/* * bt_matchfinder.h * * Author: Eric Biggers * Year: 2014, 2015 * * The author dedicates this file to the public domain. * You can do whatever you want with this file. * * ---------------------------------------------------------------------------- * * This is a Binary Trees (bt) based matchfinder. * * The main data structure is a hash table where each hash bucket contains a * binary tree of sequences whose first 3 bytes share the same hash code. Each * sequence is identified by its starting position in the input buffer. Each * binary tree is always sorted such that each left child represents a sequence * lexicographically lesser than its parent and each right child represents a * sequence lexicographically greater than its parent. * * The algorithm processes the input buffer sequentially. At each byte * position, the hash code of the first 3 bytes of the sequence beginning at * that position (the sequence being matched against) is computed. This * identifies the hash bucket to use for that position. Then, a new binary tree * node is created to represent the current sequence. Then, in a single tree * traversal, the hash bucket's binary tree is searched for matches and is * re-rooted at the new node. * * Compared to the simpler algorithm that uses linked lists instead of binary * trees (see hc_matchfinder.h), the binary tree version gains more information * at each node visitation. Ideally, the binary tree version will examine only * 'log(n)' nodes to find the same matches that the linked list version will * find by examining 'n' nodes. In addition, the binary tree version can * examine fewer bytes at each node by taking advantage of the common prefixes * that result from the sort order, whereas the linked list version may have to * examine up to the full length of the match at each node. * * However, it is not always best to use the binary tree version. It requires * nearly twice as much memory as the linked list version, and it takes time to * keep the binary trees sorted, even at positions where the compressor does not * need matches. Generally, when doing fast compression on small buffers, * binary trees are the wrong approach. They are best suited for thorough * compression and/or large buffers. * * ---------------------------------------------------------------------------- */ #include #include "wimlib/lz_extend.h" #include "wimlib/lz_hash.h" #define BT_MATCHFINDER_HASH3_ORDER 16 /* TEMPLATED functions and structures have MF_SUFFIX appended to their name. */ #undef TEMPLATED #define TEMPLATED(name) CONCAT(name, MF_SUFFIX) #ifndef _WIMLIB_BT_MATCHFINDER_H #define _WIMLIB_BT_MATCHFINDER_H /* Non-templated definitions */ /* Representation of a match found by the bt_matchfinder */ struct lz_match { /* The number of bytes matched. */ u32 length; /* The offset back from the current position that was matched. */ u32 offset; }; #endif /* _WIMLIB_BT_MATCHFINDER_H */ struct TEMPLATED(bt_matchfinder) { /* The hash table for finding length 2 matches, if enabled */ #ifdef BT_MATCHFINDER_HASH2_ORDER mf_pos_t hash2_tab[1UL << BT_MATCHFINDER_HASH2_ORDER]; #endif /* The hash table which contains the roots of the binary trees for * finding length 3 matches */ mf_pos_t hash3_tab[1UL << BT_MATCHFINDER_HASH3_ORDER]; /* The child node references for the binary trees. The left and right * children of the node for the sequence with position 'pos' are * 'child_tab[pos * 2]' and 'child_tab[pos * 2 + 1]', respectively. */ mf_pos_t child_tab[]; }; /* Return the number of bytes that must be allocated for a 'bt_matchfinder' that * can work with buffers up to the specified size. */ static inline size_t TEMPLATED(bt_matchfinder_size)(size_t max_bufsize) { return sizeof(struct TEMPLATED(bt_matchfinder)) + (2 * max_bufsize * sizeof(mf_pos_t)); } /* Prepare the matchfinder for a new input buffer. */ static inline void TEMPLATED(bt_matchfinder_init)(struct TEMPLATED(bt_matchfinder) *mf) { memset(mf, 0, sizeof(*mf)); } static inline mf_pos_t * TEMPLATED(bt_left_child)(struct TEMPLATED(bt_matchfinder) *mf, u32 node) { return &mf->child_tab[(node << 1) + 0]; } static inline mf_pos_t * TEMPLATED(bt_right_child)(struct TEMPLATED(bt_matchfinder) *mf, u32 node) { return &mf->child_tab[(node << 1) + 1]; } /* Advance the binary tree matchfinder by one byte, optionally recording * matches. @record_matches should be a compile-time constant. */ static inline struct lz_match * TEMPLATED(bt_matchfinder_advance_one_byte)(struct TEMPLATED(bt_matchfinder) * const restrict mf, const u8 * const restrict in_begin, const ptrdiff_t cur_pos, const u32 max_len, const u32 nice_len, const u32 max_search_depth, u32 * const restrict next_hash, u32 * const restrict best_len_ret, struct lz_match * restrict lz_matchptr, const bool record_matches) { const u8 *in_next = in_begin + cur_pos; u32 depth_remaining = max_search_depth; #ifdef BT_MATCHFINDER_HASH2_ORDER u16 seq2; u32 hash2; #endif u32 hash3; u32 cur_node; const u8 *matchptr; mf_pos_t *pending_lt_ptr, *pending_gt_ptr; u32 best_lt_len, best_gt_len; u32 len; u32 best_len = 2; if (unlikely(max_len < LZ_HASH3_REQUIRED_NBYTES + 1)) { *best_len_ret = best_len; return lz_matchptr; } hash3 = *next_hash; *next_hash = lz_hash(load_u24_unaligned(in_next + 1), BT_MATCHFINDER_HASH3_ORDER); prefetchw(&mf->hash3_tab[*next_hash]); #ifdef BT_MATCHFINDER_HASH2_ORDER seq2 = load_u16_unaligned(in_next); hash2 = lz_hash(seq2, BT_MATCHFINDER_HASH2_ORDER); cur_node = mf->hash2_tab[hash2]; mf->hash2_tab[hash2] = cur_pos; if (record_matches && seq2 == load_u16_unaligned(&in_begin[cur_node]) && likely(in_next != in_begin)) { lz_matchptr->length = 2; lz_matchptr->offset = in_next - &in_begin[cur_node]; lz_matchptr++; } #endif cur_node = mf->hash3_tab[hash3]; mf->hash3_tab[hash3] = cur_pos; pending_lt_ptr = TEMPLATED(bt_left_child)(mf, cur_pos); pending_gt_ptr = TEMPLATED(bt_right_child)(mf, cur_pos); if (!cur_node) { *pending_lt_ptr = 0; *pending_gt_ptr = 0; *best_len_ret = best_len; return lz_matchptr; } best_lt_len = 0; best_gt_len = 0; len = 0; for (;;) { matchptr = &in_begin[cur_node]; if (matchptr[len] == in_next[len]) { len = lz_extend(in_next, matchptr, len + 1, (record_matches ? max_len : nice_len)); if (!record_matches || len > best_len) { if (record_matches) { best_len = len; lz_matchptr->length = len; lz_matchptr->offset = in_next - matchptr; lz_matchptr++; } if (len >= nice_len) { *pending_lt_ptr = *TEMPLATED(bt_left_child)(mf, cur_node); *pending_gt_ptr = *TEMPLATED(bt_right_child)(mf, cur_node); *best_len_ret = best_len; return lz_matchptr; } } } if (matchptr[len] < in_next[len]) { *pending_lt_ptr = cur_node; pending_lt_ptr = TEMPLATED(bt_right_child)(mf, cur_node); cur_node = *pending_lt_ptr; best_lt_len = len; if (best_gt_len < len) len = best_gt_len; } else { *pending_gt_ptr = cur_node; pending_gt_ptr = TEMPLATED(bt_left_child)(mf, cur_node); cur_node = *pending_gt_ptr; best_gt_len = len; if (best_lt_len < len) len = best_lt_len; } if (!cur_node || !--depth_remaining) { *pending_lt_ptr = 0; *pending_gt_ptr = 0; *best_len_ret = best_len; return lz_matchptr; } } } /* * Retrieve a list of matches with the current position. * * @mf * The matchfinder structure. * @in_begin * Pointer to the beginning of the input buffer. * @cur_pos * The current position in the input buffer (the position of the sequence * being matched against). * @max_len * The maximum permissible match length at this position. * @nice_len * Stop searching if a match of at least this length is found. * Must be <= @max_len. * @max_search_depth * Limit on the number of potential matches to consider. Must be >= 1. * @next_hash * Pointer to the hash code for the current sequence, which was computed * one position in advance so that the binary tree root could be * prefetched. This is an input/output parameter. * @best_len_ret * If a match of length >= 3 was found, then the length of the longest such * match is written here; otherwise 2 is written here. (Note: this is * redundant with the 'struct lz_match' array, but this is easier for the * compiler to optimize when inlined and the caller immediately does a * check against 'best_len'.) * @lz_matchptr * An array in which this function will record the matches. The recorded * matches will be sorted by strictly increasing length and increasing * offset. The maximum number of matches that may be found is * 'min(nice_len, max_len) - 2 + 1', or one less if length 2 matches are * disabled. * * The return value is a pointer to the next available slot in the @lz_matchptr * array. (If no matches were found, this will be the same as @lz_matchptr.) */ static inline struct lz_match * TEMPLATED(bt_matchfinder_get_matches)(struct TEMPLATED(bt_matchfinder) *mf, const u8 *in_begin, ptrdiff_t cur_pos, u32 max_len, u32 nice_len, u32 max_search_depth, u32 *next_hash, u32 *best_len_ret, struct lz_match *lz_matchptr) { return TEMPLATED(bt_matchfinder_advance_one_byte)(mf, in_begin, cur_pos, max_len, nice_len, max_search_depth, next_hash, best_len_ret, lz_matchptr, true); } /* * Advance the matchfinder, but don't record any matches. * * @mf * The matchfinder structure. * @in_begin * Pointer to the beginning of the input buffer. * @cur_pos * The current position in the input buffer. * @max_len * The maximum permissible match length at this position. * @nice_len * Stop searching if a match of at least this length is found. * @max_search_depth * Limit on the number of potential matches to consider. * @next_hash * Pointer to the hash code for the current sequence, which was computed * one position in advance so that the binary tree root could be * prefetched. This is an input/output parameter. * * Note: this is very similar to bt_matchfinder_get_matches() because both * functions must do hashing and tree re-rooting. This version just doesn't * actually record any matches. */ static inline void TEMPLATED(bt_matchfinder_skip_position)(struct TEMPLATED(bt_matchfinder) *mf, const u8 *in_begin, ptrdiff_t cur_pos, u32 max_len, u32 nice_len, u32 max_search_depth, u32 *next_hash) { u32 best_len; TEMPLATED(bt_matchfinder_advance_one_byte)(mf, in_begin, cur_pos, max_len, nice_len, max_search_depth, next_hash, &best_len, NULL, false); }