switch (new->resource_location) {
case RESOURCE_IN_STAGING_FILE:
case RESOURCE_IN_FILE_ON_DISK:
-#if defined(__CYGWIN__) || defined(__WIN32__)
+#ifdef __WIN32__
case RESOURCE_WIN32:
#endif
BUILD_BUG_ON((void*)&old->file_on_disk !=
case RESOURCE_IN_STAGING_FILE:
case RESOURCE_IN_ATTACHED_BUFFER:
case RESOURCE_IN_FILE_ON_DISK:
-#if defined(__CYGWIN__) || defined(__WIN32__)
+#ifdef __WIN32__
case RESOURCE_WIN32:
#endif
BUILD_BUG_ON((void*)<e->file_on_disk !=