* + LZX_MIN_MATCH_LEN, and a length symbol follows. */
#define LZX_NUM_PRIMARY_LENS 7
-/* Maximum number of position slots. The actual number of position slots will
+/* Maximum number of offset slots. The actual number of offset slots will
* depend on the window size. */
-#define LZX_MAX_POSITION_SLOTS 51
+#define LZX_MAX_OFFSET_SLOTS 51
#define LZX_MIN_WINDOW_ORDER 15
#define LZX_MAX_WINDOW_ORDER 21
/* Maximum number of symbols in the main code. The actual number of symbols in
* the main code will depend on the window size. */
-#define LZX_MAINCODE_MAX_NUM_SYMBOLS (LZX_NUM_CHARS + (LZX_MAX_POSITION_SLOTS << 3))
+#define LZX_MAINCODE_MAX_NUM_SYMBOLS (LZX_NUM_CHARS + (LZX_MAX_OFFSET_SLOTS << 3))
/* Number of symbols in the length code. */
#define LZX_LENCODE_NUM_SYMBOLS 249