+++ /dev/null
-/*
- * lz_bt.c
- *
- * Binary tree match-finder for Lempel-Ziv compression.
- *
- * Author: Eric Biggers
- * Year: 2014
- *
- * The author dedicates this file to the public domain.
- * You can do whatever you want with this file.
- */
-
-/*
- * Note: the binary tree search/update algorithm is based on code from the
- * public domain LZMA SDK (authors: Igor Pavlov, Lasse Collin).
- */
-
-#ifdef HAVE_CONFIG_H
-# include "config.h"
-#endif
-
-#include "wimlib/lz.h"
-#include "wimlib/lz_bt.h"
-#include "wimlib/util.h"
-#include <string.h>
-#include <pthread.h>
-
-#define LZ_BT_HASH_BITS 16
-#define LZ_BT_HASH_SIZE (1 << LZ_BT_HASH_BITS)
-#define LZ_BT_HASH_MASK (LZ_BT_HASH_SIZE - 1)
-#define LZ_BT_DIGRAM_TAB_SIZE (256 * 256)
-
-static u32 crc32_table[256];
-static pthread_once_t crc32_table_filled = PTHREAD_ONCE_INIT;
-
-static void
-crc32_init(void)
-{
- for (u32 b = 0; b < 256; b++) {
- u32 r = b;
- for (int i = 0; i < 8; i++) {
- if (r & 1)
- r = (r >> 1) ^ 0xEDB88320;
- else
- r >>= 1;
- }
- crc32_table[b] = r;
- }
-}
-
-/*
- * Compute the hash code for the next 3-byte sequence in the window.
- *
- * @p
- * A pointer to the next 3-byte sequence in the window.
- *
- * Returns the resulting hash code.
- */
-static inline u32
-lz_bt_hash(const u8 *p)
-{
- u32 hash = 0;
-
- hash ^= crc32_table[p[0]];
- hash ^= p[1];
- hash ^= (u32)p[2] << 8;
-
- return hash & LZ_BT_HASH_MASK;
-}
-
-/*
- * Compute the number of bytes of memory that would be needed to initialize a
- * binary tree match-finder with the specified maximum window size.
- *
- * @max_window_size
- * The maximum window size, in bytes, to query.
- *
- * Returns the number of bytes that would be allocated by lz_bt_init(),
- * excluding the size of the 'struct lz_bt' itself.
- */
-u64
-lz_bt_get_needed_memory(lz_bt_pos_t max_window_size)
-{
- u64 len;
-
- len = LZ_BT_HASH_SIZE + LZ_BT_DIGRAM_TAB_SIZE;
- len += 2 * (u64)max_window_size;
-
- return len * sizeof(lz_bt_pos_t);
-}
-
-/*
- * Initialize a binary tree match-finder.
- *
- * @mf
- * The match-finder structure to initialize.
- * @max_window_size
- * The maximum window size that shall be supported by subsequent calls to
- * lz_bt_load_window().
- * @min_match_len
- * The minimum length of matches that shall be produced by subsequent calls
- * to lz_bt_get_matches(). This must be at least 2.
- * @max_match_len
- * The maximum length of matches that shall be produced by subsequent calls
- * to lz_bt_get_matches(). This must be at least @min_match_len.
- * @num_fast_bytes
- * The maximum length of matches that shall be produced just using the
- * binary tree search algorithm. If the longest match has this length,
- * then lz_bt_get_matches() will extend it up to @max_match_len. This must
- * be at least @min_match_len and no more than @max_match_len.
- * @max_search_depth
- * The maximum depth to descend into the binary search tree before halting
- * the search.
- *
- * Returns %true if successful; %false if out of memory.
