]> wimlib.net Git - wimlib/blob - src/rbtree.c
Store dentry children in red-black trees
[wimlib] / src / rbtree.c
1 /*
2   Red Black Trees
3   (C) 1999  Andrea Arcangeli <andrea@suse.de>
4   (C) 2002  David Woodhouse <dwmw2@infradead.org>
5   (C) 2012  Michel Lespinasse <walken@google.com>
6
7   This program is free software; you can redistribute it and/or modify
8   it under the terms of the GNU General Public License as published by
9   the Free Software Foundation; either version 2 of the License, or
10   (at your option) any later version.
11
12   This program is distributed in the hope that it will be useful,
13   but WITHOUT ANY WARRANTY; without even the implied warranty of
14   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15   GNU General Public License for more details.
16
17   You should have received a copy of the GNU General Public License
18   along with this program; if not, write to the Free Software
19   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
20
21   linux/lib/rbtree.c
22 */
23
24 #include "rbtree_augmented.h"
25 #include "util.h"
26
27 /*
28  * red-black trees properties:  http://en.wikipedia.org/wiki/Rbtree
29  *
30  *  1) A node is either red or black
31  *  2) The root is black
32  *  3) All leaves (NULL) are black
33  *  4) Both children of every red node are black
34  *  5) Every simple path from root to leaves contains the same number
35  *     of black nodes.
36  *
37  *  4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
38  *  consecutive red nodes in a path and every red node is therefore followed by
39  *  a black. So if B is the number of black nodes on every simple path (as per
40  *  5), then the longest possible path due to 4 is 2B.
41  *
42  *  We shall indicate color with case, where black nodes are uppercase and red
43  *  nodes will be lowercase. Unknown color nodes shall be drawn as red within
44  *  parentheses and have some accompanying text comment.
45  */
46
47 static inline void rb_set_black(struct rb_node *rb)
48 {
49         rb->__rb_parent_color |= RB_BLACK;
50 }
51
52 static inline struct rb_node *rb_red_parent(struct rb_node *red)
53 {
54         return (struct rb_node *)red->__rb_parent_color;
55 }
56
57 /*
58  * Helper function for rotations:
59  * - old's parent and color get assigned to new
60  * - old gets assigned new as a parent and 'color' as a color.
61  */
62 static inline void
63 __rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
64                         struct rb_root *root, int color)
65 {
66         struct rb_node *parent = rb_parent(old);
67         new->__rb_parent_color = old->__rb_parent_color;
68         rb_set_parent_color(old, new, color);
69         __rb_change_child(old, new, parent, root);
70 }
71
72 static ALWAYS_INLINE void
73 __rb_insert(struct rb_node *node, struct rb_root *root,
74             void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
75 {
76         struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
77
78         while (true) {
79                 /*
80                  * Loop invariant: node is red
81                  *
82                  * If there is a black parent, we are done.
83                  * Otherwise, take some corrective action as we don't
84                  * want a red root or two consecutive red nodes.
85                  */
86                 if (!parent) {
87                         rb_set_parent_color(node, NULL, RB_BLACK);
88                         break;
89                 } else if (rb_is_black(parent))
90                         break;
91
92                 gparent = rb_red_parent(parent);
93
94                 tmp = gparent->rb_right;
95                 if (parent != tmp) {    /* parent == gparent->rb_left */
96                         if (tmp && rb_is_red(tmp)) {
97                                 /*
98                                  * Case 1 - color flips
99                                  *
100                                  *       G            g
101                                  *      / \          / \
102                                  *     p   u  -->   P   U
103                                  *    /            /
104                                  *   n            N
105                                  *
106                                  * However, since g's parent might be red, and
107                                  * 4) does not allow this, we need to recurse
108                                  * at g.
109                                  */
110                                 rb_set_parent_color(tmp, gparent, RB_BLACK);
111                                 rb_set_parent_color(parent, gparent, RB_BLACK);
112                                 node = gparent;
113                                 parent = rb_parent(node);
114                                 rb_set_parent_color(node, parent, RB_RED);
115                                 continue;
116                         }
117
118                         tmp = parent->rb_right;
119                         if (node == tmp) {
120                                 /*
121                                  * Case 2 - left rotate at parent
122                                  *
123                                  *      G             G
124                                  *     / \           / \
125                                  *    p   U  -->    n   U
126                                  *     \           /
127                                  *      n         p
128                                  *
129                                  * This still leaves us in violation of 4), the
130                                  * continuation into Case 3 will fix that.
