + 2 * num_syms slots, while table_num_entries is only * 2**num_bits. */ uint next_free_tree_slot = table_num_entries; /* Go through every codeword of length greater than @num_bits. Note: * the LZX format guarantees that the codeword length can be at most 16 * bits. */ for (uint code_len = num_bits + 1; code_len <= max_code_len; code_len++) { current_code <<= 1; for (uint sym = 0; sym < num_syms; sym++) { if (lens[sym] != code_len) continue; /* i is the index of the current node; find it from the * prefix of the current Huffman code. */ uint i = current_code >> (code_len - num_bits); if (i >= (1 << num_bits)) { ERROR("Invalid canonical Huffman code!\n"); return 1; } /* Go through each bit of the current Huffman code * beyond the prefix of length num_bits and walk the * tree, "allocating" slots that have not yet been * allocated. */ for (int bit_num = num_bits + 1; bit_num <= code_len; bit_num++) { /* If the current tree node points to nowhere * but we need to follow it, allocate a new node * for it to point to. */ if (decode_table[i] == 0) { decode_table[i] = next_free_tree_slot; decode_table[next_free_tree_slot++] = 0; decode_table[next_free_tree_slot++] = 0; } i = decode_table[i]; /* Is the next bit 0 or 1? If 0, go left; * otherwise, go right (by incrementing i by 1) */ int bit_pos = code_len - bit_num; int bit = (current_code & (1 << bit_pos)) >> bit_pos; i += bit; } /* i is now the index of the leaf entry into which the * actual symbol will go. */ decode_table[i] = sym; /* Increment decode_table_pos only if the prefix of the * Huffman code changes. */ if (current_code >> (code_len - num_bits) != (current_code + 1) >> (code_len - num_bits)) decode_table_pos++; /* current_code is always incremented because this is * how canonical Huffman codes are generated (add 1 for * each code, then left shift whenever the code length * increases) */ current_code++; } } /* If the lengths really represented a valid Huffman tree, all * @table_num_entries in the table will have been filled. However, it * is also possible that the tree is completely empty (as noted * earlier) with all 0 lengths, and this is expected to succeed. */ if (decode_table_pos != table_num_entries) { for (uint i = 0; i < num_syms; i++) { if (lens[i] != 0) { ERROR("Lengths do not form a valid " "canonical Huffman tree " "(only filled %u of %u decode " "table slots)!\n", decode_table_pos, table_num_entries); return 1; } } } return 0; } /* Reads a Huffman-encoded symbol when it is known there are less than * MAX_CODE_LEN bits remaining in the bitstream. */ static int read_huffsym_near_end_of_input(struct input_bitstream *istream, const u16 decode_table[], const u8 lens[], uint num_syms, uint table_bits, uint *n) { uint bitsleft = istream->bitsleft; uint key_size; u16 sym; u16 key_bits; if (table_bits > bitsleft) { key_size = bitsleft; bitsleft = 0; key_bits = bitstream_peek_bits(istream, key_size) << (table_bits - key_size); } else { key_size = table_bits; bitsleft -= table_bits; key_bits = bitstream_peek_bits(istream, table_bits); } sym = decode_table[key_bits]; if (sym >= num_syms) { bitstream_remove_bits(istream, key_size); do { if (bitsleft == 0) { ERROR("Input stream exhausted!\n"); return 1; } key_bits = sym + bitstream_peek_bits(istream, 1); bitstream_remove_bits(istream, 1); bitsleft--; } while ((sym = decode_table[key_bits]) >= num_syms); } else { bitstream_remove_bits(istream, lens[sym]); } *n = sym; return 0; } /* * Reads a Huffman-encoded symbol from a bitstream. * * This function may be called hundreds of millions of times when extracting a * large WIM file. I'm not sure it could be made much faster that it is, * especially since there isn't enough time to make a big table that allows * decoding multiple symbols per lookup. But if extracting files to a hard * disk, the IO will be the bottleneck anyway. * * @buf: The input buffer from which the symbol will be read. * @decode_table: The fast Huffman decoding table for the Huffman tree. * @lengths: The table that gives the length of the code for each * symbol. * @num_symbols: The number of symbols in the Huffman code. * @table_bits: Huffman codes this length or less can be looked up * directory in the decode_table, as the * decode_table contains 2**table_bits entries. */ int read_huffsym(struct input_bitstream *stream, const u16 decode_table[], const u8 lengths[], unsigned num_symbols, unsigned table_bits, uint *n, unsigned max_codeword_len) { /* In the most common case, there are at least max_codeword_len bits * remaining in the stream. */ if (bitstream_ensure_bits(stream, max_codeword_len) == 0) { /* Use the next table_bits of the input as an index into the * decode_table. */ u16 key_bits = bitstream_peek_bits(stream, table_bits); u16 sym = decode_table[key_bits]; /* If the entry in the decode table is not a valid symbol, it is * the offset of the root of its Huffman subtree. */ if (sym >= num_symbols) { bitstream_remove_bits(stream, table_bits); do { key_bits = sym + bitstream_peek_bits(stream, 1); bitstream_remove_bits(stream, 1); wimlib_assert(key_bits < num_symbols * 2 + (1 << table_bits)); } while ((sym = decode_table[key_bits]) >= num_symbols); } else { wimlib_assert(lengths[sym] <= table_bits); bitstream_remove_bits(stream, lengths[sym]); } *n = sym; return 0; } else { /* Otherwise, we must be careful to use only the bits that are * actually remaining. Don't inline this part since it is very * rarely used. */ return read_huffsym_near_end_of_input(stream, decode_table, lengths, num_symbols, table_bits, n); } }