- */
-bool
-lz_bt_init(struct lz_bt *mf,
- lz_bt_pos_t max_window_size,
- lz_bt_len_t min_match_len,
- lz_bt_len_t max_match_len,
- lz_bt_len_t num_fast_bytes,
- u32 max_search_depth)
-{
- u64 len;
-
- /* Check and set parameters. */
- LZ_ASSERT(min_match_len >= 2);
- LZ_ASSERT(max_match_len >= min_match_len);
- LZ_ASSERT(num_fast_bytes >= min_match_len);
- LZ_ASSERT(num_fast_bytes <= max_match_len);
-
- mf->max_window_size = max_window_size;
- mf->min_match_len = min_match_len;
- mf->max_match_len = max_match_len;
- mf->num_fast_bytes = num_fast_bytes;
- mf->max_search_depth = max_search_depth;
-
- /* Allocate space for 'hash_tab', 'digram_tab', and 'child_tab'. */
- len = LZ_BT_HASH_SIZE + (2 * (u64)max_window_size);
- if (mf->min_match_len <= 2)
- len += LZ_BT_DIGRAM_TAB_SIZE;
- len *= sizeof(lz_bt_pos_t);
- if ((size_t)len != len || !(mf->hash_tab = MALLOC(len)))
- return false;
- if (mf->min_match_len <= 2) {
- mf->digram_tab = mf->hash_tab + LZ_BT_HASH_SIZE;
- mf->child_tab = mf->digram_tab + LZ_BT_DIGRAM_TAB_SIZE;
- } else {
- mf->child_tab = mf->hash_tab + LZ_BT_HASH_SIZE;
- }
-
- /* Fill in the CRC32 table if not done already. */
- pthread_once(&crc32_table_filled, crc32_init);
-
- return true;
-}
-
-/*
- * Destroy a binary tree match-finder.
- *
- * @mf
- * The match-finder structure to destroy.
- */
-void
-lz_bt_destroy(struct lz_bt *mf)
-{
- FREE(mf->hash_tab);
- /* mf->hash_tab shares storage with mf->digram_tab and mf->child_tab. */
-}
-
-/*
- * Load a window into a binary tree match-finder.
- *
- * @mf
- * The match-finder structure into which to load the window.
- * @window
- * Pointer to the window to load. This memory must remain available,
- * unmodified, while the match-finder is being used.
- * @window_size
- * The size of the window, in bytes. This can't be larger than the
- * @max_window_size with which lz_bt_init() was called.
- */
-void
-lz_bt_load_window(struct lz_bt *mf, const u8 *window, lz_bt_pos_t window_size)
-{
- LZ_ASSERT(window_size <= mf->max_window_size);
- size_t clear_len;
-
- mf->cur_window = window;
- mf->cur_window_pos = 0;
- mf->cur_window_size = window_size;
-
- /* Clear the hash and digram tables.
- * Note: The child table need not be cleared. */
- clear_len = LZ_BT_HASH_SIZE;
- if (mf->min_match_len <= 2)
- clear_len += LZ_BT_DIGRAM_TAB_SIZE;
- memset(mf->hash_tab, 0, clear_len * sizeof(lz_bt_pos_t));
-}
-
-/*
- * Search the binary tree of the current hash code for matches. At the same
- * time, update this tree to add the current position in the window.
- *
- * @window
- * The window being searched.
- * @cur_window_pos
- * The current position in the window.
- * @min_len
- * Ignore matches shorter than this length. This must be at least 1.
- * @max_len
- * Don't produce any matches longer than this length. If we find a match
- * this long, terminate the search and return.
- * @max_depth
- * Stop if we reach this depth in the binary tree.
- * @child_tab
- * Table of child pointers for the binary tree. The children of the node
- * for position 'i' in the window are child_tab[i * 2] and child_tab[i*2 +
- * 1]. Zero is reserved for the 'null' value (no child). Consequently, we
- * don't recognize matches beginning at position 0. In fact, the node for
- * position 0 in the window will not be used at all, which is just as well
- * because we use 0-based indices which don't work for position 0.
- * @cur_match
- * The position in the window at which the binary tree for the current hash
- * code is rooted. This can be 0, which indicates that the binary tree for
- * the current hash code is empty.
- * @matches
- * The array in which to produce the matches. The matches will be produced
- * in order of increasing length and increasing offset. No more than one
- * match shall have any given length, nor shall any match be shorter than
- * @min_len, nor shall any match be longer than @max_len, nor shall any two
- * matches have the same offset.
- *
- * Returns the number of matches found and written to @matches.
- */
-static lz_bt_len_t
-do_search(const u8 window[restrict],
- const lz_bt_pos_t cur_window_pos,
- const lz_bt_len_t min_len,
- const lz_bt_len_t max_len,
- const u32 max_depth,
- lz_bt_pos_t child_tab[restrict],
- lz_bt_pos_t cur_match,
- struct lz_match matches[restrict])
-{
- /*
- * Here's my explanation of how this code actually works. Beware: this
- * algorithm is a *lot* trickier than searching for matches via hash
- * chains. But it can be significantly better, especially when doing
- * "optimal" parsing, which is why it gets used, e.g. in LZMA as well as
- * here.
