4 * Constants for the LZX compression format.
7 #ifndef _LZX_CONSTANTS_H
8 #define _LZX_CONSTANTS_H
10 /* The smallest and largest allowed match lengths. */
11 #define LZX_MIN_MATCH_LEN 2
12 #define LZX_MAX_MATCH_LEN 257
14 /* Number of values an uncompressed literal byte can represent. */
15 #define LZX_NUM_CHARS 256
17 /* Valid values of the 3-bit block type field. */
18 #define LZX_BLOCKTYPE_VERBATIM 1
19 #define LZX_BLOCKTYPE_ALIGNED 2
20 #define LZX_BLOCKTYPE_UNCOMPRESSED 3
22 /* Maximum value of the "length header" portion of a main symbol. If the length
23 * header has this value, then the match length is at least LZX_NUM_PRIMARY_LENS
24 * + LZX_MIN_MATCH_LEN, and a length symbol follows. */
25 #define LZX_NUM_PRIMARY_LENS 7
27 /* Maximum number of offset slots. The actual number of offset slots will
28 * depend on the window size. */
29 #define LZX_MAX_OFFSET_SLOTS 51
31 #define LZX_MIN_WINDOW_ORDER 15
32 #define LZX_MAX_WINDOW_ORDER 21
33 #define LZX_MIN_WINDOW_SIZE (1U << LZX_MIN_WINDOW_ORDER) /* 32768 */
34 #define LZX_MAX_WINDOW_SIZE (1U << LZX_MAX_WINDOW_ORDER) /* 2097152 */
36 /* Maximum number of symbols in the main code. The actual number of symbols in
37 * the main code will depend on the window size. */
38 #define LZX_MAINCODE_MAX_NUM_SYMBOLS (LZX_NUM_CHARS + (LZX_MAX_OFFSET_SLOTS << 3))
40 /* Number of symbols in the length code. */
41 #define LZX_LENCODE_NUM_SYMBOLS 249
43 /* Number of symbols in the pre-code. */
44 #define LZX_PRECODE_NUM_SYMBOLS 20
46 /* Number of bits in which each pre-code codeword length is represented. */
47 #define LZX_PRECODE_ELEMENT_SIZE 4
49 /* Number of symbols in the aligned offset code. */
50 #define LZX_ALIGNEDCODE_NUM_SYMBOLS 8
52 /* Number of bits in which each aligned offset codeword length is represented. */
53 #define LZX_ALIGNEDCODE_ELEMENT_SIZE 3
55 /* Maximum lengths (in bits) for length-limited Huffman code construction. */
56 #define LZX_MAX_MAIN_CODEWORD_LEN 16
57 #define LZX_MAX_LEN_CODEWORD_LEN 16
58 #define LZX_MAX_PRE_CODEWORD_LEN 16
59 #define LZX_MAX_ALIGNED_CODEWORD_LEN 8
61 /* For LZX-compressed blocks in WIM resources, this value is always used as the
62 * filesize parameter for the call instruction (0xe8 byte) preprocessing, even
63 * though the blocks themselves are not this size, and the size of the actual
64 * file resource in the WIM file is very likely to be something entirely
65 * different as well. */
66 #define LZX_WIM_MAGIC_FILESIZE 12000000
68 /* Assumed LZX block size when the encoded block size begins with a 0 bit.
69 * This is probably WIM-specific. */
70 #define LZX_DEFAULT_BLOCK_SIZE 32768
72 /* Number of offsets in the recent (or "repeat") offsets queue. */
73 #define LZX_NUM_RECENT_OFFSETS 3
75 /* An offset of n bytes is actually encoded as (n + LZX_OFFSET_OFFSET). */
76 #define LZX_OFFSET_OFFSET (LZX_NUM_RECENT_OFFSETS - 1)
78 #endif /* _LZX_CONSTANTS_H */