/* * lz_hash3.h * * 3-byte hashing for Lempel-Ziv matchfinding. * * The author dedicates this file to the public domain. * You can do whatever you want with this file. */ #ifndef _WIMLIB_LZ_HASH3_H #define _WIMLIB_LZ_HASH3_H #include "wimlib/unaligned.h" /* Constant for the multiplicative hash function. */ #define LZ_HASH_MULTIPLIER 0x1E35A7BD static inline u32 loaded_u32_to_u24(u32 v) { if (CPU_IS_LITTLE_ENDIAN) return v & 0xFFFFFF; else return v >> 8; } static inline u32 load_u24_unaligned(const u8 *p) { if (UNALIGNED_ACCESS_IS_FAST) return loaded_u32_to_u24(load_u32_unaligned(p)); else return ((u32)p[0] << 0) | ((u32)p[1] << 8) | ((u32)p[2] << 16); } static inline u32 lz_hash_u24(u32 str, unsigned num_bits) { return (u32)(str * LZ_HASH_MULTIPLIER) >> (32 - num_bits); } /* * Hash the next 3-byte sequence in the window, producing a hash of length * 'num_bits' bits. At least LZ_HASH_REQUIRED_NBYTES must be available at 'p'; * this might be 4 bytes rather than 3 because an unaligned load is faster on * some architectures. */ static inline u32 lz_hash(const u8 *p, unsigned num_bits) { return lz_hash_u24(load_u24_unaligned(p), num_bits); } /* The number of bytes being hashed. */ #define LZ_HASH_NBYTES 3 /* Number of bytes the hash function actually requires be available, due to the * possibility of an unaligned load. */ #define LZ_HASH_REQUIRED_NBYTES 4 #endif /* _WIMLIB_LZ_HASH3_H */