- *
- * ---------------------------------------------------------------------
- *
- * Data structure
- *
- * Basically, there is not just one binary tree, but rather one binary
- * tree per hash code. For a given hash code, the binary tree indexes
- * previous positions in the window that have that same hash code. The
- * key for each node is the "string", or byte sequence, beginning at the
- * corresponding position in the window.
- *
- * Each tree maintains the invariant that if node C is a child of node
- * P, then the window position represented by node C is smaller than
- * ("left of") the window position represented by node P. Equivalently,
- * while descending into a tree, the match distances ("offsets") from
- * the current position are non-decreasing --- actually strictly
- * increasing, because each node represents a unique position.
- *
- * In addition, not all previous positions sharing the same hash code
- * will necessarily be represented in each binary tree; see the
- * "Updating" section.
- *
- * ---------------------------------------------------------------------
- *
- * Searching
- *
- * Suppose we want to search for LZ77-style matches with the string
- * beginning at the current window position and extending for @max_len
- * bytes. To do this, we can search for this string in the binary tree
- * for this string's hash code. Each node visited during the search is
- * a potential match. This method will find the matches efficiently
- * because they will converge on the current string, due to the nature
- * of the binary search.
- *
- * Naively, when visiting a node that represents a match of length N, we
- * must compare N + 1 bytes in order to determine the length of that
- * match and the lexicographic ordering of that match relative to the
- * current string (which determines whether we need to step left or
- * right into the next level of the tree, as per the standard binary
- * tree search algorithm). However, as an optimization, we need not
- * explicitly examine the full length of the match at each node. To see
- * that this is true, suppose that we examine a node during the search,
- * and we find that the corresponding match is less (alt. greater) than
- * the current string. Then, because of how binary tree search
- * operates, the match must be lexicographically greater (alt. lesser)
- * than any ancestor node that corresponded to a match lexicographically
- * lesser (alt. greater) than the current string. Therefore, the match
- * must be at least as long as the match for any such ancestor node.
- * Therefore, the lengths of lexicographically-lesser (alt. greater)
- * matches must be non-decreasing as they are encountered by the tree
- * search.
- *
- * Using this observation, we can maintain two variables,
- * 'longest_lt_match_len' and 'longest_gt_match_len', that represent the
- * length of the longest lexicographically lesser and greater,
- * respectively, match that has been examined so far. Then, when
- * examining a new match, we need only start comparing at the index
- * min(longest_lt_match_len, longest_gt_match_len) byte. Note that we
- * cannot know beforehand whether the match will be lexicographically
- * lesser or greater, hence the need for taking the minimum of these two
- * lengths.
- *
- * As noted earlier, as we descend into the tree, the potential matches
- * will have strictly increasing offsets. To make things faster for
- * higher-level parsing / match-choosing code, we do not want to return
- * a shorter match that has a larger offset than a longer match. This
- * is because a longer match can always be truncated to a shorter match
- * if needed, and smaller offsets usually (depending on the compression
- * format) take fewer bits to encode than larger offsets.
- * Consequently, we keep a potential match only if it is longer than the
- * previous longest match that has been found. This has the added
- * advantage of producing the array of matches sorted by strictly
- * increasing lengths as well as strictly decreasing offsets.
- *
- * In degenerate cases, the binary tree might become severely
- * unbalanced. To prevent excessive running times, we stop immediately
- * (and return any matches that happen to have been found so far) if the
- * current depth exceeds @max_depth. Note that this cutoff can occur
- * before the longest match has been found, which is usually bad for the
- * compression ratio.
- *
- * ---------------------------------------------------------------------
- *
- * Updating
- *
- * I've explained how to find matches by searching the binary tree of
- * the current hash code. But how do we get the binary tree in the
- * first place? Since the tree is built incrementally, the real
- * question is how do we update the tree to "add" the current window
- * position.
- *
- * The tree maintains the invariant that a node's parent always has a
- * larger position (a.k.a. smaller match offset) than itself.
- * Therefore, the root node must always have the largest position; and
- * since the current position is larger than any previous position, the
- * current position must become the root of the tree.
- *
- * A correct, but silly, approach is to simply add the previous root as
- * a child of the new root, using either the left or right child pointer
- * depending on the lexicographic ordering of the strings. This works,
- * but it really just produces a linked list, so it's not sufficient.
- *
- * Instead, we can initially mark the new root's left child pointer as
- * "pending (less than)" and its right child pointer as "pending
- * (greater than)". Then, during the search, when we examine a match
- * that is lexicographically less than the current string, we link the
- * "pending (less than)" pointer to the node of that match, then set the
- * right child pointer of *that* node as "pending (less than)".