131                                  */
132                                 parent->rb_right = tmp = node->rb_left;
133                                 node->rb_left = parent;
134                                 if (tmp)
135                                         rb_set_parent_color(tmp, parent,
136                                                             RB_BLACK);
137                                 rb_set_parent_color(parent, node, RB_RED);
138                                 augment_rotate(parent, node);
139                                 parent = node;
140                                 tmp = node->rb_right;
141                         }
142
143                         /*
144                          * Case 3 - right rotate at gparent
145                          *
146                          *        G           P
147                          *       / \         / \
148                          *      p   U  -->  n   g
149                          *     /                 \
150                          *    n                   U
151                          */
152                         gparent->rb_left = tmp;  /* == parent->rb_right */
153                         parent->rb_right = gparent;
154                         if (tmp)
155                                 rb_set_parent_color(tmp, gparent, RB_BLACK);
156                         __rb_rotate_set_parents(gparent, parent, root, RB_RED);
157                         augment_rotate(gparent, parent);
158                         break;
159                 } else {
160                         tmp = gparent->rb_left;
161                         if (tmp && rb_is_red(tmp)) {
162                                 /* Case 1 - color flips */
163                                 rb_set_parent_color(tmp, gparent, RB_BLACK);
164                                 rb_set_parent_color(parent, gparent, RB_BLACK);
165                                 node = gparent;
166                                 parent = rb_parent(node);
167                                 rb_set_parent_color(node, parent, RB_RED);
168                                 continue;
169                         }
170
171                         tmp = parent->rb_left;
172                         if (node == tmp) {
173                                 /* Case 2 - right rotate at parent */
174                                 parent->rb_left = tmp = node->rb_right;
175                                 node->rb_right = parent;
176                                 if (tmp)
177                                         rb_set_parent_color(tmp, parent,
178                                                             RB_BLACK);
179                                 rb_set_parent_color(parent, node, RB_RED);
180                                 augment_rotate(parent, node);
181                                 parent = node;
182                                 tmp = node->rb_left;
183                         }
184
185                         /* Case 3 - left rotate at gparent */
186                         gparent->rb_right = tmp;  /* == parent->rb_left */
187                         parent->rb_left = gparent;
188                         if (tmp)
189                                 rb_set_parent_color(tmp, gparent, RB_BLACK);
190                         __rb_rotate_set_parents(gparent, parent, root, RB_RED);
191                         augment_rotate(gparent, parent);
192                         break;
193                 }
194         }
195 }
196
197 ALWAYS_INLINE void
198 __rb_erase_color(struct rb_node *parent, struct rb_root *root,
199         void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
200 {
201         struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
202
203         while (true) {
204                 /*
205                  * Loop invariants:
206                  * - node is black (or NULL on first iteration)
207                  * - node is not the root (parent is not NULL)
208                  * - All leaf paths going through parent and node have a
209                  *   black node count that is 1 lower than other leaf paths.
210                  */
211                 sibling = parent->rb_right;
212                 if (node != sibling) {  /* node == parent->rb_left */
213                         if (rb_is_red(sibling)) {
214                                 /*
215                                  * Case 1 - left rotate at parent
216                                  *
217                                  *     P               S
218                                  *    / \             / \
219                                  *   N   s    -->    p   Sr
220                                  *      / \         / \
221                                  *     Sl  Sr      N   Sl
222                                  */
223                                 parent->rb_right = tmp1 = sibling->rb_left;
224                                 sibling->rb_left = parent;
225                                 rb_set_parent_color(tmp1, parent, RB_BLACK);
226                                 __rb_rotate_set_parents(parent, sibling, root,
227                                                         RB_RED);
228                                 augment_rotate(parent, sibling);
229                                 sibling = tmp1;
230                         }
231                         tmp1 = sibling->rb_right;
232                         if (!tmp1 || rb_is_black(tmp1)) {
233                                 tmp2 = sibling->rb_left;
234                                 if (!tmp2 || rb_is_black(tmp2)) {
235                                         /*
236                                          * Case 2 - sibling color flip
237                                          * (p could be either color here)
238                                          *
239                                          *    (p)           (p)
240                                          *    / \           / \
241                                          *   N   S    -->  N   s
242                                          *      / \           / \
243                                          *     Sl  Sr        Sl  Sr
244                                          *
245                                          * This leaves us violating 5) which
246                                          * can be fixed by flipping p to black
247                                          * if it was red, or by recursing at p.
