/* * avl_tree.h * * Intrusive, nonrecursive AVL tree data structure (self-balancing binary search * tree), header file. * * Author: Eric Biggers * Year: 2014 * * The author dedicates this file to the public domain. * You can do whatever you want with this file. */ #ifndef _AVL_TREE_H_ #define _AVL_TREE_H_ #include #include #include /* for uintptr_t */ #ifdef __GNUC__ # define AVL_INLINE inline __attribute__((always_inline)) #else # define AVL_INLINE inline # warning "AVL tree functions may not be inlined as intended" #endif /* Node in an AVL tree. Embed this in some other data structure. */ struct avl_tree_node { /* Pointer to left child or NULL */ struct avl_tree_node *left; /* Pointer to right child or NULL */ struct avl_tree_node *right; /* Pointer to parent combined with the balance factor. This saves 4 or * 8 bytes of memory depending on the CPU architecture. * * Low 2 bits: One greater than the balance factor of this subtree, * which is equal to height(right) - height(left). The mapping is: * * 00 => -1 * 01 => 0 * 10 => +1 * 11 => undefined * * The rest of the bits are the pointer to the parent node. It must be * 4-byte aligned, and it will be NULL if this is the root node and * therefore has no parent. */ uintptr_t parent_balance; }; /* Cast an AVL tree node to the containing data structure. */ #define avl_tree_entry(entry, type, member) \ ((type*) ((char *)(entry) - offsetof(type, member))) /* Returns a pointer to the parent of the specified AVL tree node, or NULL if it * is already the root of the tree. */ static AVL_INLINE struct avl_tree_node * avl_get_parent(const struct avl_tree_node *node) { return (struct avl_tree_node *)(node->parent_balance & ~3); } /* Marks the specified AVL tree node as unlinked from any tree. */ static AVL_INLINE void avl_tree_node_set_unlinked(struct avl_tree_node *node) { node->parent_balance = (uintptr_t)node; } /* Returns true iff the specified AVL tree node has been marked with * avl_tree_node_set_unlinked() and has not subsequently been inserted into a * tree. */ static AVL_INLINE bool avl_tree_node_is_unlinked(const struct avl_tree_node *node) { return node->parent_balance == (uintptr_t)node; } /* (Internal use only) */ extern void avl_tree_rebalance_after_insert(struct avl_tree_node **root_ptr, struct avl_tree_node *inserted); /* * Looks up an item in the specified AVL tree. * * @root * Pointer to the root of the AVL tree. (This can be NULL --- that just * means the tree is empty.) * * @cmp_ctx * First argument to pass to the comparison callback. This generally * should be a pointer to an object equal to the one being searched for. * * @cmp * Comparison callback. Must return < 0, 0, or > 0 if the first argument * is less than, equal to, or greater than the second argument, * respectively. The first argument will be @cmp_ctx and the second * argument will be a pointer to the AVL tree node of an item in the tree. * * Returns a pointer to the AVL tree node of the resulting item, or NULL if the * item was not found. * * Example: * * struct int_wrapper { * int data; * struct avl_tree_node index_node; * }; * * static int _avl_cmp_int_to_node(const void *intptr, * const struct avl_tree_node *nodeptr) * { * int n1 = *(const int *)intptr; * int n2 = avl_tree_entry(nodeptr, struct int_wrapper, index_node)->data; * if (n1 < n2) * return -1; * else if (n1 > n2) * return 1; * else * return 0; * } * * bool contains_int(struct avl_tree_node *root, int n) * { * struct avl_tree_node *result; * * result = avl_tree_lookup(root, &n, _avl_cmp_int_to_node); * return result ? true : false; * } */ static AVL_INLINE struct avl_tree_node * avl_tree_lookup(const struct avl_tree_node *root, const void *cmp_ctx, int (*cmp)(const void *, const struct avl_tree_node *)) { const struct avl_tree_node *cur = root; while (cur) { int res = (*cmp)(cmp_ctx, cur); if (res < 0) cur = cur->left; else if (res > 0) cur = cur->right; else break; } return (struct avl_tree_node*)cur; } /* Same as avl_tree_lookup(), but uses a more specific type for the comparison * function. Specifically, with this function the item being searched for is * expected to be in the same format as those already in the tree, with an * embedded 'struct avl_tree_node'. */ static AVL_INLINE struct avl_tree_node * avl_tree_lookup_node(const struct avl_tree_node *root, const struct avl_tree_node *node, int (*cmp)(const struct avl_tree_node *, const struct avl_tree_node *)) { return avl_tree_lookup(root, (const