- * Similarly, when we examine a match that is lexicographically greater
- * than the current string, we link the "pending (greater than)" pointer
- * to the node of that match, then set the left child pointer of *that*
- * node as "pending (greater than)".
- *
- * If the search terminates before the current string is found (up to a
- * precision of @max_len bytes), then we set "pending (less than)" and
- * "pending (greater than)" to point to nothing. Alternatively, if the
- * search terminates due to finding the current string (up to a
- * precision of @max_len bytes), then we set "pending (less than)" and
- * "pending (greater than)" to point to the appropriate children of that
- * match.
- *
- * Why does this work? Well, we can think of it this way: the "pending
- * (less than)" pointer is reserved for the next match we find that is
- * lexicographically *less than* the current string, and the "pending
- * (greater than)" pointer is reserved for the next match we find that
- * is lexicographically *greater than* the current string. This
- * explains why when we find a match that is lexicographically less than
- * the current string, we set the "pending (less than)" pointer to point
- * to that match. And the reason we change "pending (less than)" to the
- * right pointer of the match in that case is because we're walking down
- * into that subtree, and the next match lexicographically *less than*
- * the current string is guaranteed to be lexicographically *greater
- * than* that match, so it should be set as the right subtree of that
- * match. But the next match in that subtree that is lexicographically
- * *greater than* the current string will need to be moved to the
- * "pending (greater than)" pointer farther up the tree.
- *
- * It's complicated, but it should make sense if you think about it.
- * The algorithm basically just moves subtrees into the correct
- * locations as it walks down the tree for the search. But also, if the
- * algorithm actually finds a match of length @max_len with the current
- * string, it no longer needs that match node and can discard it. The
- * algorithm also will discard nodes if the search terminates due to the
- * depth limit. For these reasons, the binary tree might not, in fact,
- * contain all valid positions.
- */
-
- lz_bt_len_t num_matches = 0;
- lz_bt_len_t longest_lt_match_len = 0;
- lz_bt_len_t longest_gt_match_len = 0;
- lz_bt_len_t longest_match_len = min_len - 1;
- lz_bt_pos_t *pending_lt_ptr = &child_tab[cur_window_pos * 2 + 0];
- lz_bt_pos_t *pending_gt_ptr = &child_tab[cur_window_pos * 2 + 1];
- const u8 *strptr = &window[cur_window_pos];
- u32 depth_remaining = max_depth;
- for (;;) {
- const u8 *matchptr;
- lz_bt_len_t len;
-
- if (depth_remaining-- == 0 || cur_match == 0) {
- *pending_lt_ptr = 0;
- *pending_gt_ptr = 0;
- return num_matches;
- }
-
- matchptr = &window[cur_match];
- len = min(longest_lt_match_len, longest_gt_match_len);
-
- if (matchptr[len] == strptr[len]) {
-
- while (++len != max_len)
- if (matchptr[len] != strptr[len])
- break;
-
- if (len > longest_match_len) {
- longest_match_len = len;
-
- matches[num_matches++] = (struct lz_match) {
- .len = len,
- .offset = cur_window_pos - cur_match,
- };
-
- if (len == max_len) {
- *pending_lt_ptr = child_tab[cur_match * 2 + 0];
- *pending_gt_ptr = child_tab[cur_match * 2 + 1];
- return num_matches;
- }
- }
- }
-
- if (matchptr[len] < strptr[len]) {
- *pending_lt_ptr = cur_match;
- pending_lt_ptr = &child_tab[cur_match * 2 + 1];
- cur_match = *pending_lt_ptr;
- longest_lt_match_len = len;
- } else {
- *pending_gt_ptr = cur_match;
- pending_gt_ptr = &child_tab[cur_match * 2 + 0];
- cur_match = *pending_gt_ptr;
- longest_gt_match_len = len;
- }
- }
-}
-
-/*
- * Retrieve a list of matches at the next position in the window.
- *
- * @mf
- * The binary tree match-finder structure into which a window has been
- * loaded using lz_bt_load_window().
- * @matches
- * The array into which the matches will be returned. The length of this
- * array must be at least (@mf->num_fast_bytes - @mf->min_match_len + 1).
- *
- * The return value is the number of matches that were found and stored in the
- * 'matches' array. The matches will be ordered by strictly increasing length
- * and strictly increasing offset. No match shall have length less than
- * @min_match_len, and no match shall have length greater than @max_match_len.
