-/* Constants, most of which are defined by the LZX specification: */
-
-/* The smallest and largest allowed match lengths. */
-#define LZX_MIN_MATCH_LEN 2
-#define LZX_MAX_MATCH_LEN 257
-
-/* Number of values an uncompressed literal byte can represent. */
-#define LZX_NUM_CHARS 256
-
-/* Each LZX block begins with 3 bits that determines the block type. Below are
- * the valid block types. Values 0, and 4 through 7, are invalid. */
-#define LZX_BLOCKTYPE_VERBATIM 1
-#define LZX_BLOCKTYPE_ALIGNED 2
-#define LZX_BLOCKTYPE_UNCOMPRESSED 3
-
-#define LZX_NUM_PRIMARY_LENS 7
-
-/* The number of position slots varies from 30 to 51 depending on the window
- * size (see comment in lzx-decompress.c). */
-#define LZX_MAX_POSITION_SLOTS 51
-
-#define LZX_MIN_WINDOW_ORDER 15
-#define LZX_MAX_WINDOW_ORDER 21
-#define LZX_MIN_WINDOW_SIZE (1U << LZX_MIN_WINDOW_ORDER) /* 32768 */
-#define LZX_MAX_WINDOW_SIZE (1U << LZX_MAX_WINDOW_ORDER) /* 2097152 */
-
-/* Read the LZX specification for information about the Huffman trees used in
- * the LZX compression format. Basically there are 4 of them: The main tree,
- * the length tree, the pre tree, and the aligned tree. The main tree and
- * length tree are given at the beginning of VERBATIM and ALIGNED blocks as a
- * list of *_NUM_SYMBOLS code length values. They are read using the
- * read_code_lens() function and built using the make_decode_table() function.
- * The decode table is not a real tree but rather a table that we can index by
- * some number of bits (*_TABLEBITS) of the input to quickly look up the symbol
- * corresponding to a Huffman code.
- *
- * The ALIGNED tree is only present on ALIGNED blocks.
- *
- * A PRECODE is used to encode the code lengths for the main tree and the length
- * tree. There is a separate pretree for each half of the main tree. */
-
-#define LZX_MAINCODE_MAX_NUM_SYMBOLS (LZX_NUM_CHARS + (LZX_MAX_POSITION_SLOTS << 3))
-#define LZX_MAINCODE_TABLEBITS 11
-
-#define LZX_LENCODE_NUM_SYMBOLS 249
-#define LZX_LENCODE_TABLEBITS 10
-
-#define LZX_PRECODE_NUM_SYMBOLS 20
-#define LZX_PRECODE_TABLEBITS 6
-#define LZX_PRECODE_ELEMENT_SIZE 4
-
-#define LZX_ALIGNEDCODE_NUM_SYMBOLS 8
-#define LZX_ALIGNEDCODE_TABLEBITS 7
-#define LZX_ALIGNEDCODE_ELEMENT_SIZE 3
-
-/* Maximum allowed length of Huffman codewords. */
-#define LZX_MAX_MAIN_CODEWORD_LEN 16
-#define LZX_MAX_LEN_CODEWORD_LEN 16
-#define LZX_MAX_PRE_CODEWORD_LEN 16
-#define LZX_MAX_ALIGNED_CODEWORD_LEN 8
-
-/* For the LZX-compressed blocks in WIM files, this value is always used as the
- * filesize parameter for the call instruction (0xe8 byte) preprocessing, even
- * though the blocks themselves are not this size, and the size of the actual
- * file resource in the WIM file is very likely to be something entirely
- * different as well. */
-#define LZX_WIM_MAGIC_FILESIZE 12000000
-
-/* Assumed LZX block size when the encoded block size begins with a 0 bit. */
-#define LZX_DEFAULT_BLOCK_SIZE 32768
-
-#define USE_LZX_EXTRA_BITS_ARRAY
-
-#ifdef USE_LZX_EXTRA_BITS_ARRAY
-extern const u8 lzx_extra_bits[LZX_MAX_POSITION_SLOTS];
-#endif
-
-/* Given the number of an LZX position slot, return the number of extra bits that
- * are needed to encode the match offset. */
-static inline unsigned
-lzx_get_num_extra_bits(unsigned position_slot)
-{
-#ifdef USE_LZX_EXTRA_BITS_ARRAY
- /* Use a table */
- return lzx_extra_bits[position_slot];
-#else
- /* Calculate directly using a shift and subtraction. */
- LZX_ASSERT(position_slot >= 2 && position_slot <= 37);
- return (position_slot >> 1) - 1;
-#endif
-}