248                                          * p is red when coming from Case 1.
249                                          */
250                                         rb_set_parent_color(sibling, parent,
251                                                             RB_RED);
252                                         if (rb_is_red(parent))
253                                                 rb_set_black(parent);
254                                         else {
255                                                 node = parent;
256                                                 parent = rb_parent(node);
257                                                 if (parent)
258                                                         continue;
259                                         }
260                                         break;
261                                 }
262                                 /*
263                                  * Case 3 - right rotate at sibling
264                                  * (p could be either color here)
265                                  *
266                                  *   (p)           (p)
267                                  *   / \           / \
268                                  *  N   S    -->  N   Sl
269                                  *     / \             \
270                                  *    sl  Sr            s
271                                  *                       \
272                                  *                        Sr
273                                  */
274                                 sibling->rb_left = tmp1 = tmp2->rb_right;
275                                 tmp2->rb_right = sibling;
276                                 parent->rb_right = tmp2;
277                                 if (tmp1)
278                                         rb_set_parent_color(tmp1, sibling,
279                                                             RB_BLACK);
280                                 augment_rotate(sibling, tmp2);
281                                 tmp1 = sibling;
282                                 sibling = tmp2;
283                         }
284                         /*
285                          * Case 4 - left rotate at parent + color flips
286                          * (p and sl could be either color here.
287                          *  After rotation, p becomes black, s acquires
288                          *  p's color, and sl keeps its color)
289                          *
290                          *      (p)             (s)
291                          *      / \             / \
292                          *     N   S     -->   P   Sr
293                          *        / \         / \
294                          *      (sl) sr      N  (sl)
295                          */
296                         parent->rb_right = tmp2 = sibling->rb_left;
297                         sibling->rb_left = parent;
298                         rb_set_parent_color(tmp1, sibling, RB_BLACK);
299                         if (tmp2)
300                                 rb_set_parent(tmp2, parent);
301                         __rb_rotate_set_parents(parent, sibling, root,
302                                                 RB_BLACK);
303                         augment_rotate(parent, sibling);
304                         break;
305                 } else {
306                         sibling = parent->rb_left;
307                         if (rb_is_red(sibling)) {
308                                 /* Case 1 - right rotate at parent */
309                                 parent->rb_left = tmp1 = sibling->rb_right;
310                                 sibling->rb_right = parent;
311                                 rb_set_parent_color(tmp1, parent, RB_BLACK);
312                                 __rb_rotate_set_parents(parent, sibling, root,
313                                                         RB_RED);
314                                 augment_rotate(parent, sibling);
315                                 sibling = tmp1;
316                         }
317                         tmp1 = sibling->rb_left;
318                         if (!tmp1 || rb_is_black(tmp1)) {
319                                 tmp2 = sibling->rb_right;
320                                 if (!tmp2 || rb_is_black(tmp2)) {
321                                         /* Case 2 - sibling color flip */
322                                         rb_set_parent_color(sibling, parent,
323                                                             RB_RED);
324                                         if (rb_is_red(parent))
325                                                 rb_set_black(parent);
326                                         else {
327                                                 node = parent;
328                                                 parent = rb_parent(node);
329                                                 if (parent)
330                                                         continue;
331                                         }
332                                         break;
333                                 }
334                                 /* Case 3 - right rotate at sibling */
335                                 sibling->rb_right = tmp1 = tmp2->rb_left;
336                                 tmp2->rb_left = sibling;
337                                 parent->rb_left = tmp2;
338                                 if (tmp1)
339                                         rb_set_parent_color(tmp1, sibling,
340                                                             RB_BLACK);
341                                 augment_rotate(sibling, tmp2);
342                                 tmp1 = sibling;
343                                 sibling = tmp2;
344                         }
345                         /* Case 4 - left rotate at parent + color flips */
346                         parent->rb_left = tmp2 = sibling->rb_right;
347                         sibling->rb_right = parent;
348                         rb_set_parent_color(tmp1, sibling, RB_BLACK);
349                         if (tmp2)
350                                 rb_set_parent(tmp2, parent);
351                         __rb_rotate_set_parents(parent, sibling, root,
352                                                 RB_BLACK);
353                         augment_rotate(parent, sibling);
354                         break;
355                 }
356         }
357 }
358
359 /*
360  * Non-augmented rbtree manipulation functions.