- * The return value may be 0, which indicates that no matches were found.
- *
- * On completion, the binary tree match-finder is advanced to the next position
- * in the window.
- */
-lz_bt_len_t
-lz_bt_get_matches(struct lz_bt *mf, struct lz_match matches[])
-{
- lz_bt_pos_t bytes_remaining;
- lz_bt_len_t num_matches;
- lz_bt_pos_t cur_match;
- u32 hash;
-
- LZ_ASSERT(mf->cur_window_pos < mf->cur_window_size);
-
- bytes_remaining = lz_bt_get_remaining_size(mf);
-
- /* If there are fewer than 3 bytes remaining, we can't even compute a
- * hash to look up a binary tree root. If there are exactly 2 bytes
- * remaining we could still search for a length-2 match using the digram
- * table, but it's not worth bothering. (Note: this is also useful for
- * LZX, since this excludes the length 2 match having the maximum
- * offset, which isn't allowed.) */
- if (bytes_remaining < 3) {
- mf->cur_window_pos++;
- return 0;
- }
-
- num_matches = 0;
-
- /* Search the digram table for a length 2 match. */
- if (mf->min_match_len <= 2) {
- u8 c1, c2;
- u16 digram;
-
- c1 = mf->cur_window[mf->cur_window_pos];
- c2 = mf->cur_window[mf->cur_window_pos + 1];
- digram = (u16)c1 | ((u16)c2 << 8);
- cur_match = mf->digram_tab[digram];
- mf->digram_tab[digram] = mf->cur_window_pos;
-
- /* We're only interested in matches of length exactly 2, since
- * those won't be found during the binary tree search. */
- if (cur_match != 0 && mf->cur_window[cur_match + 2] !=
- mf->cur_window[mf->cur_window_pos + 2])
- {
- matches[num_matches++] = (struct lz_match) {
- .len = 2,
- .offset = mf->cur_window_pos - cur_match,
- };
- }
- }
-
- /* Hash the length-3 byte sequence beginning at the current position in
- * the window. */
- hash = lz_bt_hash(&mf->cur_window[mf->cur_window_pos]);
-
- /* The corresponding hash bucket in 'hash_tab' contains the root of the
- * binary tree of previous window positions that have the same hash
- * code. */
- cur_match = mf->hash_tab[hash];
-
- /* Update the hash bucket to point to the binary tree rooted at the
- * current position, which we will construct in do_search(). */
- mf->hash_tab[hash] = mf->cur_window_pos;
-
- /* Search the binary tree for matches. At the same time, build the
- * binary tree rooted at the current position, which replaces the one we
- * search. */
- num_matches += do_search(mf->cur_window,
- mf->cur_window_pos,
- max(3, mf->min_match_len),
- min(bytes_remaining, mf->num_fast_bytes),
- mf->max_search_depth,
- mf->child_tab,
- cur_match,
- &matches[num_matches]);
-
- /* If the longest match is @num_fast_bytes in length, it may have been
- * truncated. Try extending it up to the maximum match length. */
- if (num_matches != 0 && matches[num_matches - 1].len == mf->num_fast_bytes) {
- lz_bt_pos_t limit;
- const u8 *strptr, *matchptr;
- lz_bt_len_t len;
-
- limit = min(bytes_remaining, mf->max_match_len);
- strptr = &mf->cur_window[mf->cur_window_pos];
- matchptr = strptr - matches[num_matches - 1].offset;
- len = matches[num_matches - 1].len;
- while (len < limit && strptr[len] == matchptr[len])
- len++;
- matches[num_matches - 1].len = len;
- }
-
-#ifdef ENABLE_LZ_DEBUG
- /* Check the matches. */
- for (lz_bt_len_t i = 0; i < num_matches; i++) {
- const u8 *matchptr, *strptr;
-
- /* Length valid? */
- LZ_ASSERT(matches[i].len >= mf->min_match_len);
- LZ_ASSERT(matches[i].len <= min(mf->max_match_len, bytes_remaining));
-
- /* Offset valid? */
- LZ_ASSERT(matches[i].offset >= 1);
- LZ_ASSERT(matches[i].offset <= lz_bt_get_position(mf));
-
- /* Lengths and offsets strictly increasing? */
- if (i > 0) {
- LZ_ASSERT(matches[i].len > matches[i - 1].len);
- LZ_ASSERT(matches[i].offset > matches[i - 1].offset);
- }
-
- /* Actually a match? */
- strptr = lz_bt_get_window_ptr(mf);
- matchptr = strptr - matches[i].offset;
- LZ_ASSERT(!memcmp(strptr, matchptr, matches[i].len));
-
- /* Match can't be extended further? */
- LZ_ASSERT(matches[i].len == min(mf->max_match_len, bytes_remaining) ||
- strptr[matches[i].len] != matchptr[matches[i].len]);
- }
-#endif /* ENABLE_LZ_DEBUG */
-
- /* Advance to the next position in the window. */
- mf->cur_window_pos++;
-
- /* Return the number of matches found. */
- return num_matches;
-}
-
-/* This is the same as do_search(), but it does not save any matches.