void *)node, (int (*) (const void *, const struct avl_tree_node *))cmp); } /* * Inserts an item into the specified AVL tree. * * @root_ptr * Location of the AVL tree's root pointer. Indirection is needed because * the root node may change as a result of rotations caused by the * insertion. Initialize *root_ptr to NULL for an empty tree. * * @item * Pointer to the `struct avl_tree_node' embedded in the item to insert. * No members in it need be pre-initialized, although members in the * containing structure should be pre-initialized so that @cmp can use them * in comparisons. * * @cmp * Comparison callback. Must return < 0, 0, or > 0 if the first argument * is less than, equal to, or greater than the second argument, * respectively. The first argument will be @item and the second * argument will be a pointer to an AVL tree node embedded in some * previously-inserted item to which @item is being compared. * * If no item in the tree is comparatively equal (via @cmp) to @item, inserts * @item and returns NULL. Otherwise does nothing and returns a pointer to the * AVL tree node embedded in the previously-inserted item which compared equal * to @item. * * Example: * * struct int_wrapper { * int data; * struct avl_tree_node index_node; * }; * * #define GET_DATA(i) avl_tree_entry((i), struct int_wrapper, index_node)->data * * static int _avl_cmp_ints(const struct avl_tree_node *node1, * const struct avl_tree_node *node2) * { * int n1 = GET_DATA(node1); * int n2 = GET_DATA(node2); * if (n1 < n2) * return -1; * else if (n1 > n2) * return 1; * else * return 0; * } * * bool insert_int(struct avl_tree_node **root_ptr, int data) * { * struct int_wrapper *i = malloc(sizeof(struct int_wrapper)); * i->data = data; * if (avl_tree_insert(root_ptr, &i->index_node, _avl_cmp_ints)) { * // Duplicate. * free(i); * return false; * } * return true; * } */ static AVL_INLINE struct avl_tree_node * avl_tree_insert(struct avl_tree_node **root_ptr, struct avl_tree_node *item, int (*cmp)(const struct avl_tree_node *, const struct avl_tree_node *)) { struct avl_tree_node **cur_ptr = root_ptr, *cur = NULL; int res; while (*cur_ptr) { cur = *cur_ptr; res = (*cmp)(item, cur); if (res < 0) cur_ptr = &cur->left; else if (res > 0) cur_ptr = &cur->right; else return cur; } *cur_ptr = item; item->parent_balance = (uintptr_t)cur | 1; avl_tree_rebalance_after_insert(root_ptr, item); return NULL; } /* Removes an item from the specified AVL tree. * See implementation for details. */ extern void avl_tree_remove(struct avl_tree_node **root_ptr, struct avl_tree_node *node); /* Nonrecursive AVL tree traversal functions */ extern struct avl_tree_node * avl_tree_first_in_order(const struct avl_tree_node *root); extern struct avl_tree_node * avl_tree_next_in_order(const struct avl_tree_node *prev); extern struct avl_tree_node * avl_tree_first_in_postorder(const struct avl_tree_node *root); extern struct avl_tree_node * avl_tree_next_in_postorder(const struct avl_tree_node *prev, const struct avl_tree_node *prev_parent); /* * Iterate through the nodes in an AVL tree in sorted order. * You may not modify the tree during the iteration. * * @child_struct * Variable that will receive a pointer to each struct inserted into the * tree. * @root * Root of the AVL tree. * @struct_name * Type of *child_struct. * @struct_member * Member of @struct_name type that is the AVL tree node. * * Example: * * struct int_wrapper { * int data; * struct avl_tree_node index_node; * }; * * void print_ints(struct avl_tree_node *root) * { * struct int_wrapper *i; * * avl_tree_for_each_in_order(i, root, struct int_wrapper, index_node) * printf("%d\n", i->data); * } */ #define avl_tree_for_each_in_order(child_struct, root, \ struct_name, struct_member) \ for (struct avl_tree_node *_cur = \ avl_tree_first_in_order(root); \ _cur && ((child_struct) = \ avl_tree_entry(_cur, struct_name, \ struct_member), 1); \ _cur = avl_tree_next_in_order(_cur)) /* * Like avl_tree_for_each_in_order(), but iterates through the nodes in * postorder, so the current node may be deleted or freed. */ #define avl_tree_for_each_in_postorder(child_struct, root, \ struct_name, struct_member) \ for (struct avl_tree_node *_cur = \ avl_tree_first_in_postorder(root), *_parent; \ _cur && ((child_struct) = \ avl_tree_entry(_cur, struct_name, \ struct_member), 1) \ && (_parent = avl_get_parent(_cur), 1); \ _cur = avl_tree_next_in_postorder(_cur, _parent)) #endif /* _AVL_TREE_H_ */