/* * lz_hash3.h * * 3-byte hashing for Lempel-Ziv matchfinding. * * The author dedicates this file to the public domain. * You can do whatever you want with this file. */ #ifndef _WIMLIB_LZ_HASH3_H #define _WIMLIB_LZ_HASH3_H #include "wimlib/types.h" /* Constant for the multiplicative hash function. */ #define LZ_HASH_MULTIPLIER 0x1E35A7BD /* Hash the next 3-byte sequence in the window, producing a hash of length * 'num_bits' bits. 4 bytes must be available, since 32-bit unaligned load is * faster on some architectures. */ static inline u32 lz_hash(const u8 *p, unsigned int num_bits) { u32 str; u32 hash; #if defined(__i386__) || defined(__x86_64__) /* Unaligned access allowed, and little endian CPU. * Callers ensure that at least 4 (not 3) bytes are remaining. */ str = *(const u32 *)p & 0xFFFFFF; #else str = ((u32)p[0] << 0) | ((u32)p[1] << 8) | ((u32)p[2] << 16); #endif hash = str * LZ_HASH_MULTIPLIER; /* High bits are more random than the low bits. */ return hash >> (32 - num_bits); } /* The number of bytes being hashed. */ #define LZ_HASH_NBYTES 3 /* Number of bytes the hash function actually requires be available, due to the * possibility of an unaligned load. */ #define LZ_HASH_REQUIRED_NBYTES 4 #endif /* _WIMLIB_LZ_HASH3_H */