- * See do_search() for explanatory comments. */
-static void
-do_skip(const u8 window[restrict],
- const lz_bt_pos_t cur_window_pos,
- const lz_bt_len_t max_len,
- u32 depth_remaining,
- lz_bt_pos_t child_tab[restrict],
- lz_bt_pos_t cur_match)
-{
- lz_bt_len_t longest_lt_match_len = 0;
- lz_bt_len_t longest_gt_match_len = 0;
- lz_bt_pos_t *pending_lt_ptr = &child_tab[cur_window_pos * 2 + 0];
- lz_bt_pos_t *pending_gt_ptr = &child_tab[cur_window_pos * 2 + 1];
- const u8 * const strptr = &window[cur_window_pos];
- for (;;) {
- const u8 *matchptr;
- lz_bt_len_t len;
-
- if (depth_remaining-- == 0 || cur_match == 0) {
- *pending_lt_ptr = 0;
- *pending_gt_ptr = 0;
- return;
- }
-
- matchptr = &window[cur_match];
- len = min(longest_lt_match_len, longest_gt_match_len);
-
- if (matchptr[len] == strptr[len]) {
- do {
- if (++len == max_len) {
- *pending_lt_ptr = child_tab[cur_match * 2 + 0];
- *pending_gt_ptr = child_tab[cur_match * 2 + 1];
- return;
- }
- } while (matchptr[len] == strptr[len]);
- }
- if (matchptr[len] < strptr[len]) {
- *pending_lt_ptr = cur_match;
- pending_lt_ptr = &child_tab[cur_match * 2 + 1];
- cur_match = *pending_lt_ptr;
- longest_lt_match_len = len;
- } else {
- *pending_gt_ptr = cur_match;
- pending_gt_ptr = &child_tab[cur_match * 2 + 0];
- cur_match = *pending_gt_ptr;
- longest_gt_match_len = len;
- }
- }
-}
-
-/* Skip the current position in the binary tree match-finder. */
-static void
-lz_bt_skip_position(struct lz_bt *mf)
-{
- lz_bt_pos_t bytes_remaining;
- u32 hash;
- lz_bt_pos_t cur_match;
-
- LZ_ASSERT(mf->cur_window_pos < mf->cur_window_size);
-
- bytes_remaining = lz_bt_get_remaining_size(mf);
-
- /* As explained in lz_bt_get_matches(), we don't search for matches if
- * there are fewer than 3 bytes remaining in the window. */
- if (bytes_remaining < 3) {
- mf->cur_window_pos++;
- return;
- }
-
- /* Update the digram table. */
- if (mf->min_match_len <= 2) {
- u8 c1, c2;
- u16 digram;
-
- c1 = mf->cur_window[mf->cur_window_pos];
- c2 = mf->cur_window[mf->cur_window_pos + 1];
- digram = (u16)c1 | ((u16)c2 << 8);
- mf->digram_tab[digram] = mf->cur_window_pos;
- }
-
- /* Update the hash table. */
- hash = lz_bt_hash(&mf->cur_window[mf->cur_window_pos]);
- cur_match = mf->hash_tab[hash];
- mf->hash_tab[hash] = mf->cur_window_pos;
-
- /* Update the binary tree for the appropriate hash code. */
- do_skip(mf->cur_window,
- mf->cur_window_pos,
- min(bytes_remaining, mf->num_fast_bytes),
- mf->max_search_depth,
- mf->child_tab,
- cur_match);
-
- /* Advance to the next position. */
- mf->cur_window_pos++;
-}
-
-/* Skip 'n' positions in the binary tree match-finder. */
-void
-lz_bt_skip_positions(struct lz_bt *mf, unsigned n)
-{
- while (n--)
- lz_bt_skip_position(mf);
-}