361  *
362  * We use dummy augmented callbacks here, and have the compiler optimize them
363  * out of the rb_insert_color() and rb_erase() function definitions.
364  */
365
366 static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
367 static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
368 static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
369
370 static const struct rb_augment_callbacks dummy_callbacks = {
371         dummy_propagate, dummy_copy, dummy_rotate
372 };
373
374 void rb_insert_color(struct rb_node *node, struct rb_root *root)
375 {
376         __rb_insert(node, root, dummy_rotate);
377 }
378
379 void rb_erase(struct rb_node *node, struct rb_root *root)
380 {
381         rb_erase_augmented(node, root, &dummy_callbacks);
382 }
383
384 /*
385  * Augmented rbtree manipulation functions.
386  *
387  * This instantiates the same ALWAYS_INLINE functions as in the non-augmented
388  * case, but this time with user-defined callbacks.
389  */
390
391 void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
392         void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
393 {
394         __rb_insert(node, root, augment_rotate);
395 }
396
397 /*
398  * This function returns the first node (in sort order) of the tree.
399  */
400 struct rb_node *rb_first(const struct rb_root *root)
401 {
402         struct rb_node  *n;
403
404         n = root->rb_node;
405         if (!n)
406                 return NULL;
407         while (n->rb_left)
408                 n = n->rb_left;
409         return n;
410 }
411
412 struct rb_node *rb_last(const struct rb_root *root)
413 {
414         struct rb_node  *n;
415
416         n = root->rb_node;
417         if (!n)
418                 return NULL;
419         while (n->rb_right)
420                 n = n->rb_right;
421         return n;
422 }
423
424 struct rb_node *rb_next(const struct rb_node *node)
425 {
426         struct rb_node *parent;
427
428         if (RB_EMPTY_NODE(node))
429                 return NULL;
430
431         /*
432          * If we have a right-hand child, go down and then left as far
433          * as we can.
434          */
435         if (node->rb_right) {
436                 node = node->rb_right;
437                 while (node->rb_left)
438                         node=node->rb_left;
439                 return (struct rb_node *)node;
440         }
441
442         /*
443          * No right-hand children. Everything down and left is smaller than us,
444          * so any 'next' node must be in the general direction of our parent.
445          * Go up the tree; any time the ancestor is a right-hand child of its
446          * parent, keep going up. First time it's a left-hand child of its
447          * parent, said parent is our 'next' node.
448          */
449         while ((parent = rb_parent(node)) && node == parent->rb_right)
450                 node = parent;
451
452         return parent;
453 }
454
455 struct rb_node *rb_prev(const struct rb_node *node)
456 {
457         struct rb_node *parent;
458
459         if (RB_EMPTY_NODE(node))
460                 return NULL;
461
462         /*
463          * If we have a left-hand child, go down and then right as far
464          * as we can.
465          */
466         if (node->rb_left) {
467                 node = node->rb_left;
468                 while (node->rb_right)
469                         node=node->rb_right;
470                 return (struct rb_node *)node;
471         }
472
473         /*
474          * No left-hand children. Go up till we find an ancestor which
475          * is a right-hand child of its parent.
476          */
477         while ((parent = rb_parent(node)) && node == parent->rb_left)
478                 node = parent;
479
480         return parent;
481 }
482
483 void rb_replace_node(struct rb_node *victim, struct rb_node *new,
484                      struct rb_root *root)
485 {
486         struct rb_node *parent = rb_parent(victim);
487
488         /* Set the surrounding nodes to point to the replacement */
489         __rb_change_child(victim, new, parent, root);
490         if (victim->rb_left)
491                 rb_set_parent(victim->rb_left, new);
492         if (victim->rb_right)
493                 rb_set_parent(victim->rb_right, new);
494
495         /* Copy the pointers/colour from the victim to the replacement */
496         *new = *victim;
497 }