X-Git-Url: https://wimlib.net/git/?a=blobdiff_plain;f=src%2Flzms-decompress.c;h=2bc1c754cd69e49b86c17cce9e934ed888392cd4;hb=394751ae13025edab605cd61c8e32819e3fb33a1;hp=1516e364d842f72059332430c5177353b40fd963;hpb=2fdc3bd720f5bc49680dc2284ea42a537d1acc07;p=wimlib diff --git a/src/lzms-decompress.c b/src/lzms-decompress.c index 1516e364..2bc1c754 100644 --- a/src/lzms-decompress.c +++ b/src/lzms-decompress.c @@ -304,7 +304,7 @@ struct lzms_huffman_decoder { u8 lens[LZMS_MAX_NUM_SYMS]; /* The codeword of each symbol in the Huffman code. */ - u16 codewords[LZMS_MAX_NUM_SYMS]; + u32 codewords[LZMS_MAX_NUM_SYMS]; /* A table for quickly decoding symbols encoded using the Huffman code. */ @@ -568,9 +568,11 @@ lzms_rebuild_adaptive_huffman_code(struct lzms_huffman_decoder *dec) static u32 lzms_huffman_decode_symbol(struct lzms_huffman_decoder *dec) { - const u8 *lens = dec->lens; const u16 *decode_table = dec->decode_table; struct lzms_input_bitstream *is = dec->is; + u16 entry; + u16 key_bits; + u16 sym; /* The Huffman codes used in LZMS are adaptive and must be rebuilt * whenever a certain number of symbols have been read. Each such @@ -588,28 +590,31 @@ lzms_huffman_decode_symbol(struct lzms_huffman_decoder *dec) dec->num_syms_read = 0; } - /* In the following Huffman decoding implementation, the first - * LZMS_DECODE_TABLE_BITS of the input are used as an offset into a - * decode table. The entry will either provide the decoded symbol - * directly, or else a "real" Huffman binary tree will be searched to - * decode the symbol. */ - + /* XXX: Copied from read_huffsym() (decompress_common.h), since this + * uses a different input bitstream type. Should unify the + * implementations. */ lzms_input_bitstream_ensure_bits(is, LZMS_MAX_CODEWORD_LEN); - u16 key_bits = lzms_input_bitstream_peek_bits(is, LZMS_DECODE_TABLE_BITS); - u16 sym = decode_table[key_bits]; - - if (sym < dec->num_syms) { - /* Fast case: The decode table directly provided the symbol. */ - lzms_input_bitstream_remove_bits(is, lens[sym]); + /* Index the decode table by the next table_bits bits of the input. */ + key_bits = lzms_input_bitstream_peek_bits(is, LZMS_DECODE_TABLE_BITS); + entry = decode_table[key_bits]; + if (likely(entry < 0xC000)) { + /* Fast case: The decode table directly provided the symbol and + * codeword length. The low 11 bits are the symbol, and the + * high 5 bits are the codeword length. */ + lzms_input_bitstream_remove_bits(is, entry >> 11); + sym = entry & 0x7FF; } else { - /* Slow case: The symbol took too many bits to include directly - * in the decode table, so search for it in a binary tree at the - * end of the decode table. */ + /* Slow case: The codeword for the symbol is longer than + * table_bits, so the symbol does not have an entry directly in + * the first (1 << table_bits) entries of the decode table. + * Traverse the appropriate binary tree bit-by-bit in order to + * decode the symbol. */ lzms_input_bitstream_remove_bits(is, LZMS_DECODE_TABLE_BITS); do { - key_bits = sym + lzms_input_bitstream_pop_bits(is, 1); - } while ((sym = decode_table[key_bits]) >= dec->num_syms); + key_bits = (entry & 0x3FFF) + lzms_input_bitstream_pop_bits(is, 1); + } while ((entry = decode_table[key_bits]) >= 0xC000); + sym = entry; } /* Tally and return the decoded symbol. */